extern crate gl_generator;
use gl_generator::{Registry, Api, Profile, Fallbacks, StructGenerator};
use std::env;
use std::fs::File;
use std::path::Path;
fn main() {
let dest = env::var("OUT_DIR").unwrap();
let mut file = File::create(&Path::new(&dest).join("bindings.rs")).unwrap();
Registry::new(Api::Gl, (3, 3), Profile::Core, Fallbacks::All, [])
.write_bindings(StructGenerator, &mut file)
.unwrap();
}