use burn::backend::wgpu::{Wgpu, WgpuDevice};
use iris::prelude::*;
fn main() -> Result<()> {
type Backend = Wgpu;
let device = WgpuDevice::default();
println!(
"Using compute backend: {}",
BurnUtils::backend_name::<Backend>()
);
let image: Image<Backend> = Image::open("assets/images/test_pattern.png", &device)?;
println!(
"Loaded image: {}x{} ({} channels)",
image.width(),
image.height(),
image.channels()
);
let edges = image.canny(0.1, 0.4)?;
println!("Edges shape: {:?}", edges.shape());
edges.save("output_canny.png")?;
println!("Saved Canny edges to 'output_canny.png'");
Ok(())
}