use core::mem::offset_of;
#[repr(C)]
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
pub struct GpuWavefrontParams {
pub chunk_rays: u32,
pub active_count: u32,
pub bounce: u32,
pub workgroup_count: u32,
}
const _: () = {
assert!(offset_of!(GpuWavefrontParams, chunk_rays) == 0);
assert!(offset_of!(GpuWavefrontParams, active_count) == 4);
assert!(offset_of!(GpuWavefrontParams, bounce) == 8);
assert!(offset_of!(GpuWavefrontParams, workgroup_count) == 12);
assert!(size_of::<GpuWavefrontParams>() == 16);
};