irondash_engine_context-0.2.0 has been yanked.
irondash_engine_context
Flutter plugin that provides access to Flutter engine components (like view or texture registrar) from native code.
Example
Dart code:
import 'package:irondash_engine_context/irondash_engine_context.dart';
final handle = await EngineContext.instance.getEngineHandle();
// pass the handle native code (i.e. through FFI).
nativeMethod(handle);
Rust code:
use EngineContext;
let context = get.unwrap;
let flutter_view = context.get_flutter_view;
let texture_registry = context.get_texture_registry;
On Android the dylib containing Rust code must be loaded through System.loadLibrary before loading it from Dart code. System.loadLibrary must be called on main thread.