inset_gestures/hit_test.rs
1//! Flutter counterpart: `gestures/hit_test.dart`.
2
3use std::any::Any;
4use std::fmt::{self, Debug};
5
6use inset_embedder::{Matrix4, Offset, ViewId};
7use inset_foundation::{App, HandleId, PRECISION_ERROR_TOLERANCE, RetainedHandleId};
8
9use crate::events::PointerEvent;
10
11/// An object that can hit-test pointers.
12pub trait HitTestable {
13 /// Deprecated. Use [`hit_test_in_view`](Self::hit_test_in_view) instead.
14 fn hit_test(&self, app: &mut App, result: &mut HitTestResult, position: Offset);
15
16 /// Fills the provided [`HitTestResult`] with [`HitTestEntry`]s for objects that
17 /// are hit at the given `position` in the view identified by `view_id`.
18 fn hit_test_in_view(
19 &self,
20 app: &mut App,
21 result: &mut HitTestResult,
22 position: Offset,
23 view_id: ViewId,
24 );
25}
26
27/// An object that can dispatch events.
28pub trait HitTestDispatcher {
29 /// Override this method to dispatch events.
30 fn dispatch_event(&self, app: &mut App, event: PointerEvent, result: &HitTestResult);
31}
32
33/// An object that can handle events.
34pub trait HitTestTarget: Debug + Any {
35 /// Override this method to receive events.
36 fn handle_event(&self, app: &mut App, event: &PointerEvent, entry: &HitTestEntry);
37
38 /// The arena object this target delivers to, if it is one, so a result kept across turns
39 /// can [`retain`](App::retain) it: Dart keeps the object alive by holding it in the path.
40 fn retained_handle(&self) -> Option<HandleId> {
41 None
42 }
43}
44
45/// Data collected during a hit test about a specific [`HitTestTarget`].
46///
47/// Subclass this object to pass additional information from the hit test phase
48/// to the event propagation phase.
49pub struct HitTestEntry {
50 target: Box<dyn HitTestTarget>,
51 transform: Option<Matrix4>,
52}
53
54impl HitTestEntry {
55 /// Creates a hit test entry.
56 pub fn new(target: impl HitTestTarget + 'static) -> HitTestEntry {
57 HitTestEntry {
58 target: Box::new(target),
59 transform: None,
60 }
61 }
62
63 /// The [`HitTestTarget`] encountered during the hit test.
64 pub fn target(&self) -> &dyn HitTestTarget {
65 &*self.target
66 }
67
68 /// Returns a matrix describing how [`PointerEvent`]s delivered to this
69 /// [`HitTestEntry`] should be transformed from the global coordinate space of
70 /// the screen to the local coordinate space of [`target`](Self::target).
71 ///
72 /// See also:
73 ///
74 /// * `BoxHitTestResult.addWithPaintTransform`, which is used during hit testing
75 /// to build up this transform.
76 pub fn transform(&self) -> Option<Matrix4> {
77 self.transform
78 }
79}
80
81impl Debug for HitTestEntry {
82 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
83 write!(f, "HitTestEntry({:?})", self.target)
84 }
85}
86
87/// A type of data that can be applied to a matrix by left-multiplication.
88enum TransformPart {
89 Matrix(Matrix4),
90 Offset(Offset),
91}
92
93impl TransformPart {
94 /// Apply this transform part to `rhs` from the left.
95 ///
96 /// This should work as if this transform part is first converted to a matrix
97 /// and then left-multiplied to `rhs`.
98 fn multiply(&self, rhs: Matrix4) -> Matrix4 {
99 match *self {
100 TransformPart::Matrix(matrix) => matrix.then(&rhs),
101 TransformPart::Offset(offset) => {
102 Matrix4::translation(offset.dx() as f32, offset.dy() as f32).then(&rhs)
103 }
104 }
105 }
106}
107
108/// The result of performing a hit test.
109///
110/// Dart's `HitTestResult.wrap` shares one result between a base and a subtype
111/// view; here that view is `&mut HitTestResult` (or a newtype over it, such as
112/// `BoxHitTestResult`).
113pub struct HitTestResult {
114 path: Vec<HitTestEntry>,
115 /// The retained handles that keep the path's targets while the result outlives its turn;
116 /// empty until [`retain_targets`](Self::retain_targets).
117 retained: Vec<RetainedHandleId>,
118 // A stack of transform parts.
119 //
120 // The transform part stack leading from global to the current object is stored
121 // in 2 parts:
122 //
123 // * `transforms` are globalized matrices, meaning they have been multiplied
124 // by the ancestors and are thus relative to the global coordinate space.
125 // * `local_transforms` are local transform parts, which are relative to the
126 // parent's coordinate space.
127 //
128 // When new transform parts are added they're appended to `local_transforms`,
129 // and are converted to global ones and moved to `transforms` only when used.
130 transforms: Vec<Matrix4>,
131 local_transforms: Vec<TransformPart>,
132}
133
134impl HitTestResult {
135 /// Creates an empty hit test result.
136 pub fn new() -> HitTestResult {
137 HitTestResult {
138 path: Vec::new(),
139 retained: Vec::new(),
140 transforms: vec![Matrix4::IDENTITY],
141 local_transforms: Vec::new(),
142 }
143 }
144
145 /// Retains every object on the path, for a result kept past this turn (Dart keeps them alive
146 /// by holding the path). The retained handles live in the result: dropping it releases them
147 /// at the next checkpoint, [`release_targets`](Self::release_targets) releases them now.
148 pub fn retain_targets(&mut self, app: &mut App) {
149 if !self.retained.is_empty() {
150 return;
151 }
152 self.retained = self
153 .path
154 .iter()
155 .filter_map(|entry| entry.target.retained_handle())
156 .map(|id| app.retain_id(id))
157 .collect();
158 }
159
160 /// Releases what [`retain_targets`](Self::retain_targets) retained, without waiting for the
161 /// checkpoint.
162 pub fn release_targets(&mut self, app: &mut App) {
163 for handle in self.retained.drain(..) {
164 app.release_id(handle);
165 }
166 }
167
168 /// An unmodifiable list of [`HitTestEntry`] objects recorded during the hit test.
169 ///
170 /// The first entry in the path is the most specific, typically the one at
171 /// the leaf of tree being hit tested. Event propagation starts with the most
172 /// specific (i.e., first) entry and proceeds in order through the path.
173 pub fn path(&self) -> &[HitTestEntry] {
174 &self.path
175 }
176
177 // Globalize all transform parts in `local_transforms` and move them to
178 // `transforms`.
179 fn globalize_transforms(&mut self) {
180 if self.local_transforms.is_empty() {
181 return;
182 }
183 let mut last = *self.transforms.last().unwrap();
184 for part in self.local_transforms.drain(..) {
185 last = part.multiply(last);
186 self.transforms.push(last);
187 }
188 }
189
190 fn last_transform(&mut self) -> Matrix4 {
191 self.globalize_transforms();
192 debug_assert!(self.local_transforms.is_empty());
193 *self.transforms.last().unwrap()
194 }
195
196 /// Add a [`HitTestEntry`] to the path.
197 ///
198 /// The new entry is added at the end of the path, which means entries should
199 /// be added in order from most specific to least specific, typically during an
200 /// upward walk of the tree being hit tested.
201 pub fn add(&mut self, mut entry: HitTestEntry) {
202 debug_assert!(entry.transform.is_none());
203 entry.transform = Some(self.last_transform());
204 self.path.push(entry);
205 }
206
207 /// Pushes a new transform matrix that is to be applied to all future
208 /// [`HitTestEntry`]s added via [`add`](Self::add) until it is removed via [`pop_transform`](Self::pop_transform).
209 ///
210 /// This method is only to be used by subclasses, which must provide
211 /// coordinate space specific public wrappers around this function for their
212 /// users (see `BoxHitTestResult.addWithPaintTransform` for such an example).
213 ///
214 /// The provided `transform` matrix should describe how to transform
215 /// [`PointerEvent`]s from the coordinate space of the method caller to the
216 /// coordinate space of its children. In most cases `transform` is derived
217 /// from running the inverted result of `RenderObject.applyPaintTransform`
218 /// through `PointerEvent.removePerspectiveTransform` to remove
219 /// the perspective component.
220 ///
221 /// If the provided `transform` is a translation matrix, it is much faster
222 /// to use [`push_offset`](Self::push_offset) with the translation offset instead.
223 ///
224 /// [`HitTestable`]s need to call this method indirectly through a convenience
225 /// method defined on a subclass before hit testing a child that does not
226 /// have the same origin as the parent. After hit testing the child,
227 /// [`pop_transform`](Self::pop_transform) has to be called to remove the child-specific `transform`.
228 ///
229 /// See also:
230 ///
231 /// * [`push_offset`](Self::push_offset), which is similar to [`push_transform`](Self::push_transform) but is limited to
232 /// translations, and is faster in such cases.
233 /// * `BoxHitTestResult.addWithPaintTransform`, which is a public wrapper
234 /// around this function for hit testing on `RenderBox`s.
235 pub fn push_transform(&mut self, transform: Matrix4) {
236 debug_assert!(
237 {
238 let values = transform.to_flutter_array();
239 let row2 = [values[2], values[6], values[10], values[14]];
240 let col2 = [values[8], values[9], values[10], values[11]];
241 debug_vector_more_or_less_equals(row2, [0.0, 0.0, 1.0, 0.0])
242 && debug_vector_more_or_less_equals(col2, [0.0, 0.0, 1.0, 0.0])
243 },
244 "The third row and third column of a transform matrix for pointer \
245 events must be Vector4(0, 0, 1, 0) to ensure that a transformed \
246 point is directly under the pointing device. Did you forget to run the paint \
247 matrix through PointerEvent.removePerspectiveTransform? \
248 The provided matrix is:\n{transform:?}"
249 );
250 self.local_transforms.push(TransformPart::Matrix(transform));
251 }
252
253 /// Pushes a new translation offset that is to be applied to all future
254 /// [`HitTestEntry`]s added via [`add`](Self::add) until it is removed via [`pop_transform`](Self::pop_transform).
255 ///
256 /// This method is only to be used by subclasses, which must provide
257 /// coordinate space specific public wrappers around this function for their
258 /// users (see `BoxHitTestResult.addWithPaintOffset` for such an example).
259 ///
260 /// The provided `offset` should describe how to transform [`PointerEvent`]s from
261 /// the coordinate space of the method caller to the coordinate space of its
262 /// children. Usually `offset` is the inverse of the offset of the child
263 /// relative to the parent.
264 ///
265 /// [`HitTestable`]s need to call this method indirectly through a convenience
266 /// method defined on a subclass before hit testing a child that does not
267 /// have the same origin as the parent. After hit testing the child,
268 /// [`pop_transform`](Self::pop_transform) has to be called to remove the child-specific `transform`.
269 ///
270 /// See also:
271 ///
272 /// * [`push_transform`](Self::push_transform), which is similar to [`push_offset`](Self::push_offset) but allows general
273 /// transform besides translation.
274 /// * `BoxHitTestResult.addWithPaintOffset`, which is a public wrapper
275 /// around this function for hit testing on `RenderBox`s.
276 /// * `SliverHitTestResult.addWithAxisOffset`, which is a public wrapper
277 /// around this function for hit testing on `RenderSliver`s.
278 pub fn push_offset(&mut self, offset: Offset) {
279 self.local_transforms.push(TransformPart::Offset(offset));
280 }
281
282 /// Removes the last transform added via [`push_transform`](Self::push_transform) or [`push_offset`](Self::push_offset).
283 ///
284 /// This method is only to be used by subclasses, which must provide
285 /// coordinate space specific public wrappers around this function for their
286 /// users (see `BoxHitTestResult.addWithPaintTransform` for such an example).
287 ///
288 /// This method must be called after hit testing is done on a child that
289 /// required a call to [`push_transform`](Self::push_transform) or [`push_offset`](Self::push_offset).
290 ///
291 /// See also:
292 ///
293 /// * [`push_transform`](Self::push_transform) and [`push_offset`](Self::push_offset), which describes the use case of this
294 /// function pair in more details.
295 pub fn pop_transform(&mut self) {
296 if !self.local_transforms.is_empty() {
297 self.local_transforms.pop();
298 } else {
299 self.transforms.pop();
300 }
301 debug_assert!(!self.transforms.is_empty());
302 }
303}
304
305impl Default for HitTestResult {
306 fn default() -> HitTestResult {
307 HitTestResult::new()
308 }
309}
310
311impl Debug for HitTestResult {
312 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
313 if self.path.is_empty() {
314 return write!(f, "HitTestResult(<empty path>)");
315 }
316 write!(f, "HitTestResult(")?;
317 for (i, entry) in self.path.iter().enumerate() {
318 if i > 0 {
319 write!(f, ", ")?;
320 }
321 write!(f, "{entry:?}")?;
322 }
323 write!(f, ")")
324 }
325}
326
327fn debug_vector_more_or_less_equals(a: [f32; 4], b: [f32; 4]) -> bool {
328 let mut result = true;
329 if cfg!(debug_assertions) {
330 result = a.iter().zip(b).all(|(component, expected)| {
331 (*component as f64 - expected as f64).abs() < PRECISION_ERROR_TOLERANCE
332 });
333 }
334 result
335}
336
337#[cfg(test)]
338mod tests {
339 use super::*;
340
341 #[derive(Debug)]
342 struct DummyHitTestTarget;
343
344 impl HitTestTarget for DummyHitTestTarget {
345 fn handle_event(&self, _app: &mut App, _event: &PointerEvent, _entry: &HitTestEntry) {}
346 }
347
348 fn current_transform(result: &mut HitTestResult) -> Matrix4 {
349 result.add(HitTestEntry::new(DummyHitTestTarget));
350 result.path().last().unwrap().transform().unwrap()
351 }
352
353 #[test]
354 fn add_records_the_current_transform_on_the_entry() {
355 let transform = Matrix4::translation(40.0, 150.0);
356 let mut result = HitTestResult::new();
357 result.push_transform(transform);
358 result.add(HitTestEntry::new(DummyHitTestTarget));
359 result.add(HitTestEntry::new(DummyHitTestTarget));
360 assert_eq!(result.path().len(), 2);
361 assert!(
362 result
363 .path()
364 .iter()
365 .all(|entry| entry.transform() == Some(transform))
366 );
367 }
368
369 #[test]
370 fn push_and_pop_transforms() {
371 let mut result = HitTestResult::new();
372
373 let m1 = Matrix4::translation(10.0, 20.0);
374 let m2 = Matrix4::rotation(1.0);
375 let m3 = Matrix4::scale(1.1, 1.2);
376
377 result.push_transform(m1);
378 assert_eq!(current_transform(&mut result), m1);
379
380 result.push_transform(m2);
381 assert_eq!(current_transform(&mut result), m2.then(&m1));
382 assert_eq!(current_transform(&mut result), m2.then(&m1)); // Test repeated add
383
384 result.push_transform(m3);
385 assert_eq!(current_transform(&mut result), m3.then(&m2.then(&m1)));
386
387 result.pop_transform();
388 result.pop_transform();
389 assert_eq!(current_transform(&mut result), m1);
390
391 result.pop_transform();
392 result.push_transform(m3);
393 assert_eq!(current_transform(&mut result), m3);
394
395 result.push_transform(m2);
396 assert_eq!(current_transform(&mut result), m2.then(&m3));
397 }
398
399 #[test]
400 fn push_and_pop_offsets() {
401 let mut result = HitTestResult::new();
402
403 let m1 = Matrix4::rotation(1.0);
404 let m2 = Matrix4::scale(1.1, 1.2);
405 let o3 = Offset::new(10.0, 20.0);
406 let m3 = Matrix4::translation(o3.dx() as f32, o3.dy() as f32);
407
408 // Test pushing offset as the first element
409 result.push_offset(o3);
410 assert_eq!(current_transform(&mut result), m3);
411 result.pop_transform();
412
413 result.push_offset(o3);
414 result.push_transform(m1);
415 assert_eq!(current_transform(&mut result), m1.then(&m3));
416 assert_eq!(current_transform(&mut result), m1.then(&m3)); // Test repeated add
417
418 result.push_transform(m2);
419 assert_eq!(current_transform(&mut result), m2.then(&m1.then(&m3)));
420
421 result.pop_transform();
422 result.pop_transform();
423 result.pop_transform();
424 assert_eq!(current_transform(&mut result), Matrix4::IDENTITY);
425
426 result.push_transform(m2);
427 result.push_offset(o3);
428 result.push_transform(m1);
429 assert_eq!(current_transform(&mut result), m1.then(&m3.then(&m2)));
430
431 result.pop_transform();
432 assert_eq!(current_transform(&mut result), m3.then(&m2));
433 }
434}