IndexedLinkedHashMap

An indexable LinkedHashMap. Written in Rust.
About
Bring your own ordering data structure. Uses the standard library's HashMap
.
Vec
and BinaryHeap
are supported out of the box.
- If you want to use your own data structure, implement the
Keys
trait at indexedlinkedhashmap::traits::Keys
.
- If you use a data structure like
Vec
for keys, you can index easily.
- If you use a data structure like
BinaryHeap
for keys, it doesn't make much sense to index on certain operations.
- For example, this is how you'd call the set method:
ins.set(None, value)
.
Examples
fn main() {
let mut ins = IndexedLinkedHashMap::<Vec<&str>, &str, usize>::new();
assert!(ins.remove("k") == None);
assert!(ins.len() == 0);
assert!(ins.keys().len() == 0);
assert!(ins.values().len() == 0);
ins.set("k", 1);
assert!(
ins.remove("k")
== Some(IndexedLinkedHashMapValue {
index: Some(0),
value: 1
})
);
assert!(ins.len() == 0);
assert!(ins.keys().len() == 0);
assert!(ins.values().len() == 0);
}
fn main() {
let mut ins = IndexedLinkedHashMap::<Vec<&str>, &str, usize>::new();
ins.set("k", 1);
assert!(ins.len() == 1);
assert!(ins.keys().len() == 1);
assert!(ins.values().len() == 1);
assert!(ins.get("k") == Some(&1));
}
#[derive(Clone, Debug)]
struct Line2D {
id: String,
p1: usize,
p2: usize,
}
fn main() {
let mut ins = IndexedLinkedHashMap::<Vec<String>, String, Line2D>::new();
let line = Line2D {
id: String::from("1"),
p1: 0,
p2: 10,
};
ins.set(line.to_owned().id, line);
}
use std::collections::BinaryHeap;
fn main() {
let mut ins = IndexedLinkedHashMap::<BinaryHeap<usize>, usize, bool>::new();
ins.set(2, false);
ins.set(1, true);
assert!(ins.at(Some(1)) == Some(&true));
}