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//! A higher level wrapper for the gossip engine that manages multiple gossip subscriptions and updates.
use std::{
collections::{btree_map::Entry, BTreeMap, BTreeSet},
pin::Pin,
sync::{Arc, Mutex},
};
use crate::{
net::{Event as IrohGossipEvent, Gossip},
proto::{DeliveryScope, TopicId},
};
use bytes::Bytes;
use futures_util::Stream;
use iroh_base::rpc::{RpcError, RpcResult};
use iroh_net::{key::PublicKey, util::AbortingJoinHandle, NodeId};
use serde::{Deserialize, Serialize};
/// Join a gossip topic
#[derive(Serialize, Deserialize, Debug)]
pub struct SubscribeOptions {
/// The initial bootstrap nodes
pub bootstrap: BTreeSet<PublicKey>,
/// The maximum number of messages that can be buffered in a subscription.
///
/// If this limit is reached, the subscriber will receive a `Lagged` response,
/// the message will be dropped, and the subscriber will be closed.
///
/// This is to prevent a single slow subscriber from blocking the dispatch loop.
/// If a subscriber is lagging, it should be closed and re-opened.
pub subscription_capacity: usize,
}
/// Send a gossip message
#[derive(Serialize, Deserialize, Debug)]
pub enum Command {
/// Broadcast a message to all nodes in the swarm
Broadcast(Bytes),
/// Broadcast a message to all direct neighbors
BroadcastNeighbors(Bytes),
}
/// Update from a subscribed gossip topic
#[derive(Serialize, Deserialize, Debug)]
pub enum Event {
/// A message was received
Gossip(GossipEvent),
/// We missed some messages
Lagged,
}
/// Gossip event
/// An event to be emitted to the application for a particular topic.
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Serialize, Deserialize)]
pub enum GossipEvent {
/// We have a new, direct neighbor in the swarm membership layer for this topic
NeighborUp(NodeId),
/// We dropped direct neighbor in the swarm membership layer for this topic
NeighborDown(NodeId),
/// A gossip message was received for this topic
Received(Message),
}
impl From<crate::proto::Event<NodeId>> for GossipEvent {
fn from(event: crate::proto::Event<NodeId>) -> Self {
match event {
crate::proto::Event::NeighborUp(node_id) => Self::NeighborUp(node_id),
crate::proto::Event::NeighborDown(node_id) => Self::NeighborDown(node_id),
crate::proto::Event::Received(message) => Self::Received(Message {
content: message.content,
scope: message.scope,
delivered_from: message.delivered_from,
}),
}
}
}
/// A gossip message
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Serialize, Deserialize)]
pub struct Message {
/// The content of the message
pub content: Bytes,
/// The scope of the message.
/// This tells us if the message is from a direct neighbor or actual gossip.
pub scope: DeliveryScope,
/// The node that delivered the message. This is not the same as the original author.
pub delivered_from: NodeId,
}
/// A gossip engine that manages gossip subscriptions and updates.
#[derive(Debug, Clone)]
pub struct GossipDispatcher {
gossip: Gossip,
inner: Arc<Mutex<State>>,
}
/// The mutable state of the gossip engine.
#[derive(Debug)]
struct State {
current_subscriptions: BTreeMap<TopicId, TopicState>,
/// the single task that dispatches gossip events to all subscribed streams
///
/// this isn't really part of the mutable state, but it needs to live somewhere
task: Option<AbortingJoinHandle<()>>,
}
/// Type alias for a stream of gossip updates, so we don't have to repeat all the bounds.
type CommandStream = Box<dyn Stream<Item = Command> + Send + Sync + Unpin + 'static>;
/// Type alias for a sink of gossip events.
type EventSink = flume::Sender<RpcResult<Event>>;
#[derive(derive_more::Debug)]
enum TopicState {
/// The topic is currently joining.
/// Making new subscriptions is allowed, but they will have to wait for the join to finish.
Joining {
/// Stream/sink pairs that are waiting for the topic to become live.
#[debug(skip)]
waiting: Vec<(CommandStream, EventSink)>,
/// Set of bootstrap nodes we are using.
bootstrap: BTreeSet<NodeId>,
/// The task that is driving the join future.
_join_task: AbortingJoinHandle<()>,
},
/// The topic is currently live.
/// New subscriptions can be immediately added.
Live {
update_tasks: Vec<AbortingJoinHandle<()>>,
event_sinks: Vec<EventSink>,
},
/// The topic is currently quitting.
/// We can't make new subscriptions without waiting for the quit to finish.
Quitting {
/// Stream/sink pairs that are waiting for the topic to quit so
/// it can be joined again.
#[debug(skip)]
waiting: Vec<(CommandStream, EventSink)>,
/// Set of bootstrap nodes we are using.
///
/// This is used to re-join the topic after quitting.
bootstrap: BTreeSet<NodeId>,
/// The task that is driving the quit future.
#[allow(dead_code)]
quit_task: AbortingJoinHandle<()>,
},
}
impl TopicState {
/// Extract all senders from the state.
fn into_senders(self) -> Vec<EventSink> {
match self {
TopicState::Joining { waiting, .. } | TopicState::Quitting { waiting, .. } => {
waiting.into_iter().map(|(_, send)| send).collect()
}
TopicState::Live { event_sinks, .. } => event_sinks,
}
}
}
impl GossipDispatcher {
/// Create a new gossip dispatcher with the given gossip instance.
pub fn new(gossip: Gossip) -> Self {
let inner = Arc::new(Mutex::new(State {
current_subscriptions: BTreeMap::new(),
task: None,
}));
let res = Self { gossip, inner };
let dispatch_task = spawn_owned(res.clone().dispatch_task());
res.inner.lock().unwrap().task = Some(dispatch_task);
res
}
/// Quit a gossip topic and handle the result of the quitting.
///
/// On quit success, will try to join the topic again with the bootstrap nodes we have accumulated while waiting for quit to finish.
/// On quit failure, all waiting streams will be notified with the error and removed.
async fn quit_task(self, topic: TopicId) {
let res = self.gossip.quit(topic).await;
let mut inner = self.inner.lock().unwrap();
if let Some(TopicState::Quitting {
waiting,
bootstrap: peers,
..
}) = inner.current_subscriptions.remove(&topic)
{
match res {
Ok(()) => {
if waiting.is_empty() {
return;
}
let bootstrap = peers.clone();
let _join_task = spawn_owned(self.clone().join_task(topic, bootstrap));
inner.current_subscriptions.insert(
topic,
TopicState::Joining {
waiting,
bootstrap: peers,
_join_task,
},
);
}
Err(e) => {
// notify all waiting streams that there is something wrong with the topic
let error = RpcError::from(e);
for (_, send) in waiting {
send.try_send(Err(error.clone())).ok();
}
}
}
}
}
/// Try to send an event to a sink.
///
/// This will not wait until the sink is full, but send a `Lagged` response if the sink is almost full.
fn try_send(send: &EventSink, event: &IrohGossipEvent) -> bool {
// If the stream is disconnected, we don't need to send to it.
if send.is_disconnected() {
return false;
}
// Check if the send buffer is almost full, and send a lagged response if it is.
if let Some(cap) = send.capacity() {
if send.len() >= cap - 1 {
send.try_send(Ok(Event::Lagged)).ok();
return false;
}
}
// Send the event to the stream.
// We are the owner of the stream, so we can be sure that there is still room.
send.try_send(Ok(Event::Gossip(event.clone().into())))
.is_ok()
}
/// Dispatch gossip events to all subscribed streams.
///
/// This should not fail unless the gossip instance is faulty.
async fn dispatch_loop(mut self) -> anyhow::Result<()> {
use futures_lite::stream::StreamExt;
let stream = self.gossip.clone().subscribe_all();
tokio::pin!(stream);
while let Some(item) = stream.next().await {
let (topic, event) = item?;
// The loop is only for the case that the topic is still in joining state,
// where we switch it to live here and have to re-lock the mutex afterwards.
loop {
let mut inner = self.inner.lock().unwrap();
let Some(state) = inner.current_subscriptions.get_mut(&topic) else {
tracing::trace!("Received event for unknown topic, possibly sync {topic}",);
break;
};
match state {
// The topic is in joining state. It can happen that we receive an event before
// our join task completed. In this case, we switch the topic to live here.
TopicState::Joining { .. } => {
drop(inner);
self.on_join(topic, Ok(()));
continue;
}
TopicState::Live {
update_tasks,
event_sinks,
} => {
// Send the message to all our senders, and remove disconnected senders.
event_sinks.retain(|sink| Self::try_send(sink, &event));
// If no senders are left, and all update tasks are finished, we can quit
// the topic.
if event_sinks.is_empty()
&& update_tasks.iter().all(|task| task.is_finished())
{
let quit_task = tokio::task::spawn(self.clone().quit_task(topic));
inner.current_subscriptions.insert(
topic,
TopicState::Quitting {
waiting: vec![],
bootstrap: BTreeSet::new(),
quit_task: quit_task.into(),
},
);
}
}
_ => {}
}
break;
}
}
Ok(())
}
/// Dispatch gossip events to all subscribed streams, and handle the unlikely case of a dispatch loop failure.
async fn dispatch_task(self) {
if let Err(cause) = self.clone().dispatch_loop().await {
// dispatch task failed. Not sure what to do here.
tracing::error!("Gossip dispatch task failed: {}", cause);
let mut inner = self.inner.lock().unwrap();
let error = RpcError::from(cause);
for (_, state) in std::mem::take(&mut inner.current_subscriptions) {
for sender in state.into_senders() {
sender.try_send(Err(error.clone())).ok();
}
}
}
}
/// Handle updates from the client.
async fn update_loop(
gossip: Gossip,
topic: TopicId,
mut updates: CommandStream,
) -> anyhow::Result<()> {
use futures_lite::stream::StreamExt;
while let Some(update) = Pin::new(&mut updates).next().await {
match update {
Command::Broadcast(msg) => {
gossip.broadcast(topic, msg).await?;
}
Command::BroadcastNeighbors(msg) => {
gossip.broadcast_neighbors(topic, msg).await?;
}
}
}
Ok(())
}
/// Handle updates from the client, and handle update loop failure.
async fn update_task(self, topic: TopicId, updates: CommandStream) {
let res = Self::update_loop(self.gossip.clone(), topic, updates).await;
let mut inner = self.inner.lock().unwrap();
match res {
Err(err) => {
// we got an error while sending to the topic
if let Some(TopicState::Live { event_sinks, .. }) =
inner.current_subscriptions.remove(&topic)
{
let error = RpcError::from(err);
// notify all live streams that sending to the topic failed
for send in event_sinks {
send.try_send(Err(error.clone())).ok();
}
}
}
Ok(()) => {
// check if we should quit the topic.
if let Some(TopicState::Live {
event_sinks,
update_tasks,
}) = inner.current_subscriptions.get(&topic)
{
if event_sinks.is_empty() && update_tasks.iter().all(|t| t.is_finished()) {
let quit_task = tokio::task::spawn(self.clone().quit_task(topic));
inner.current_subscriptions.insert(
topic,
TopicState::Quitting {
waiting: vec![],
bootstrap: BTreeSet::new(),
quit_task: quit_task.into(),
},
);
}
}
}
}
}
/// Call join, then await the result.
///
/// Basically just flattens the two stages of joining into one.
async fn join(gossip: Gossip, topic: TopicId, bootstrap: Vec<NodeId>) -> anyhow::Result<()> {
let join = gossip.join(topic, bootstrap).await?;
join.await?;
Ok(())
}
/// Join a gossip topic and handle turning waiting streams into live streams.
async fn join_task(mut self, topic: TopicId, bootstrap: BTreeSet<NodeId>) {
let res = Self::join(self.gossip.clone(), topic, bootstrap.into_iter().collect()).await;
self.on_join(topic, res);
}
/// Switch the state of a topic to live.
///
/// If the topic is already live, this is a noop.
fn on_join(&mut self, topic: TopicId, res: anyhow::Result<()>) {
let mut inner = self.inner.lock().unwrap();
let Some(state) = inner.current_subscriptions.remove(&topic) else {
return;
};
match state {
TopicState::Live {
update_tasks,
event_sinks,
} => {
inner.current_subscriptions.insert(
topic,
TopicState::Live {
update_tasks,
event_sinks,
},
);
}
TopicState::Joining { waiting, .. } => {
match res {
Ok(()) => {
let mut event_sinks = vec![];
let mut update_tasks = vec![];
for (updates, event_sink) in waiting {
// if the stream is disconnected, we don't need to keep it and start the update task
if event_sink.is_disconnected() {
continue;
}
event_sinks.push(event_sink);
let task = spawn_owned(self.clone().update_task(topic, updates));
update_tasks.push(task);
}
inner.current_subscriptions.insert(
topic,
TopicState::Live {
event_sinks,
update_tasks,
},
);
}
Err(e) => {
// notify all waiting streams that the subscription failed
let error = RpcError::from(e);
for (_, send) in waiting {
send.try_send(Err(error.clone())).ok();
}
}
}
}
TopicState::Quitting { .. } => {}
}
}
/// Subscribe to a gossip topic.
pub fn subscribe_with_opts(
&self,
topic: TopicId,
options: SubscribeOptions,
updates: CommandStream,
) -> impl Stream<Item = RpcResult<Event>> {
let mut inner = self.inner.lock().unwrap();
let (send, recv) = flume::bounded(options.subscription_capacity);
match inner.current_subscriptions.entry(topic) {
Entry::Vacant(entry) => {
// There is no existing subscription, so we need to start a new one.
let waiting = vec![(updates, send)];
let this = self.clone();
let _join_task =
spawn_owned(this.clone().join_task(topic, options.bootstrap.clone()));
entry.insert(TopicState::Joining {
waiting,
bootstrap: options.bootstrap,
_join_task,
});
}
Entry::Occupied(mut entry) => {
// There is already a subscription
let state = entry.get_mut();
match state {
TopicState::Joining {
waiting,
bootstrap: peers,
..
} => {
// We are joining, so we need to wait with creating the update task.
//
// TODO: should we merge the bootstrap nodes and try to join with all of them?
peers.extend(options.bootstrap);
waiting.push((updates, send));
}
TopicState::Quitting {
waiting,
bootstrap: peers,
..
} => {
// We are quitting, so we need to wait with creating the update task.
peers.extend(options.bootstrap);
waiting.push((updates, send));
}
TopicState::Live {
event_sinks,
update_tasks,
} => {
// There is already a live subscription, so we can immediately start the update task.
let task = spawn_owned(self.clone().update_task(topic, updates));
event_sinks.push(send);
update_tasks.push(task);
}
}
}
}
recv.into_stream()
}
}
/// tokio::spawn but returns an `AbortingJoinHandle` that owns the task.
fn spawn_owned<F, T>(f: F) -> AbortingJoinHandle<T>
where
F: std::future::Future<Output = T> + Send + 'static,
T: Send + 'static,
{
tokio::spawn(f).into()
}