imgui-rs 1.47.0

IMGUI-RS provides Rust bindings for IMGUI, a bloat-free intermediate mode GUI library for C/C++. IMGUI outputs vertex buffers that you can render in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained. IMGUI does away with state synchronization by requiring the application to explicitly pass all state required in real-time. The user interface only retains the minimal amount of state required to facilitate the functionality required by each type of widget supported by the system.
Documentation
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//
//  GameViewController.h
//  imguiex

// This is the OpenGL Example template from XCode, modified to support ImGui

#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>

@interface GameViewController : GLKViewController

@end