inject-lib 0.3.3

A windows dll injection library written in rust with minimal dependencies.
Documentation
#![cfg(target_os = "windows")]
use inject_lib::str_from_wide_str;
use inject_lib::Inject;
use inject_lib::{Data, Injector};
use std::ops::Add;
use std::os::windows::process::CommandExt;
use std::process::Child;
use std::thread::sleep;
use std::time::Duration;
use winapi::um::sysinfoapi::GetSystemWindowsDirectoryW;

const SYSTEMDIR64: &str = "System32";
const SYSTEMDIR32: &str = "SYSWOW64";

const DLLNAME: &str = "dnsapi.dll";
const CMD: &str = "cmd.exe";

#[test]
fn inject_x86() -> Result<(), ()> {
    print_arch();
    let path = get_windir().add("\\").add(SYSTEMDIR32).add("\\");
    let cmd = path.clone().add(CMD);
    let mut c = create_process(cmd);
    let dll = path.add(DLLNAME);
    let r = inject_test(dll.as_str(), c.id());
    c.kill().unwrap();
    r
}
#[cfg(all(target_pointer_width = "32", feature = "x86tox64"))]
#[test]
fn inject_x86_to_x64() -> Result<(), ()> {
    print_arch();
    let path = get_windir().add("\\").add(SYSTEMDIR64).add("\\");
    let cmd = path.clone().add(CMD);
    let mut c = create_process(cmd);
    let dll = path.add(DLLNAME);
    let r = inject_test(dll.as_str(), c.id());
    c.kill().unwrap();
    r
}

#[cfg(target_pointer_width = "64")]
#[test]
fn inject_x64() -> Result<(), ()> {
    print_arch();
    let path = get_windir().add("\\").add(SYSTEMDIR64).add("\\");
    let cmd = path.clone().add(CMD);
    let mut c = create_process(cmd);
    let dll = path.add(DLLNAME);
    let r = inject_test(dll.as_str(), c.id());
    c.kill().unwrap();
    r
}

#[cfg(target_pointer_width = "64")]
fn print_arch() {
    println!("Arch is 64bit")
}
#[cfg(target_pointer_width = "32")]
fn print_arch() {
    println!("Arch is 32bit")
}

///This gets the directory, where windows files reside. Usually C:\Windows
fn get_windir<'a>() -> String {
    unsafe {
        let i = GetSystemWindowsDirectoryW(core::ptr::null_mut(), 0);
        if i == 0 {
            panic!("GetSystemWindowsDirectoryW failed");
        }
        let mut str_buf: Vec<u16> = Vec::with_capacity(i as usize);
        let i2 = GetSystemWindowsDirectoryW(str_buf.as_mut_ptr(), i);
        if i2 == 0 {
            panic!("GetSystemWindowsDirectoryW failed");
        }
        assert!(i2<=i,"GetSystemWindowsDirectoryA says, that {} bytes are needed, but then changed it's mind. Now {} bytes are needed.",i,i2);
        str_buf.set_len(i2 as usize);
        let string = str_from_wide_str(str_buf.as_slice()).unwrap();
        println!("Windir is {},{},{}", string, i, i2);
        string
    }
}

fn create_process(cmd: String) -> Child {
    let c = std::process::Command::new(cmd)
        .creation_flags(winapi::um::winbase::CREATE_NEW_CONSOLE)
        .spawn()
        .unwrap();
    println!("Spawned a new process");
    sleep(Duration::from_millis(100)); //Let the process init.
    c
}

pub fn inject_test(dllpath: &str, pid: u32) -> Result<(), ()> {
    let inject = Injector::new(Data::Str(dllpath), pid);
    println!("Created Injector");
    let injector = inject.inject(true);
    println!("Injecting");
    let mut ok: bool = true;
    if let Err(err) = injector.inject() {
        ok = false;
        eprintln!("Inject error: {}", err);
    };
    println!("Ejecting");
    if let Err(err) = injector.eject() {
        ok = false;
        eprintln!("Eject error: {}", err);
    };
    println!("Ejected");
    return if ok { Ok(()) } else { Err(()) };
}