[][src]Struct input_linux::evdev::EvdevHandle

pub struct EvdevHandle<F>(_);

A handle to an input device allowing the use of ioctls

Implementations

impl<F> EvdevHandle<F>[src]

pub const fn new(fd: F) -> Self[src]

Create a new handle using an existing open file object.

pub fn into_inner(self) -> F[src]

Extracts the contained handle.

pub const fn as_inner(&self) -> &F[src]

A reference to the contained handle.

pub fn as_inner_mut(&mut self) -> &mut F[src]

A mutable reference to the contained handle.

impl EvdevHandle<File>[src]

pub unsafe fn from_fd(fd: RawFd) -> Self[src]

Create a new handle from a raw file descriptor.

impl<F: AsRawFd> EvdevHandle<F>[src]

pub fn read(&self, events: &mut [input_event]) -> Result<usize>[src]

Read events from the input device

pub fn write(&self, events: &[input_event]) -> Result<usize>[src]

Write events to the input device

pub fn driver_version(&self) -> Result<i32>[src]

EVIOCGVERSION

pub fn device_id(&self) -> Result<InputId>[src]

EVIOCGID

pub fn repeat_settings(&self) -> Result<repeat_settings>[src]

EVIOGREP

pub fn set_repeat_settings(&self, value: &repeat_settings) -> Result<()>[src]

EVIOSREP

pub fn keycode_legacy(&self) -> Result<[u32; 2]>[src]

EVIOCGKEYCODE

pub fn keycode(&self) -> Result<input_keymap_entry>[src]

EVIOCGKEYCODE_V2

pub fn set_keycode_legacy(&self, value: &[u32; 2]) -> Result<()>[src]

EVIOCSKEYCODE

pub fn set_keycode(&self, value: &input_keymap_entry) -> Result<()>[src]

EVIOCSKEYCODE_V2

pub fn device_name_buf(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGNAME

pub fn device_name(&self) -> Result<Vec<u8>>[src]

EVIOCGNAME

pub fn physical_location_buf(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGPHYS

pub fn physical_location(&self) -> Result<Vec<u8>>[src]

EVIOCGPHYS

pub fn unique_id_buf(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGUNIQ

pub fn unique_id(&self) -> Result<Vec<u8>>[src]

EVIOCGUNIQ

pub fn device_properties_raw(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGPROP

pub fn key_state(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGKEY

pub fn led_state(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGLED

pub fn sounds_state(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGSND

pub fn switch_state(&self, buffer: &mut [u8]) -> Result<usize>[src]

EVIOCGSW

pub fn send_force_feedback(&self, value: &mut ff_effect) -> Result<()>[src]

EVIOCSFF

pub fn erase_force_feedback(&self, value: i16) -> Result<()>[src]

EVIOCRMFF

pub fn effects_count(&self) -> Result<i32>[src]

EVIOCGEFFECTS

pub fn device_properties(&self) -> Result<Bitmask<InputProperty>>[src]

EVIOCGPROP

pub fn multi_touch_slots(
    &self,
    code: AbsoluteAxis,
    values: &mut [i32]
) -> Result<()>
[src]

EVIOCGMTSLOTS

Warning: the current implementation can leak uninitialized heap memory into values

pub fn event_mask_events(&self) -> Result<Bitmask<EventKind>>[src]

EVIOCGMASK

pub fn set_event_mask_events(&self, bitmask: &Bitmask<EventKind>) -> Result<()>[src]

EVIOCSMASK

pub fn event_bits(&self) -> Result<Bitmask<EventKind>>[src]

EVIOCGBIT

pub fn key_mask(&self) -> Result<Bitmask<Key>>[src]

EVIOCGMASK

pub fn set_key_mask(&self, bitmask: &Bitmask<Key>) -> Result<()>[src]

EVIOCSMASK

pub fn key_bits(&self) -> Result<Bitmask<Key>>[src]

EVIOCGBIT

pub fn relative_mask(&self) -> Result<Bitmask<RelativeAxis>>[src]

EVIOCGMASK

pub fn set_relative_mask(&self, bitmask: &Bitmask<RelativeAxis>) -> Result<()>[src]

EVIOCSMASK

pub fn relative_bits(&self) -> Result<Bitmask<RelativeAxis>>[src]

EVIOCGBIT

pub fn absolute_mask(&self) -> Result<Bitmask<AbsoluteAxis>>[src]

EVIOCGMASK

pub fn set_absolute_mask(&self, bitmask: &Bitmask<AbsoluteAxis>) -> Result<()>[src]

EVIOCSMASK

pub fn absolute_bits(&self) -> Result<Bitmask<AbsoluteAxis>>[src]

EVIOCGBIT

pub fn misc_mask(&self) -> Result<Bitmask<MiscKind>>[src]

EVIOCGMASK

pub fn set_misc_mask(&self, bitmask: &Bitmask<MiscKind>) -> Result<()>[src]

EVIOCSMASK

pub fn misc_bits(&self) -> Result<Bitmask<MiscKind>>[src]

EVIOCGBIT

pub fn switch_mask(&self) -> Result<Bitmask<SwitchKind>>[src]

EVIOCGMASK

pub fn set_switch_mask(&self, bitmask: &Bitmask<SwitchKind>) -> Result<()>[src]

EVIOCSMASK

pub fn switch_bits(&self) -> Result<Bitmask<SwitchKind>>[src]

EVIOCGBIT

pub fn led_mask(&self) -> Result<Bitmask<LedKind>>[src]

EVIOCGMASK

pub fn set_led_mask(&self, bitmask: &Bitmask<LedKind>) -> Result<()>[src]

EVIOCSMASK

pub fn led_bits(&self) -> Result<Bitmask<LedKind>>[src]

EVIOCGBIT

pub fn sound_mask(&self) -> Result<Bitmask<SoundKind>>[src]

EVIOCGMASK

pub fn set_sound_mask(&self, bitmask: &Bitmask<SoundKind>) -> Result<()>[src]

EVIOCSMASK

pub fn sound_bits(&self) -> Result<Bitmask<SoundKind>>[src]

EVIOCGBIT

pub fn autorepeat_mask(&self) -> Result<Bitmask<AutorepeatKind>>[src]

EVIOCGMASK

pub fn set_autorepeat_mask(
    &self,
    bitmask: &Bitmask<AutorepeatKind>
) -> Result<()>
[src]

EVIOCSMASK

pub fn autorepeat_bits(&self) -> Result<Bitmask<AutorepeatKind>>[src]

EVIOCGBIT

pub fn event_mask_raw(&self, kind: EventKind, buffer: &mut [u8]) -> Result<()>[src]

EVIOCGMASK

pub fn set_event_mask_raw(&self, kind: EventKind, buffer: &[u8]) -> Result<()>[src]

EVIOCSMASK

pub fn event_bits_raw(
    &self,
    kind: EventKind,
    buffer: &mut [u8]
) -> Result<usize>
[src]

EVIOCGBIT

pub fn absolute_info(&self, abs: AbsoluteAxis) -> Result<AbsoluteInfo>[src]

EVIOCGABS

pub fn set_absolute_info(
    &self,
    abs: AbsoluteAxis,
    info: &AbsoluteInfo
) -> Result<()>
[src]

EVIOCSABS

pub fn grab(&self, grab: bool) -> Result<()>[src]

EVIOCGRAB

pub fn revoke(&self) -> Result<()>[src]

EVIOCREVOKE

pub fn set_clock_id(&self, value: i32) -> Result<()>[src]

EVIOCSCLOCKID

Trait Implementations

impl<F: AsRawFd> AsRawFd for EvdevHandle<F>[src]

impl<F: FromRawFd> FromRawFd for EvdevHandle<F>[src]

impl<F: IntoRawFd> IntoRawFd for EvdevHandle<F>[src]

Auto Trait Implementations

impl<F> RefUnwindSafe for EvdevHandle<F> where
    F: RefUnwindSafe

impl<F> Send for EvdevHandle<F> where
    F: Send

impl<F> Sync for EvdevHandle<F> where
    F: Sync

impl<F> Unpin for EvdevHandle<F> where
    F: Unpin

impl<F> UnwindSafe for EvdevHandle<F> where
    F: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.