internet 0.0.3

Network library for rust
Documentation

Internet

Internet is a network library that provides encoding, structure mapping, communication primitives and implementations of network standards, protocols and algorithms in one place.

Development status (August 2026)
The project is only a few days old. A lot of the current roughness is just “hot pie” defects — things that are still cooling down.
Roughly by the 20th of August the API should become significantly more frozen, stable and safer.
Until then every patch contain breaking changes.

Status of public protocols

Protocol / Layer Encoding Mapping Notes
TLS 1.0 – 1.3 Semi-finished Hidden / WIP / Pending
HTTP/1.1 Pending Pending First codecs coming soon
HTTP/2 Pending Pending First codecs coming soon
HTTP/3 Pending Pending First codecs coming soon
QUIC / QUICv1 Mostly finished Probably Soon Needs final verification
QUICv2 Mostly finished Probably Soon Needs final verification
TCP Semi-finihed Semi-finished MVP, will be polished soon
UDP Semi-finished Semi-finished MVP, will be polished soon
IPv4 / IPv6 Base done (dirty) Hidden / WIP / Pending Same state as TCP/UDP
ICMPv4 / ICMPv6 Semi-finished Hidden / WIP / Pending Needs polish

Feature flags

Feature Enables Depends on
http1_1 HTTP/1.1
http2 HTTP/2
http3 HTTP/3 quicv1
tls TLS base tcp
tls1_0 TLS 1.0 tls
tls1_1 TLS 1.1 tls1_0 + ring
tls1_2 TLS 1.2 tls1_1
tls1_3 TLS 1.3 tls1_2
quic QUIC transport
quicv1 QUICv1 quic
quicv2 QUICv2 quicv1
tcp TCP transport
udp UDP transport
ipv4 IPv4 ip
ipv6 IPv6 ip
icmpv4 ICMPv4 ipv4
icmpv6 ICMPv6 ipv6
transport Transport primitives
std Standard library support alloc
alloc Allocation support

Default features enable almost everything listed above.

Notes

  • Mapping for several layers is currently hidden / WIP and will be exposed later.
  • Some other protocol implementations exist but remain private (still MVP / unfiltered).