useintfic::game_state::GameState;fnmain(){// Create an empty gamestate with the title "Interactive Fiction Title"
letmut game =GameState::new("Interactive Fiction Title");// Set the game progress to indicate the story file and block we want to start with, then starting the game.
game.set_progress("example_1.txt","start");
game.start();// Print out the GameState when the game is over. This may not run if the player exits early!
game.print_debug();}