imgui-vulkan-renderer-rs 0.1.1

Vulkan renderer for imgui-rs
Documentation
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#version 450

layout(set = 0, binding = 0) uniform sampler2D Texture;

layout(location = 0) in vec2 Frag_UV;
layout(location = 1) in vec4 Frag_Color;

layout(location = 0) out vec4 Out_Color;

void main() {
    Out_Color = Frag_Color * texture(Texture, Frag_UV);
}