mod intro_std;
use intro_std::*;
fn main() {
let actor = MyActorLive::new(5);
let mut actor_a = actor.clone();
let mut actor_b = actor.clone();
let handle_a = std::thread::spawn(move || {
actor_a.increment();
});
let handle_b = std::thread::spawn(move || {
actor_b.add_number(5);
});
let _ = handle_a.join();
let _ = handle_b.join();
assert_eq!(actor.get_value(), 11)
}