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use tui::layout::{Constraint, Direction, Layout};
use super::{Flex, FlexArray};
use crate::{
components::{children::Children, Component},
element::{Any as AnyElement, Element},
event::{KeyEvent, KeyHandler},
terminal::{Frame, Rect},
};
#[derive(Clone, Default)]
pub struct Stack<const N: usize> {
pub flex: FlexArray<N>,
pub children: Children<N>,
pub on_key: KeyHandler,
}
impl<const N: usize> Component for Stack<N> {
fn render(&self) -> AnyElement {
AnyElement::new(Frozen {
flex: self.flex,
children: self.children.render(),
on_key: self.on_key.clone(),
})
}
}
struct Frozen<const N: usize> {
flex: FlexArray<N>,
children: [AnyElement; N],
on_key: KeyHandler,
}
impl<const N: usize> Frozen<N> {
fn layout(&self, rect: Rect) -> Vec<Rect> {
let total_grow: u16 = self
.flex
.iter()
.map(|flex| match flex {
Flex::Grow(grow) => *grow,
Flex::Block(_) => 0,
})
.sum();
let total_px: u16 = self
.flex
.iter()
.map(|flex| match flex {
Flex::Block(px) => *px,
Flex::Grow(_) => 0,
})
.sum();
let grow_px = rect.height - total_px;
Layout::default()
.direction(Direction::Vertical)
.constraints(self.flex.map(|flex| match flex {
Flex::Block(px) => Constraint::Length(px),
Flex::Grow(grow) => Constraint::Length(grow * grow_px / total_grow),
}))
.split(rect)
}
}
impl<const N: usize> Element for Frozen<N> {
fn on_key(&self, event: KeyEvent) {
self.on_key.handle(event);
}
fn draw(&self, rect: Rect, frame: &mut Frame) {
let layout = self.layout(rect);
for (i, child) in self.children.iter().enumerate() {
child.draw(*layout.get(i).expect("missing rect"), frame);
}
}
}