# Changelog
## 0.6.1
- Do not apply framebuffer scaling on projection matrix
## 0.6.0
- Bump imgui-rs to 0.6.0
## 0.5.0
- Bump imgui-rs to 0.5.0
## 0.4.2
- Add `Renderer::set_render_pass` to change the target render pass
## 0.4.1
- Add custom texture support
## 0.4.0
- Bump imgui-rs to 0.4.0
- Add `collapsing_header` example
## 0.3.2
- Protect against empty DrawData
## 0.3.1
- Make imgui and ash version requirements more flexible
## 0.3.0
- Bump imgui-rs to 0.3.0
## 0.1.1
- First release after experimenting and yanking the 0.1.0 ! ;)