inferencelayer 0.2.4

Kortexya's engine-native inference layer — LLM generation + embedding/encoder family on wgpu (WGSL kernels, any adapter) with a pure-Rust CPU fallback
Documentation
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//! GLM-OCR vision tower on the GPU (wgpu/WGSL) — numerically ISO to the CPU tower in
//! [`crate::vision_glm`].
//!
//! WHY: the CPU tower is the measured OCR bottleneck (~26 ms/vision-token ⇒ ~10 s/page on the
//! glmocr-engine pod, all of it burning CPU while the V100 idles between decode steps). This runs
//! the same math on the GPU: the V100-proven register-reuse flash attention
//! ([`crate::deepencoder_gpu::flash_reg_src`], 4.74× vs naive on Vulkan, hd=64 = GLM's head dim),
//! the tiled GEMM, plus three small kernels this tower needs (weight-only RMSNorm; fused per-head
//! qk-RMSNorm + NEOX 2-D rope; silu-gate multiply).
//!
//! Discipline: iso-first. The CPU tower is oracle-gated stage-by-stage against transformers
//! (`tests/fixtures/export_glmocr.py`), so the full-tower CPU==GPU iso test here transitively means
//! GPU==transformers. Every pipeline is created ONCE in [`GlmVisionGpu::new`] (a shader compile per
//! dispatch would dwarf the GEMMs).

use anyhow::Result;

use crate::deepencoder_gpu::{flash_reg_f16a_src, flash_reg_kv16_src, flash_reg_sg_src, flash_reg_src, u32x4, ADDACT, LAYERNORM};
use crate::encoder::{enc_gemm3_f16a_src, enc_gemm3_src};
use crate::forward::{make_bg, pipeline, uni};
use crate::vision::{rope_tables_2d, ImagePatches, VisionConfig};
use crate::vision_glm::GlmVisionTower;
use crate::GpuCtx;

// ── kernels this tower adds ─────────────────────────────────────────────────────────────────────

/// Weight-only RMSNorm over rows of width `c`: `y = x / rms(x) * w` (GLM block norms, eps 1e-5).
const RMSNORM: &str = r#"
@group(0) @binding(0) var<storage, read>       x: array<f32>;
@group(0) @binding(1) var<storage, read>       w: array<f32>;
@group(0) @binding(2) var<storage, read_write> y: array<f32>;
@group(0) @binding(3) var<uniform>             d: vec4<u32>;   // (rows, c, eps_bits, _)
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) gid: vec3<u32>, @builtin(num_workgroups) nwg: vec3<u32>) {
    let rows = d.x; let c = d.y; let eps = bitcast<f32>(d.z);
    let r = gid.x + gid.y * nwg.x * 64u; if (r >= rows) { return; }
    var ms = 0.0;
    for (var j = 0u; j < c; j = j + 1u) { let v = x[r * c + j]; ms = ms + v * v; }
    let inv = 1.0 / sqrt(ms / f32(c) + eps);
    for (var j = 0u; j < c; j = j + 1u) { y[r * c + j] = x[r * c + j] * inv * w[j]; }
}
"#;

/// Fused per-head q/k RMSNorm (dim 64, BEFORE the rope — GLM's order) + NEOX-half 2-D rope, in
/// place on the fused qkv buffer. One thread per (token, head); v is untouched.
const QKNORM_ROPE: &str = r#"
@group(0) @binding(0) var<storage, read_write> qkv: array<f32>;   // [n, 3*hid]
@group(0) @binding(1) var<storage, read>       qw:  array<f32>;   // [64]
@group(0) @binding(2) var<storage, read>       kw:  array<f32>;   // [64]
@group(0) @binding(3) var<storage, read>       cs:  array<f32>;   // [n, 64]
@group(0) @binding(4) var<storage, read>       sn:  array<f32>;   // [n, 64]
@group(0) @binding(5) var<uniform>             d: vec4<u32>;      // (n, heads, eps_bits, hid)
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) gid: vec3<u32>, @builtin(num_workgroups) nwg: vec3<u32>) {
    let n = d.x; let heads = d.y; let eps = bitcast<f32>(d.z); let hid = d.w;
    let idx = gid.x + gid.y * nwg.x * 64u; if (idx >= n * heads) { return; }
    let tok = idx / heads; let h = idx % heads;
    let qb = tok * 3u * hid + h * 64u;
    let kb = qb + hid;
    var q: array<f32, 64>;
    var k: array<f32, 64>;
    var qs = 0.0; var ks = 0.0;
    for (var j = 0u; j < 64u; j = j + 1u) {
        q[j] = qkv[qb + j]; qs = qs + q[j] * q[j];
        k[j] = qkv[kb + j]; ks = ks + k[j] * k[j];
    }
    let qi = 1.0 / sqrt(qs / 64.0 + eps);
    let ki = 1.0 / sqrt(ks / 64.0 + eps);
    for (var j = 0u; j < 64u; j = j + 1u) { q[j] = q[j] * qi * qw[j]; k[j] = k[j] * ki * kw[j]; }
    // NEOX rope, half = 32: out[j] = x[j]·cos[j] + rot·sin[j], rot = -x[j+32] (j<32) else x[j-32]
    let cb = tok * 64u;
    for (var j = 0u; j < 64u; j = j + 1u) {
        var rq = 0.0; var rk = 0.0;
        if (j < 32u) { rq = -q[j + 32u]; rk = -k[j + 32u]; } else { rq = q[j - 32u]; rk = k[j - 32u]; }
        qkv[qb + j] = q[j] * cs[cb + j] + rq * sn[cb + j];
        qkv[kb + j] = k[j] * cs[cb + j] + rk * sn[cb + j];
    }
}
"#;

/// f32 -> f16 pack (the flash K/V-traffic halver; one pass per block).
const PACK16: &str = r#"
enable f16;
@group(0) @binding(0) var<storage, read>       x: array<f32>;
@group(0) @binding(1) var<storage, read_write> y: array<f16>;
@group(0) @binding(2) var<uniform>             d: vec4<u32>;   // (len, _, _, _)
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) gid: vec3<u32>, @builtin(num_workgroups) nwg: vec3<u32>) {
    let len = d.x; let i = gid.x + gid.y * nwg.x * 64u; if (i >= len) { return; }
    y[i] = f16(x[i]);
}
"#;

/// SwiGLU gate: `g[i] = silu(g[i]) * u[i]`, in place on `g`.
const MUL_SILU: &str = r#"
@group(0) @binding(0) var<storage, read_write> g: array<f32>;
@group(0) @binding(1) var<storage, read>       u: array<f32>;
@group(0) @binding(2) var<uniform>             d: vec4<u32>;   // (len, _, _, _)
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) gid: vec3<u32>, @builtin(num_workgroups) nwg: vec3<u32>) {
    let len = d.x; let i = gid.x + gid.y * nwg.x * 64u; if (i >= len) { return; }
    let v = g[i];
    g[i] = (v / (1.0 + exp(-v))) * u[i];
}
"#;

/// In-place residual accumulate: `y[i] += b[i]` (avoids ping-pong buffers; wgpu orders sequential
/// compute passes on the same buffer).
const ACCUM: &str = r#"
@group(0) @binding(0) var<storage, read_write> y: array<f32>;
@group(0) @binding(1) var<storage, read>       b: array<f32>;
@group(0) @binding(2) var<uniform>             d: vec4<u32>;   // (len, _, _, _)
@compute @workgroup_size(64)
fn main(@builtin(global_invocation_id) gid: vec3<u32>, @builtin(num_workgroups) nwg: vec3<u32>) {
    let len = d.x; let i = gid.x + gid.y * nwg.x * 64u; if (i >= len) { return; }
    y[i] = y[i] + b[i];
}
"#;


/// [`TILED_LINEAR`] reading the TRANSPOSED weight `[k, n]` — so the tower stores ONE weight copy
/// (the `[k,n]` one gemm3 needs; storing both doubled weight VRAM and OOM'd the shared V100).
/// Same per-output k-accumulation order as the CPU linear → iso.
fn tiled_linear_t_src(f16: bool) -> String {
    let (enable, wty) = if f16 { ("enable f16;", "f16") } else { ("", "f32") };
    format!(r#"{enable}
@group(0) @binding(0) var<storage, read>       x: array<f32>;
@group(0) @binding(1) var<storage, read>       w: array<{wty}>;   // [k, n]
@group(0) @binding(2) var<storage, read>       b: array<f32>;
@group(0) @binding(3) var<storage, read_write> y: array<f32>;
@group(0) @binding(4) var<uniform>             d: vec4<u32>;   // (m, k, n, has_bias)
var<workgroup> xs: array<f32, 256>;
var<workgroup> ws: array<f32, 256>;
@compute @workgroup_size(16, 16)
fn main(@builtin(workgroup_id) wid: vec3<u32>, @builtin(local_invocation_id) lid: vec3<u32>) {{
    let m = d.x; let k = d.y; let n = d.z;
    let row = wid.x * 16u + lid.x;
    let col = wid.y * 16u + lid.y;
    var acc = 0.0;
    let ntile = (k + 15u) / 16u;
    for (var t = 0u; t < ntile; t = t + 1u) {{
        let kx = t * 16u + lid.y;
        xs[lid.x * 16u + lid.y] = select(0.0, x[row * k + kx], row < m && kx < k);
        let kw = t * 16u + lid.x;
        ws[lid.y * 16u + lid.x] = select(0.0, f32(w[kw * n + col]), col < n && kw < k);
        workgroupBarrier();
        for (var p = 0u; p < 16u; p = p + 1u) {{ acc = acc + xs[lid.x * 16u + p] * ws[lid.y * 16u + p]; }}
        workgroupBarrier();
    }}
    if (row < m && col < n) {{
        if (d.w == 1u) {{ acc = acc + b[col]; }}
        y[row * n + col] = acc;
    }}
}}
"#)
}


/// gemm3 tile from `OSFKB_GLM_GEMM3_TILE=bmxbnxbk` (default 128x128x16 — sweep on the adapter).
fn gemm3_tile_from_env() -> (usize, usize, usize) {
    if let Ok(v) = std::env::var("OSFKB_GLM_GEMM3_TILE") {
        let p: Vec<usize> = v.split('x').filter_map(|t| t.parse().ok()).collect();
        if p.len() == 3 { return (p[0], p[1], p[2]); }
    }
    (128, 128, 16)
}

// ── GPU-resident weights ────────────────────────────────────────────────────────────────────────


/// Record one dispatch into the shared per-image encoder (2-D grid past the 65535/dim cap).
/// One submit per IMAGE instead of one per dispatch — ~220 sync roundtrips saved per image.
fn record(enc: &mut wgpu::CommandEncoder, pl: &wgpu::ComputePipeline, bg: &wgpu::BindGroup, threads: usize) {
    let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
    p.set_pipeline(pl);
    p.set_bind_group(0, bg, &[]);
    let wg = threads.div_ceil(64);
    let gx = wg.min(65535) as u32;
    let gy = wg.div_ceil(65535) as u32;
    p.dispatch_workgroups(gx, gy, 1);
}

struct GpuLin {
    /// The weight transposed to `[k, n]` — the ONE stored copy: what GEMM v3 reads as coalesced
    /// vec4s, and what the small-GEMM fallback (TILED_LINEAR_T) reads too. Storing [n,k] as well
    /// doubled weight VRAM and OOM'd the shared V100.
    wt: wgpu::Buffer,
    b: Option<wgpu::Buffer>,
    n: usize,
    k: usize,
}

fn transpose(w: &[f32], n: usize, k: usize) -> Vec<f32> {
    let mut t = vec![0f32; n * k];
    for r in 0..n {
        for c in 0..k {
            t[c * n + r] = w[r * k + c];
        }
    }
    t
}

impl GpuLin {
    fn new(ctx: &GpuCtx, l: &crate::vision::Linear, f16: bool) -> Self {
        let t = transpose(&l.w, l.n, l.k);
        let wt = if f16 {
            // f16 weights: halves the GEMM's weight traffic (gemm3 is bandwidth-limited on Volta)
            // AND halves tower weight VRAM. x/bias/y stay f32; the kernels widen on read.
            ctx.storage_bytes(&crate::weights::f32_to_f16_bytes(&t))
        } else {
            ctx.storage(&t)
        };
        Self {
            wt,
            b: l.b.as_deref().map(|b| ctx.storage(b)),
            n: l.n,
            k: l.k,
        }
    }
}

struct GpuBlock {
    norm1_w: wgpu::Buffer,
    qkv: GpuLin,
    q_norm_w: wgpu::Buffer,
    k_norm_w: wgpu::Buffer,
    proj: GpuLin,
    norm2_w: wgpu::Buffer,
    gate: GpuLin,
    up: GpuLin,
    down: GpuLin,
}

/// The GLM vision tower, GPU-resident. Built once from the (already-loaded) CPU tower; `forward`
/// produces the exact `[total_merged_tokens, out_hidden]` rows [`GlmVisionTower::forward`] does.
pub struct GlmVisionGpu {
    pub cfg: VisionConfig,
    patch: GpuLin,
    blocks: Vec<GpuBlock>,
    post_ln_w: wgpu::Buffer,
    downsample: GpuLin,
    merger_proj: GpuLin,
    merger_norm_w: wgpu::Buffer,
    merger_norm_b: wgpu::Buffer,
    merger_gate: GpuLin,
    merger_up: GpuLin,
    merger_down: GpuLin,
    // pipelines, created once
    pl_gemm: wgpu::ComputePipeline,
    pl_gemm3: wgpu::ComputePipeline,
    gemm3_tile: (usize, usize),
    /// f16-ARITHMETIC gemm3 (`OSFKB_GLM_F16A=1`, needs f16 weights + SHADER_F16): Volta HFMA2
    /// runs f16 FMAs at 2x the f32 rate — 11.1-12.8 TF/s vs 6.3-9.1 at tower shapes on the
    /// V100 (tests/gemm_volta_lab.rs). NOT parity-class (per-k-tile f16 partials, f32 fold —
    /// drift ~1e-2 abs at tower k), so opt-in and quality-gated by the e2e OCR strings check,
    /// not the iso gates. Tile 128x64x32 (the lab's measured best).
    pl_gemm3_f16a: Option<wgpu::ComputePipeline>,
    pl_rms: wgpu::ComputePipeline,
    pl_ln: wgpu::ComputePipeline,
    pl_qkrope: wgpu::ComputePipeline,
    /// f32->f16 qkv pack (Some = the kv16 flash variant is active).
    pl_pack16: Option<wgpu::ComputePipeline>,
    pl_flash: wgpu::ComputePipeline,
    flash_rb: usize,
    pl_addact: wgpu::ComputePipeline,
    pl_mulsilu: wgpu::ComputePipeline,
    pl_accum: wgpu::ComputePipeline,
}

impl GlmVisionGpu {
    pub fn new(ctx: &GpuCtx, cpu: &GlmVisionTower) -> Result<Self> {
        let rb = std::env::var("OSFKB_GLM_FLASH_RB")
            .ok()
            .and_then(|v| v.parse().ok())
            .filter(|&r: &usize| r >= 1 && r <= 32)
            .unwrap_or(16); // V100 sweep: rb=16 = 1.76x/2.72x over rb=4 (760px/1240px); 32 regresses
        // f16 weights by default when the adapter has shader-f16 (the same choice vision_gpu
        // makes for the Qwen tower). OSFKB_GLM_F16=0 opts back into f32 weights.
        let f16 = ctx.f16 && std::env::var("OSFKB_GLM_F16").as_deref() != Ok("0");
        Self::new_with_opts(ctx, cpu, rb, f16)
    }

    /// `rb` = query rows per attention workgroup: K/V global traffic scales as 1/rb (the
    /// register-reuse lever vision_gpu.rs proved; sweep on the target adapter).
    pub fn new_with_rb(ctx: &GpuCtx, cpu: &GlmVisionTower, rb: usize) -> Result<Self> {
        let f16 = ctx.f16 && std::env::var("OSFKB_GLM_F16").as_deref() != Ok("0");
        Self::new_with_opts(ctx, cpu, rb, f16)
    }

    /// Full knobs: `f16` = store weights as f16 (bandwidth + VRAM halved; x/bias/y stay f32).
    pub fn new_with_opts(ctx: &GpuCtx, cpu: &GlmVisionTower, rb: usize, f16: bool) -> Result<Self> {
        let (bm, bn, bk) = gemm3_tile_from_env();
        Self::new_full(ctx, cpu, rb, f16, bm, bn, bk)
    }

    /// All knobs incl. the gemm3 tile (bm, bn, bk) — swept on the target adapter.
    pub fn new_full(ctx: &GpuCtx, cpu: &GlmVisionTower, rb: usize, f16: bool, bm: usize, bn: usize, bk: usize) -> Result<Self> {
        let cfg = cpu.cfg.clone();
        anyhow::ensure!(
            cfg.head_dim() == 64,
            "GPU GLM tower bakes head_dim 64, checkpoint has {}",
            cfg.head_dim()
        );
        let blocks = cpu
            .blocks
            .iter()
            .map(|b| GpuBlock {
                norm1_w: ctx.storage(&b.norm1_w),
                qkv: GpuLin::new(ctx, &b.qkv, f16),
                q_norm_w: ctx.storage(&b.q_norm_w),
                k_norm_w: ctx.storage(&b.k_norm_w),
                proj: GpuLin::new(ctx, &b.proj, f16),
                norm2_w: ctx.storage(&b.norm2_w),
                gate: GpuLin::new(ctx, &b.gate, f16),
                up: GpuLin::new(ctx, &b.up, f16),
                down: GpuLin::new(ctx, &b.down, f16),
            })
            .collect();
        Ok(Self {
            patch: GpuLin::new(ctx, &cpu.patch, f16),
            blocks,
            post_ln_w: ctx.storage(&cpu.post_ln_w),
            downsample: GpuLin::new(ctx, &cpu.downsample, f16),
            merger_proj: GpuLin::new(ctx, &cpu.merger_proj, f16),
            merger_norm_w: ctx.storage(&cpu.merger_post_norm.w),
            merger_norm_b: ctx.storage(&cpu.merger_post_norm.b),
            merger_gate: GpuLin::new(ctx, &cpu.merger_gate, f16),
            merger_up: GpuLin::new(ctx, &cpu.merger_up, f16),
            merger_down: GpuLin::new(ctx, &cpu.merger_down, f16),
            pl_gemm: pipeline(ctx, "glmv_gemm", &tiled_linear_t_src(f16)),
            pl_gemm3: pipeline(ctx, "glmv_gemm3", &enc_gemm3_src(f16, bm, bn, bk)),
            gemm3_tile: (bm, bn),
            pl_gemm3_f16a: (f16
                && std::env::var("OSFKB_GLM_F16A").as_deref() == Ok("1"))
            .then(|| {
                pipeline(ctx, "glmv_gemm3_f16a", &enc_gemm3_f16a_src(128, 64, 32))
            }),
            pl_rms: pipeline(ctx, "glmv_rms", RMSNORM),
            pl_ln: pipeline(ctx, "glmv_ln", LAYERNORM),
            pl_qkrope: pipeline(ctx, "glmv_qkrope", QKNORM_ROPE),
            // Subgroup reductions where the adapter has them (~12 -> 2 barriers per 64-key
            // chunk); reduction-order drift only, held by the tower iso gate below.
            pl_pack16: (ctx.f16
                && std::env::var("OSFKB_GLM_FLASH_KV16").as_deref() == Ok("1"))
            .then(|| pipeline(ctx, "glmv_pack16", PACK16)),
            pl_flash: if ctx.f16
                && std::env::var("OSFKB_GLM_FLASH_KV16").as_deref() == Ok("1")
            {
                // f16-packed K/V twin: halves the flash's dominant DRAM traffic.
                pipeline(ctx, "glmv_flash_kv16", &flash_reg_kv16_src(64, rb, false))
            } else if ctx.f16
                && std::env::var("OSFKB_GLM_FLASH_F16A").as_deref() == Ok("1")
            {
                // f16 dot/value arithmetic (HFMA2) — opt-in, e2e-quality-gated.
                pipeline(ctx, "glmv_flash_f16a", &flash_reg_f16a_src(64, rb, false))
            } else if ctx.subgroups
                && std::env::var("OSFKB_GLM_FLASH_SG").as_deref() != Ok("0")
            {
                pipeline(ctx, "glmv_flash_sg", &flash_reg_sg_src(64, rb, false))
            } else {
                pipeline(ctx, "glmv_flash", &flash_reg_src(64, rb, false))
            },
            flash_rb: rb,
            pl_addact: pipeline(ctx, "glmv_addact", ADDACT),
            pl_mulsilu: pipeline(ctx, "glmv_mulsilu", MUL_SILU),
            pl_accum: pipeline(ctx, "glmv_accum", ACCUM),
            cfg,
        })
    }

    /// Tiled GEMM into a CALLER-OWNED output buffer (scratch reuse keeps peak VRAM at ~7 buffers
    /// instead of ~240 live intermediates per single-submit image — the v0.4.4→v0.4.5 OOM).
    fn gemm_into(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, x: &wgpu::Buffer, l: &GpuLin, m: usize, y: &wgpu::Buffer) {
        let (k, n) = (l.k, l.n);
        let zero = ctx.storage(&[0.0]);
        let bias = l.b.as_ref().unwrap_or(&zero);
        // GEMM v3 (the tower-proven 3.3 TF/s kernel: vec4 shared, pre-transposed weight) when its
        // 128×128 grid still fills the GPU; the simple 16×16 tile otherwise (vision_gpu's rule).
        let (bm, bn) = self.gemm3_tile;
        let wgs3 = n.div_ceil(bn) * m.div_ceil(bm);
        // f16-arithmetic path first (see the field doc): same guard class, its own 128x64 grid.
        if let Some(pl) = &self.pl_gemm3_f16a
            && n.div_ceil(64) * m.div_ceil(128) >= 96
            && k % 4 == 0
            && n % 4 == 0
        {
            let flags = u32::from(l.b.is_some());
            let meta = uni(ctx, &u32x4(m as u32, n as u32, k as u32, flags));
            let bg = make_bg(ctx, pl, &[x, &l.wt, bias, y], &meta);
            let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
            p.set_pipeline(pl);
            p.set_bind_group(0, &bg, &[]);
            p.dispatch_workgroups((n as u32).div_ceil(64), (m as u32).div_ceil(128), 1);
            return;
        }
        if wgs3 >= 96 && k % 4 == 0 && n % 4 == 0 {
            let flags = u32::from(l.b.is_some()); // bit 0 = bias; no fused activation
            let meta = uni(ctx, &u32x4(m as u32, n as u32, k as u32, flags));
            let bg = make_bg(ctx, &self.pl_gemm3, &[x, &l.wt, bias, y], &meta);
            let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
            p.set_pipeline(&self.pl_gemm3);
            p.set_bind_group(0, &bg, &[]);
            p.dispatch_workgroups((n as u32).div_ceil(bn as u32), (m as u32).div_ceil(bm as u32), 1);
            return;
        }
        let meta = uni(ctx, &u32x4(m as u32, k as u32, n as u32, u32::from(l.b.is_some())));
        let bg = make_bg(ctx, &self.pl_gemm, &[x, &l.wt, bias, y], &meta);
        let (gx, gy) = ((m as u32).div_ceil(16), (n as u32).div_ceil(16));
        let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
        p.set_pipeline(&self.pl_gemm);
        p.set_bind_group(0, &bg, &[]);
        p.dispatch_workgroups(gx, gy, 1);
    }

    fn rms_into(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, x: &wgpu::Buffer, rows: usize, c: usize, w: &wgpu::Buffer, y: &wgpu::Buffer) {
        let meta = uni(ctx, &u32x4(rows as u32, c as u32, self.cfg.eps.to_bits(), 0));
        let bg = make_bg(ctx, &self.pl_rms, &[x, w, y], &meta);
        record(enc, &self.pl_rms, &bg, rows);
    }

    /// `y += b`, in place.
    fn accum(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, y: &wgpu::Buffer, b: &wgpu::Buffer, len: usize) {
        let meta = uni(ctx, &u32x4(len as u32, 0, 0, 0));
        let bg = make_bg(ctx, &self.pl_accum, &[y, b], &meta);
        record(enc, &self.pl_accum, &bg, len);
    }

    #[allow(dead_code)]
    #[allow(dead_code)]
    /// Tiled GEMM through the cached pipeline: `y[m,n] = x[m,k]·wᵀ (+b)`. Recorded, not submitted.
    fn gemm(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, x: &wgpu::Buffer, l: &GpuLin, m: usize) -> wgpu::Buffer {
        let (k, n) = (l.k, l.n);
        let y = ctx.empty(m * n);
        let zero = ctx.storage(&[0.0]);
        let bias = l.b.as_ref().unwrap_or(&zero);
        let meta = uni(ctx, &u32x4(m as u32, k as u32, n as u32, u32::from(l.b.is_some())));
        let bg = make_bg(ctx, &self.pl_gemm, &[x, &l.wt, bias, &y], &meta);
        let (gx, gy) = ((m as u32).div_ceil(16), (n as u32).div_ceil(16));
        {
            let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
            p.set_pipeline(&self.pl_gemm);
            p.set_bind_group(0, &bg, &[]);
            p.dispatch_workgroups(gx, gy, 1);
        }
        y
    }

    fn rms(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, x: &wgpu::Buffer, rows: usize, c: usize, w: &wgpu::Buffer) -> wgpu::Buffer {
        let y = ctx.empty(rows * c);
        let meta = uni(ctx, &u32x4(rows as u32, c as u32, self.cfg.eps.to_bits(), 0));
        let bg = make_bg(ctx, &self.pl_rms, &[x, w, &y], &meta);
        record(enc, &self.pl_rms, &bg, rows);
        y
    }

    /// residual add (`a + b`) or unary activation via the shared ADDACT kernel.
    fn addact(&self, ctx: &GpuCtx, enc: &mut wgpu::CommandEncoder, a: &wgpu::Buffer, b: Option<&wgpu::Buffer>, len: usize, act: u32) -> wgpu::Buffer {
        let y = ctx.empty(len);
        let zero = ctx.storage(&[0.0]);
        let bb = b.unwrap_or(&zero);
        let meta = uni(ctx, &u32x4(len as u32, act, u32::from(b.is_some()), 0));
        let bg = make_bg(ctx, &self.pl_addact, &[a, bb, &y], &meta);
        record(enc, &self.pl_addact, &bg, len);
        y
    }

    /// One image through the tower → `[tokens, out_hidden]` on the CPU. One command encoder, one
    /// submit; SEVEN reused scratch buffers (x/normed/qkv/merged/tmp/g/u) keep peak VRAM flat — the
    /// naïve single-submit kept ~240 intermediates live and OOM'd the shared V100.
    fn run_one(&self, ctx: &GpuCtx, img: &ImagePatches) -> Result<Vec<f32>> {
        let cfg = &self.cfg;
        let (hid, heads, inter) = (cfg.hidden, cfg.heads, cfg.intermediate);
        let n = img.num_patches();
        anyhow::ensure!(img.patches.len() == n * cfg.patch_dim(), "patch buffer mismatch");

        let mut enc = ctx
            .device
            .create_command_encoder(&wgpu::CommandEncoderDescriptor::default());

        // scratch, allocated once per image and reused by every block
        let x = ctx.empty(n * hid);
        let normed = ctx.empty(n * hid);
        let qkv = ctx.empty(n * 3 * hid);
        let merged = ctx.empty(n * hid);
        let tmp = ctx.empty(n * hid);
        let g = ctx.empty(n * inter);
        let u = ctx.empty(n * inter);

        // patch embed → x
        let patches = ctx.storage(&img.patches);
        self.gemm_into(ctx, &mut enc, &patches, &self.patch, n, &x);

        // rope tables (CPU — tiny), uploaded once per image
        let (cos, sin) = rope_tables_2d(cfg, img.grid);
        let cos_b = ctx.storage(&cos);
        let sin_b = ctx.storage(&sin);

        // f16 qkv twin for the kv16 flash (packed fresh per block, after rope).
        let qkv16 = self.pl_pack16.as_ref().map(|_| {
            ctx.empty((n * 3 * hid).div_ceil(2))
        });
        let d_flash = uni(ctx, &u32x4(n as u32, heads as u32, 64, 1));
        let scale = 1.0f32 / 8.0; // 1/sqrt(64)
        let e_flash = uni(ctx, &u32x4(hid as u32, 1, scale.to_bits(), 0));

        // CHUNKED submission (`OSFKB_GLM_TOWER_CHUNK` blocks per submit; default 1, `0` = the old
        // whole-image submit): a 760px image is ~1 s of GPU work, and as ONE submission it blocks
        // the FIFO queue for that whole second — every ENGINE step submitted behind it waits the
        // full remainder (measured ~13 s of the 46 s 8-way wall was exactly this serialization
        // slack). Per-block submits let engine work interleave at ~45 ms granularity. Nothing
        // else changes: the same dispatches hit the same reused scratch buffers in the same
        // queue order, so the output is bit-identical, and buffer lifetimes are untouched (the
        // v0.4.4 OOM was ~240 LIVE intermediates, not submission count).
        let chunk = std::env::var("OSFKB_GLM_TOWER_CHUNK")
            .ok()
            .and_then(|v| v.parse::<usize>().ok())
            .unwrap_or(1);
        macro_rules! flush {
            () => {
                let done = std::mem::replace(
                    &mut enc,
                    ctx.device
                        .create_command_encoder(&wgpu::CommandEncoderDescriptor::default()),
                );
                ctx.queue.submit(Some(done.finish()));
            };
        }
        for (bi, blk) in self.blocks.iter().enumerate() {
            if chunk > 0 && bi > 0 && bi.is_multiple_of(chunk) {
                flush!();
            }
            let e = &mut enc;
            // ---- attention ----
            self.rms_into(ctx, e, &x, n, hid, &blk.norm1_w, &normed);
            self.gemm_into(ctx, e, &normed, &blk.qkv, n, &qkv);
            let meta = uni(ctx, &u32x4(n as u32, heads as u32, cfg.eps.to_bits(), hid as u32));
            let bg = make_bg(
                ctx,
                &self.pl_qkrope,
                &[&qkv, &blk.q_norm_w, &blk.k_norm_w, &cos_b, &sin_b],
                &meta,
            );
            record(e, &self.pl_qkrope, &bg, n * heads);
            if let (Some(pk), Some(q16)) = (&self.pl_pack16, &qkv16) {
                let meta = uni(ctx, &u32x4((n * 3 * hid) as u32, 0, 0, 0));
                let bg = make_bg(ctx, pk, &[&qkv, q16], &meta);
                record(e, pk, &bg, n * 3 * hid);
            }
            let fbg = ctx.device.create_bind_group(&wgpu::BindGroupDescriptor {
                label: None,
                layout: &self.pl_flash.get_bind_group_layout(0),
                entries: &[
                    wgpu::BindGroupEntry { binding: 0, resource: qkv16.as_ref().unwrap_or(&qkv).as_entire_binding() },
                    wgpu::BindGroupEntry { binding: 3, resource: merged.as_entire_binding() },
                    wgpu::BindGroupEntry { binding: 4, resource: d_flash.as_entire_binding() },
                    wgpu::BindGroupEntry { binding: 5, resource: e_flash.as_entire_binding() },
                ],
            });
            let wgs = heads * n.div_ceil(self.flash_rb);
            {
                let mut p = e.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
                p.set_pipeline(&self.pl_flash);
                p.set_bind_group(0, &fbg, &[]);
                let (gx, gy) = ((wgs.min(65535)) as u32, wgs.div_ceil(65535) as u32);
                p.dispatch_workgroups(gx, gy, 1);
            }
            self.gemm_into(ctx, e, &merged, &blk.proj, n, &tmp);
            self.accum(ctx, e, &x, &tmp, n * hid);

            // ---- gated MLP ----
            self.rms_into(ctx, e, &x, n, hid, &blk.norm2_w, &normed);
            self.gemm_into(ctx, e, &normed, &blk.gate, n, &g);
            self.gemm_into(ctx, e, &normed, &blk.up, n, &u);
            let meta = uni(ctx, &u32x4((n * inter) as u32, 0, 0, 0));
            let bg = make_bg(ctx, &self.pl_mulsilu, &[&g, &u], &meta);
            record(e, &self.pl_mulsilu, &bg, n * inter);
            self.gemm_into(ctx, e, &g, &blk.down, n, &tmp);
            self.accum(ctx, e, &x, &tmp, n * hid);
        }

        // post RMSNorm → downsample (conv-as-linear over 4-consecutive tokens) → merger
        let e = &mut enc;
        self.rms_into(ctx, e, &x, n, hid, &self.post_ln_w, &normed);
        let unit = cfg.merge_unit();
        anyhow::ensure!(n % unit == 0, "patch count {n} not a multiple of merge²");
        let tokens = n / unit;
        let oh = cfg.out_hidden;
        let inner = self.merger_gate.n;
        let ds = ctx.empty(tokens * oh);
        self.gemm_into(ctx, e, &normed, &self.downsample, tokens, &ds); // [n, hid] IS [tokens, unit·hid]

        let mp = ctx.empty(tokens * oh);
        self.gemm_into(ctx, e, &ds, &self.merger_proj, tokens, &mp);
        // LayerNorm(+bias), eps 1e-5 (the CPU path hard-codes it)
        let ln = ctx.empty(tokens * oh);
        let meta = uni(ctx, &u32x4(tokens as u32, oh as u32, 1e-5f32.to_bits(), 0));
        let bg = make_bg(ctx, &self.pl_ln, &[&mp, &self.merger_norm_w, &self.merger_norm_b, &ln], &meta);
        record(e, &self.pl_ln, &bg, tokens);
        let gelu = self.addact(ctx, e, &ln, None, tokens * oh, 1); // exact-erf GELU
        let mg = ctx.empty(tokens * inner);
        let mu = ctx.empty(tokens * inner);
        self.gemm_into(ctx, e, &gelu, &self.merger_gate, tokens, &mg);
        self.gemm_into(ctx, e, &gelu, &self.merger_up, tokens, &mu);
        let meta = uni(ctx, &u32x4((tokens * inner) as u32, 0, 0, 0));
        let bg = make_bg(ctx, &self.pl_mulsilu, &[&mg, &mu], &meta);
        record(e, &self.pl_mulsilu, &bg, tokens * inner);
        let out = ctx.empty(tokens * oh);
        self.gemm_into(ctx, e, &mg, &self.merger_down, tokens, &out);

        // ONE submit for the whole image; read() does its own copy+map.
        ctx.queue.submit(Some(enc.finish()));
        let _ = ctx.device.poll(wgpu::PollType::wait_indefinitely());
        ctx.read(&out, tokens * oh)
    }

    /// Run the tower over preprocessed images → `[total_merged_tokens, out_hidden]` — the same rows
    /// [`GlmVisionTower::forward`] returns.
    pub fn forward(&self, ctx: &GpuCtx, images: &[ImagePatches]) -> Result<Vec<f32>> {
        let mut out = Vec::new();
        for img in images {
            out.extend(self.run_one(ctx, img)?);
        }
        Ok(out)
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::vision::Linear;
    use crate::vision_glm::GlmBlock;

    fn fill(n: usize, seed: u32) -> Vec<f32> {
        let mut s = seed.wrapping_add(1);
        (0..n)
            .map(|_| {
                s = s.wrapping_mul(1664525).wrapping_add(1013904223);
                ((s >> 8) as f32 / 16_777_216.0 - 0.5) * 0.2
            })
            .collect()
    }

    fn lin(nn: usize, k: usize, bias: bool, seed: u32) -> Linear {
        Linear::from_parts(
            fill(nn * k, seed),
            bias.then(|| fill(nn, seed + 1)),
            nn,
            k,
        )
    }

    /// GEMM v3 route iso: dims big enough that gemm_into takes the 128×128 enc_gemm3 path
    /// (wgs3 = 8·24 = 192 ≥ 96), compared against the naive CPU linear.
    #[test]
    fn gemm3_route_iso() {
        let Ok(ctx) = GpuCtx::new() else { return };
        let (m, k, n) = (1024usize, 1024usize, 3072usize);
        let x = fill(m * k, 51);
        let w = fill(n * k, 52);
        let b = fill(n, 53);
        let want = crate::deepencoder::linear(&x, m, k, n, &w, Some(&b));
        let cpu_lin = Linear::from_parts(w, Some(b), n, k);
        let l = GpuLin::new(&ctx, &cpu_lin, false);
        let dummy_cfg = VisionConfig {
            depth: 1, hidden: 64, heads: 1, intermediate: 64, out_hidden: 64, patch: 1, merge: 2,
            temporal: 1, in_channels: 3, grid_side: 0, eps: 1e-5,
            act: crate::encoder_weights::Act::Silu, rope_theta: 10_000.0, min_pixels: 0, max_pixels: usize::MAX,
        };
        // build a minimal GlmVisionGpu? overkill — exercise gemm_into via a throwaway instance is
        // heavy; instead drive the pipelines directly the way gemm_into does.
        let pl3 = pipeline(&ctx, "t_gemm3", &enc_gemm3_src(false, 128, 128, 16));
        let xb = ctx.storage(&x);
        let y = ctx.empty(m * n);
        let bias = l.b.as_ref().expect("bias");
        let meta = uni(&ctx, &u32x4(m as u32, n as u32, k as u32, 1));
        let bg = make_bg(&ctx, &pl3, &[&xb, &l.wt, bias, &y], &meta);
        let mut enc = ctx.device.create_command_encoder(&wgpu::CommandEncoderDescriptor::default());
        {
            let mut p = enc.begin_compute_pass(&wgpu::ComputePassDescriptor::default());
            p.set_pipeline(&pl3);
            p.set_bind_group(0, &bg, &[]);
            p.dispatch_workgroups((n as u32).div_ceil(128), (m as u32).div_ceil(128), 1);
        }
        ctx.queue.submit(Some(enc.finish()));
        let _ = ctx.device.poll(wgpu::PollType::wait_indefinitely());
        let got = ctx.read(&y, m * n).expect("read");
        let _ = dummy_cfg;
        let mx = want.iter().zip(&got).map(|(a, b)| (a - b).abs()).fold(0f32, f32::max);
        println!("enc_gemm3 vs CPU linear max_abs = {mx:.3e}");
        assert!(mx < 1e-3, "gemm3 not iso: {mx:.3e}");
    }

    /// Full-tower iso: a small synthetic GLM tower (hd=64 as required), CPU forward vs GPU forward.
    /// The CPU tower is transformer-oracle-gated, so CPU==GPU ⇒ GPU==oracle.
    #[test]
    fn glm_tower_cpu_gpu_iso() {
        let Ok(ctx) = GpuCtx::new() else {
            eprintln!("no wgpu adapter; skipping");
            return;
        };
        let (heads, hid, inter, oh, depth) = (2usize, 128usize, 192usize, 96usize, 2usize);
        let cfg = VisionConfig {
            depth,
            hidden: hid,
            heads,
            intermediate: inter,
            out_hidden: oh,
            patch: 4,
            merge: 2,
            temporal: 1,
            in_channels: 3,
            grid_side: 0,
            eps: 1e-5,
            act: crate::encoder_weights::Act::Silu,
            rope_theta: 10_000.0,
            min_pixels: 0,
            max_pixels: usize::MAX,
        };
        let pd = cfg.patch_dim();
        let blocks = (0..depth)
            .map(|i| {
                let s = 100 + (i as u32) * 20;
                GlmBlock {
                    norm1_w: fill(hid, s).iter().map(|v| 1.0 + v).collect(),
                    qkv: lin(3 * hid, hid, true, s + 1),
                    q_norm_w: fill(64, s + 3).iter().map(|v| 1.0 + v).collect(),
                    k_norm_w: fill(64, s + 4).iter().map(|v| 1.0 + v).collect(),
                    proj: lin(hid, hid, true, s + 5),
                    norm2_w: fill(hid, s + 7).iter().map(|v| 1.0 + v).collect(),
                    gate: lin(inter, hid, true, s + 8),
                    up: lin(inter, hid, true, s + 10),
                    down: lin(hid, inter, true, s + 12),
                }
            })
            .collect();
        let cpu = GlmVisionTower {
            cfg: cfg.clone(),
            patch: lin(hid, pd, true, 1),
            blocks,
            post_ln_w: fill(hid, 3).iter().map(|v| 1.0 + v).collect(),
            downsample: lin(oh, 4 * hid, true, 4),
            merger_proj: lin(oh, oh, false, 6),
            merger_post_norm: crate::vision::Norm {
                w: fill(oh, 8).iter().map(|v| 1.0 + v).collect(),
                b: fill(oh, 9),
            },
            merger_gate: lin(3 * oh, oh, false, 10),
            merger_up: lin(3 * oh, oh, false, 12),
            merger_down: lin(oh, 3 * oh, false, 14),
        };
        // 4×4 grid of patches
        let img = ImagePatches {
            patches: fill(16 * pd, 42),
            grid: [1, 4, 4],
        };
        let want = cpu.forward(&[img.clone()]).expect("cpu forward");
        let gpu = GlmVisionGpu::new_with_opts(&ctx, &cpu, 16, false).expect("gpu build");
        let got = gpu.forward(&ctx, &[img.clone()]).expect("gpu forward");
        let mx = want.iter().zip(&got).map(|(a, b)| (a - b).abs()).fold(0f32, f32::max);
        println!("GLM tower CPU vs GPU(f32) max_abs = {mx:.3e}");
        assert!(mx < 1e-3, "GLM tower not iso: max_abs {mx:.3e}");
        // f16 weights: a QUANTIZATION, not iso — gate loosely (weights ±2^-11 relative; the same
        // trade vision_gpu ships for the Qwen tower). Real gate = end-to-end OCR text (identical
        // in the deploy validation).
        if ctx.f16 {
            let gpu16 = GlmVisionGpu::new_with_opts(&ctx, &cpu, 16, true).expect("gpu f16 build");
            let got16 = gpu16.forward(&ctx, &[img]).expect("gpu f16 forward");
            let mx16 = got.iter().zip(&got16).map(|(a, b)| (a - b).abs()).fold(0f32, f32::max);
            println!("GLM tower f32 vs f16-weights max_abs = {mx16:.3e}");
            assert!(mx16 < 5e-2, "f16 drift too large: {mx16:.3e}");
        }
    }
}