pub enum PaintCommand {
Show 25 variants
PushSurfacePartition {
id: SurfacePartitionId,
},
PopSurfacePartition,
Rect {
rect: Rect,
color: Color,
},
RRect {
rrect: RRect,
brush: Brush,
},
Border {
rrect: RRect,
border: Border,
},
FillPath {
path: Arc<Path>,
brush: Brush,
fill_rule: FillRule,
},
StrokePath {
path: Arc<Path>,
brush: Brush,
stroke: Stroke,
},
Image {
image: ImageHandle,
source: Rect,
destination: Rect,
sampling: ImageSampling,
},
GlyphRun {
run: Arc<GlyphRun>,
color: Color,
},
PushClip {
rect: Rect,
},
PushClipRRect {
rrect: RRect,
},
PushClipOval {
rect: Rect,
},
PushClipPath {
path: Arc<Path>,
fill_rule: FillRule,
},
PopClip,
PushTransform {
transform: Transform,
},
PopTransform,
PushOpacity {
layer: LayerId,
alpha: f32,
generation: u64,
bounds: Rect,
},
PopOpacity,
PushBlur {
layer: LayerId,
blur: GaussianBlur,
generation: u64,
bounds: Rect,
},
PushDropShadow {
layer: LayerId,
shadow: DropShadowEffect,
generation: u64,
bounds: Rect,
},
PushColorFilter {
layer: LayerId,
filter: ColorFilter,
generation: u64,
bounds: Rect,
},
PushBlend {
layer: LayerId,
mode: BlendMode,
generation: u64,
bounds: Rect,
},
PushShaderMask {
layer: LayerId,
shader: Brush,
blend_mode: BlendMode,
mask_size: Size,
mask_transform: Transform,
generation: u64,
bounds: Rect,
},
PushBackdropFilter {
layer: LayerId,
blur: GaussianBlur,
blend_mode: BlendMode,
enabled: bool,
matrix: Option<Transform>,
backdrop_key: Option<BackdropKey>,
generation: u64,
bounds: Rect,
},
PopEffect,
}Variants§
PushSurfacePartition
Begins a retained subtree that may be detached to another presentation surface. The marker itself has no visual effect.
Fields
PopSurfacePartition
Ends the most recent surface partition.
Rect
RRect
Border
FillPath
StrokePath
Image
Source is image pixels; destination is local logical geometry.
GlyphRun
PushClip
PushClipRRect
PushClipOval
PushClipPath
PopClip
PushTransform
PopTransform
PushOpacity
Begins an isolated retained opacity group. The compositor renders the
enclosed commands into a transparent target and applies alpha once
when that target is composited back into its parent.
PopOpacity
PushBlur
Begins an isolated Gaussian-filtered subtree. The generation and bounds describe source pixels only; sigma is a compositor property.
PushDropShadow
Begins an isolated arbitrary-subtree drop shadow. The child source is emitted once and the compositor draws the blurred alpha behind it.
PushColorFilter
Begins an isolated straight-RGBA color-matrix stage.
PushBlend
Begins an isolated blend group. The source is emitted once and the compositor combines it with the destination in painter order.
PushShaderMask
Begins an isolated shader-mask stage. The shader is evaluated in the mask’s logical coordinate space and blended over the child source.
Fields
PushBackdropFilter
Begins a backdrop stage. The backend samples the already painted
destination in bounds, filters it, and then composites the filtered
pixels before the child source is painted.
Fields
blur: GaussianBlurmatrix: Option<Transform>Flutter’s ImageFilter.matrix: when set, the backdrop is
transformed by it, in the stage’s coordinates, instead of blurred.
backdrop_key: Option<BackdropKey>The backdrop this stage shares with others, if any.
PopEffect
Trait Implementations§
Source§impl Clone for PaintCommand
impl Clone for PaintCommand
Source§impl Debug for PaintCommand
impl Debug for PaintCommand
Source§impl PartialEq for PaintCommand
impl PartialEq for PaintCommand
impl StructuralPartialEq for PaintCommand
Auto Trait Implementations§
impl !RefUnwindSafe for PaintCommand
impl !UnwindSafe for PaintCommand
impl Forget for PaintCommand
impl Freeze for PaintCommand
impl Send for PaintCommand
impl Sync for PaintCommand
impl Unpin for PaintCommand
impl UnsafeUnpin for PaintCommand
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