#![feature(iter_array_chunks)]
#![warn(clippy::pedantic)]
#![allow(
clippy::unused_async,
clippy::cast_possible_truncation,
clippy::cast_sign_loss,
clippy::cast_precision_loss,
clippy::module_name_repetitions,
clippy::default_trait_access
)]
#![cfg_attr(
not(all(feature = "client", feature = "server")),
allow(
dead_code,
unused_variables,
unused_imports,
clippy::needless_pass_by_value
)
)]
#[cfg(feature = "client")]
pub mod camera;
pub mod client;
pub mod drum;
pub mod extra;
pub mod game;
#[cfg(feature = "client")]
pub mod light;
pub mod material;
pub mod model;
pub mod packet;
pub mod physics;
#[cfg(feature = "client")]
pub(crate) mod render;
pub mod server;
#[cfg(feature = "client")]
pub use camera::*;
pub use drum::*;
pub use game::{App, Context, Game};
#[cfg(feature = "client")]
pub use light::*;
pub use material::*;
pub use model::*;
pub use glam;
pub use ira_drum::*;
pub use pollster;
pub use rapier3d::data::{Arena, Coarena, Index};
pub use rapier3d::prelude::*;
#[cfg(feature = "client")]
pub use winit;
#[cfg(feature = "client")]
pub use winit::keyboard::KeyCode;