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RenderConstrainedOverflowBox

Struct RenderConstrainedOverflowBox 

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pub struct RenderConstrainedOverflowBox { /* private fields */ }
Expand description

A render object that imposes different constraints on its child than it gets from its parent, possibly allowing the child to overflow the parent.

A render overflow box proxies most functions in the render box protocol to its child, except that when laying out its child, it passes constraints based on the min_width, max_width, min_height, and max_height fields instead of just passing the parent’s constraints in. Specifically, it overrides any of the equivalent fields on the constraints given by the parent with the constraints given by these fields, as long as those values are not null. If a value is null, then the original constraint is used.

Additionally, this render object allows the child to overflow the bounds of this box. If the child overflows, this box will not clip the overflowing part.

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impl RenderConstrainedOverflowBox

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pub fn new( app: &mut App, min_width: Option<f64>, max_width: Option<f64>, min_height: Option<f64>, max_height: Option<f64>, fit: OverflowBoxFit, alignment: AlignmentGeometry, text_direction: Option<TextDirection>, child: Option<AnyRenderBox>, ) -> RenderHandle<Self>

Creates a render object that lets its child overflow itself; None constraints use the parent’s, and Dart’s default fit is OverflowBoxFit::Max.

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pub fn min_width(self: RenderHandle<Self>, app: &App) -> Option<f64>

The minimum width constraint to give the child. None (the default) uses the constraint from the parent instead.

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pub fn set_min_width( self: RenderHandle<Self>, app: &mut App, value: Option<f64>, )

Sets min_width.

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pub fn max_width(self: RenderHandle<Self>, app: &App) -> Option<f64>

The maximum width constraint to give the child. None (the default) uses the constraint from the parent instead.

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pub fn set_max_width( self: RenderHandle<Self>, app: &mut App, value: Option<f64>, )

Sets max_width.

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pub fn min_height(self: RenderHandle<Self>, app: &App) -> Option<f64>

The minimum height constraint to give the child. None (the default) uses the constraint from the parent instead.

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pub fn set_min_height( self: RenderHandle<Self>, app: &mut App, value: Option<f64>, )

Sets min_height.

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pub fn max_height(self: RenderHandle<Self>, app: &App) -> Option<f64>

The maximum height constraint to give the child. None (the default) uses the constraint from the parent instead.

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pub fn set_max_height( self: RenderHandle<Self>, app: &mut App, value: Option<f64>, )

Sets max_height.

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pub fn fit(self: RenderHandle<Self>, app: &App) -> OverflowBoxFit

The way to size the render object.

This only affects the scenario where the child does not indeed overflow. If set to OverflowBoxFit::DeferToChild, the render object will size itself to match the size of its child within the constraints of its parent, or as small as the parent allows if no child is set. If set to OverflowBoxFit::Max (the default), the render object will size itself to be as large as the parent allows.

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pub fn set_fit(self: RenderHandle<Self>, app: &mut App, value: OverflowBoxFit)

Sets fit.

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impl RenderAligningShiftedBox for RenderConstrainedOverflowBox

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fn aligning_data( self: RenderHandle<Self>, app: &App, ) -> &RenderAligningShiftedBoxData

Mixin field access.
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fn aligning_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderAligningShiftedBoxData

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fn resolved_alignment(self: RenderHandle<Self>, app: &mut App) -> Alignment

The alignment resolved against text_direction.
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fn mark_need_resolution(self: RenderHandle<Self>, app: &mut App)

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fn alignment(self: RenderHandle<Self>, app: &App) -> AlignmentGeometry

How to align the child. Read more
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fn set_alignment( self: RenderHandle<Self>, app: &mut App, value: AlignmentGeometry, )

Sets alignment.
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fn text_direction(self: RenderHandle<Self>, app: &App) -> Option<TextDirection>

The text direction with which to resolve alignment.
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fn set_text_direction( self: RenderHandle<Self>, app: &mut App, value: Option<TextDirection>, )

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fn align_child(self: RenderHandle<Self>, app: &mut App)

Apply the current alignment to the child. Read more
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impl RenderBox for RenderConstrainedOverflowBox

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fn render_box_data(self: RenderHandle<Self>, app: &App) -> &RenderBoxData

Mixin field access.
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fn render_box_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderBoxData

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fn hit_test_children( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Override this method to check whether any children are located at the given position. Read more
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fn compute_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Computes the value returned by get_min_intrinsic_width. Do not call this function directly, instead, call get_min_intrinsic_width. Read more
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fn compute_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Computes the value returned by get_max_intrinsic_width. Do not call this function directly, instead, call get_max_intrinsic_width. Read more
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fn compute_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Computes the value returned by get_min_intrinsic_height. Do not call this function directly, instead, call get_min_intrinsic_height. Read more
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fn compute_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Computes the value returned by get_max_intrinsic_height. Do not call this function directly, instead, call get_max_intrinsic_height. Read more
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fn compute_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

Returns the distance from the y-coordinate of the position of the box to the y-coordinate of the first given baseline in the box’s contents, if any, or None otherwise. Read more
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fn compute_dry_layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, ) -> Size

Computes the value returned by get_dry_layout. Do not call this function directly, instead, call get_dry_layout. Read more
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fn compute_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

Computes the value returned by get_dry_baseline. Read more
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fn constraints(self: RenderHandle<Self>, app: &App) -> BoxConstraints

The box constraints most recently supplied by the parent. Read more
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fn setup_parent_data( self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject, )

Installs BoxParentData unless the child already has it. Read more
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fn get_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

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fn get_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

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fn get_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

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fn get_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

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fn get_dry_layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, ) -> Size

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fn get_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

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fn debug_cannot_compute_dry_layout( self: RenderHandle<Self>, failure: DryLayoutFailure<'_>, )

Called from compute_dry_layout or compute_dry_baseline if this box does not support calculating a dry layout. Read more
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fn get_distance_to_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, only_real: bool, ) -> Option<f64>

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fn get_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

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fn mark_needs_layout(self: RenderHandle<Self>, app: &mut App)

Mark this render object’s layout information as dirty. Read more
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fn perform_resize(self: RenderHandle<Self>, app: &mut App)

Updates the box’s size using only the constraints. Read more
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fn size(self: RenderHandle<Self>, app: &App) -> Size

The size of this box.
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fn apply_paint_transform( self: RenderHandle<Self>, app: &App, child: AnyRenderObject, transform: &mut Matrix4, )

Multiply the transform from the parent’s coordinate system to this box’s coordinate system into the given transform. Read more
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fn paint_bounds(self: RenderHandle<Self>, app: &App) -> Rect

An estimate of the bounds within which this render object will paint: the box’s own size.
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fn has_size(self: RenderHandle<Self>, app: &App) -> bool

Whether this render object has undergone layout and has a size.
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fn handle_event( self: RenderHandle<Self>, app: &mut App, event: &PointerEvent, entry: &BoxHitTestEntry, )

Override this method to handle pointer events that hit this render object. Read more
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fn hit_test( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Determines the set of render objects located at the given position. Read more
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fn hit_test_self( self: RenderHandle<Self>, _app: &App, _position: Offset, ) -> bool

Override this method if this render object can be hit even if its children were not hit. Read more
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fn set_size(self: RenderHandle<Self>, app: &mut App, size: Size)

Sets the size of this box. Call from RenderObject::perform_layout or RenderObject::perform_resize.
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fn layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, parent_uses_size: bool, )

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fn as_box(self: RenderHandle<Self>) -> AnyRenderBox

The type-erased RenderBox handle. Free: the vtable is a const, and the id is copied.
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fn as_object(self: RenderHandle<Self>) -> AnyRenderObject

The type-erased RenderObject handle, through as_box.
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fn adopt_child(self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject)

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fn drop_child(self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject)

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fn mark_needs_paint(self: RenderHandle<Self>, app: &mut App)

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fn mark_needs_composited_layer_update(self: RenderHandle<Self>, app: &mut App)

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fn mark_needs_compositing_bits_update(self: RenderHandle<Self>, app: &mut App)

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fn schedule_initial_layout(self: RenderHandle<Self>, app: &mut App)

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fn parent(self: RenderHandle<Self>, app: &App) -> Option<AnyRenderObject>

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fn owner(self: RenderHandle<Self>, app: &App) -> Option<Handle<PipelineOwner>>

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fn attached(self: RenderHandle<Self>, app: &App) -> bool

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fn debug_needs_layout(self: RenderHandle<Self>, app: &App) -> bool

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impl RenderObject for RenderConstrainedOverflowBox

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fn render_object_data(self: RenderHandle<Self>, app: &App) -> &RenderObjectData

Mixin field access.
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fn render_object_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderObjectData

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fn sized_by_parent(self: RenderHandle<Self>, app: &App) -> bool

Whether the constraints are the only input to the sizing algorithm.
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fn perform_layout(self: RenderHandle<Self>, app: &mut App)

Do the work of computing the layout for this render object. Read more
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fn paint( self: RenderHandle<Self>, app: &mut App, context: &mut PaintingContext, offset: Offset, )

Paint this render object into the given context at the given offset. Read more
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fn visit_children( self: RenderHandle<Self>, app: &App, visitor: &mut dyn FnMut(AnyRenderObject), )

Calls visitor for each immediate child.
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fn as_render_object(self: RenderHandle<Self>, app: &App) -> AnyRenderObject

Dart’s implicit upcast of a concrete render object to RenderObject: this object’s type-erased handle, through the vtable the protocol recorded when it created it.
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fn perform_resize(self: RenderHandle<Self>, _app: &mut App)

Updates the render object’s size using only the constraints. Read more
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fn setup_parent_data( self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject, )

Sets up parent data for child if it has none. Read more
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fn did_attach( self: RenderHandle<Self>, app: &mut App, owner: Handle<PipelineOwner>, )

The body of Flutter’s attach override after super.attach(owner); the base body has already run. The default attaches the children reported by visit_children.
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fn did_detach(self: RenderHandle<Self>, app: &mut App)

The body of Flutter’s detach override after super.detach(). The default detaches the children reported by visit_children.
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fn redepth_children(self: RenderHandle<Self>, app: &mut App)

Adjusts the depth of each child reported by visit_children.
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fn apply_paint_transform( self: RenderHandle<Self>, app: &App, child: AnyRenderObject, transform: &mut Matrix4, )

Applies the transform that would be applied when painting the given child to the given matrix. Read more
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fn is_repaint_boundary(self: RenderHandle<Self>, _app: &App) -> bool

Whether this render object repaints separately from its parent. Read more
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fn always_needs_compositing(self: RenderHandle<Self>, _app: &App) -> bool

Whether this render object always needs compositing. Read more
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fn mouse_tracker_annotation( self: RenderHandle<Self>, _app: &App, ) -> Option<MouseTrackerAnnotation>

Dart’s this is MouseTrackerAnnotation: the annotation this render object implements, read live each time the mouse tracker consults it. None for a render object that is not an annotation, which is the default.
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fn update_composited_layer( self: RenderHandle<Self>, app: &mut App, old_layer: Option<AnyOffsetLayer>, ) -> AnyOffsetLayer

Update the composited layer owned by this render object. Read more
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fn show_on_screen( self: RenderHandle<Self>, app: &mut App, descendant: Option<AnyRenderObject>, rect: Option<Rect>, duration: Duration, curve: Rc<dyn Curve>, )

Attempt to make (a portion of) this or a descendant RenderObject visible on screen. Read more
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fn interface(self: RenderHandle<Self>, id: TypeId) -> Option<Box<dyn Any>>

Dart’s object is RenderAbstractViewport for any interface: the erased handle of the interface id names, if this type implements it. Read more
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fn dispose(self: RenderHandle<Self>, app: &mut App)

Release any resources held by this render object. Read more
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impl RenderObjectWithChildMixin for RenderConstrainedOverflowBox

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type ChildType = AnyRenderBox

Flutter’s ChildType: the protocol of this render object’s child.
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fn child_data( self: RenderHandle<Self>, app: &App, ) -> &RenderObjectWithChildData<AnyRenderBox>

Mixin field access.
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fn child_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderObjectWithChildData<AnyRenderBox>

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fn child(self: RenderHandle<Self>, app: &App) -> Option<Self::ChildType>

The render object’s unique child.
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fn set_child( self: RenderHandle<Self>, app: &mut App, value: Option<Self::ChildType>, )

Sets the unique child, adopting or dropping as Flutter’s setter does.
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impl RenderShiftedBox for RenderConstrainedOverflowBox

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fn compute_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

The child’s minimum intrinsic width, or 0 without a child.
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fn compute_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

The child’s maximum intrinsic width, or 0 without a child.
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fn compute_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

The child’s minimum intrinsic height, or 0 without a child.
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fn compute_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

The child’s maximum intrinsic height, or 0 without a child.
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fn compute_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

The child’s baseline shifted by the child’s paint offset, or none without a child.
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fn compute_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

The child’s dry baseline at this box’s constraints. The base applies no transform; subclasses override to add their offset.
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fn hit_test_children( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Hit tests the child at its parent-data offset.
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fn paint( self: RenderHandle<Self>, app: &mut App, context: &mut PaintingContext, offset: Offset, )

Paints the child at its parent-data offset.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> RenderObjectBase for T
where T: RenderObject,

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fn dispose(self: RenderHandle<Self>, app: &mut App)

Flutter’s RenderObject.dispose body: releases the layer handle. An override calls it last, where Dart writes super.dispose().
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fn mark_needs_layout(self: RenderHandle<Self>, app: &mut App)

Flutter’s RenderObject.markNeedsLayout body; an override calls it where Dart writes super.markNeedsLayout().
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fn show_on_screen( self: RenderHandle<Self>, app: &mut App, descendant: Option<AnyRenderObject>, rect: Option<Rect>, duration: Duration, curve: Rc<dyn Curve>, )

Flutter’s RenderObject.showOnScreen.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

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Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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