pub enum NodeUpdate<T> {
Necessary(T),
Changed(T),
Invalidated,
Unnecessary,
}
Variants§
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for NodeUpdate<T>where
T: Freeze,
impl<T> RefUnwindSafe for NodeUpdate<T>where
T: RefUnwindSafe,
impl<T> Send for NodeUpdate<T>where
T: Send,
impl<T> Sync for NodeUpdate<T>where
T: Sync,
impl<T> Unpin for NodeUpdate<T>where
T: Unpin,
impl<T> UnwindSafe for NodeUpdate<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more