1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
//! CulturePlugin - Organizational culture and memetic behavior
//!
//! Provides culture-based organizational dynamics where "atmosphere" and implicit rules
//! drive member behavior, rather than explicit commands.
//!
//! # Core Concepts
//!
//! - **Culture Tags**: Memetic DNA defining organizational atmosphere (RiskTaking, Fanatic, etc.)
//! - **Personality Traits**: Individual member temperament (Cautious, Bold, Zealous, etc.)
//! - **Alignment**: Culture-personality fit affecting stress and fervor
//! - **Stress/Fervor**: Dynamic values showing member wellbeing and devotion
//!
//! # Example
//!
//! ```ignore
//! use issun::plugin::culture::*;
//!
//! let game = GameBuilder::new()
//! .add_plugin(
//! CulturePlugin::new()
//! .with_config(CultureConfig::default()
//! .with_stress_rate(0.05))
//! .register_faction("cult")
//! )
//! .build()
//! .await?;
//! ```
// Module declarations
// Public re-exports
pub use CultureConfig;
pub use *;
pub use ;
pub use CulturePlugin;
pub use CultureService;
pub use ;
pub use CultureSystem;
pub use ;