use glam::Vec3;
use crate::{
optics::birefringence::BiaxialIndicatrix,
renderer::gpu::{
compute,
transport_check::{SHADER_SRC, UlpAccumulator, UlpCheckResult},
},
};
use super::{biaxial_test_directions_index_stable, biaxial_test_indicatrices};
#[repr(C)]
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
pub struct BiaxialWaveIndicesCase {
n_alpha: f32,
n_beta: f32,
n_gamma: f32,
_pad0: f32,
gamma_axis: [f32; 3],
_pad1: f32,
wave_normal: [f32; 3],
_pad2: f32,
}
const BIAXIAL_WAVE_INDICES_ULP_BUDGET: u32 = 64;
const BIAXIAL_WAVE_INDICES_ABS_FLOOR: f32 = 1e-5;
fn build_biaxial_wave_indices_cases() -> Vec<BiaxialWaveIndicesCase> {
let mut cases = Vec::new();
for (_, n_alpha, n_beta, n_gamma, gamma_axis) in biaxial_test_indicatrices() {
for wave_normal in
biaxial_test_directions_index_stable(n_alpha, n_beta, n_gamma, gamma_axis)
{
cases.push(BiaxialWaveIndicesCase {
n_alpha,
n_beta,
n_gamma,
_pad0: 0.0,
gamma_axis: gamma_axis.to_array(),
_pad1: 0.0,
wave_normal: wave_normal.to_array(),
_pad2: 0.0,
});
}
}
cases
}
#[must_use]
pub fn run_biaxial_wave_indices(
ctx: &crate::renderer::gpu::GpuContext,
) -> UlpCheckResult<BiaxialWaveIndicesCase> {
let cases = build_biaxial_wave_indices_cases();
let total = cases.len();
let in_buf = compute::upload(
&ctx.device,
"biaxial wave indices in",
&cases,
wgpu::BufferUsages::STORAGE,
);
let out_buf = compute::zeroed_buffer::<f32>(
&ctx.device,
"biaxial wave indices out",
total * 2,
wgpu::BufferUsages::STORAGE | wgpu::BufferUsages::COPY_SRC,
);
let pipeline = compute::create_compute_pipeline(
&ctx.device,
"biaxial_wave_indices_main",
SHADER_SRC,
"biaxial_wave_indices_main",
);
let bind_group = compute::bind_buffers(
&ctx.device,
"biaxial wave indices bind group",
&pipeline,
&[(36, &in_buf), (37, &out_buf)],
);
let workgroups = u32::try_from(total)
.expect("the case count fits u32")
.div_ceil(64);
compute::dispatch_and_wait(
&ctx.device,
&ctx.queue,
&pipeline,
&bind_group,
(workgroups, 1, 1),
);
let gpu_out: Vec<f32> = compute::readback(&ctx.device, &ctx.queue, &out_buf, total * 2);
let mut acc = UlpAccumulator::new(
"BiaxialIndicatrix::wave_indices",
BIAXIAL_WAVE_INDICES_ULP_BUDGET,
BIAXIAL_WAVE_INDICES_ABS_FLOOR,
);
for (idx, case) in cases.iter().enumerate() {
let ind = BiaxialIndicatrix::from_gamma_axis(
case.n_alpha,
case.n_beta,
case.n_gamma,
Vec3::from_array(case.gamma_axis),
);
let (n_slow, n_fast) = ind.wave_indices(Vec3::from_array(case.wave_normal));
acc.record(case, "n_slow", n_slow, gpu_out[idx * 2]);
acc.record(case, "n_fast", n_fast, gpu_out[idx * 2 + 1]);
}
acc.finish()
}