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//! Interpolation algorithms.
//!
//! Interpolation is used in animation,
//! to describe smooth shapes and to make transitions.
//! Any object that fullfill certain mathematical
//! properties can be interpolated.
//! A common technique is using one or more 'numbers'
//! controlling the mixture of states.
//! The choice of interpolation algorithm depends often
//! on the circumstances where it used.
pub use ;
pub use ;
/// Performs quadratic beziér interpolation.
/// This is done by nesting linear interpolations.
/// For more information, see:
///
/// [Beziér Curve at Wikipedia](http://en.wikipedia.org/wiki/B%C3%A9zier_curve)
/// Performs cubic beziér interpolation.
/// This is done by interpolation between two quadratic beziér.
/// For more information, see:
///
/// [Beziér Curve at Wikipedia](http://en.wikipedia.org/wiki/B%C3%A9zier_curve)