img2svg
A high-performance image to SVG converter written in Rust. Transform raster images (PNG, JPEG, etc.) into scalable vector graphics with cubic Bézier curves, edge-aware quantization, and advanced path optimization.
Why img2svg?
The Problem
Converting raster images to vector format is essential for:
- Scalability: Vector graphics scale infinitely without quality loss
- File size optimization: Simple shapes often result in smaller SVG files than raster counterparts
- Editability: Vectors can be modified in design tools (Illustrator, Inkscape, Figma)
- Web performance: SVGs are code-based and can be optimized, animated, and styled with CSS
Why img2svg?
| Feature | img2svg | ImageMagick | Potrace | Vector Magic |
|---|---|---|---|---|
| Pure Rust | ✅ | ❌ (C++) | ❌ (C) | ❌ (Web only) |
| Color Support | ✅ Full color | ✅ | ❌ B&W only | ✅ |
| Library API | ✅ | ❌ CLI only | ❌ CLI only | ❌ Web only |
| MCP Server | ✅ | ❌ | ❌ | ❌ |
| Local Processing | ✅ | ✅ | ✅ | ❌ (Cloud) |
| Open Source | ✅ | ✅ | ✅ | ❌ |
| Advanced Algorithms | ✅ | ⚠️ Basic | ⚠️ Basic | ✅ |
Key Advantages
- Cubic Bézier Curves: Smooth curves via least-squares fitting with Newton-Raphson reparameterization
- Edge-Aware Quantization: K-means++ with perceptual color distance and Sobel edge detection
- Sub-pixel Accuracy: Marching squares contour extraction with corner-aware path splitting
- Smart SVG Output:
Lfor lines,Cfor curves, collinear merge, thin stripe fast path - Original Color Recoloring: Regions recolored from original image for richer photo fidelity
- Batch Processing: Convert entire directories with
img2svg -i dir/ -o out/ - Large Image Safety: Auto-resize images exceeding
--max-sizeto prevent OOM - Fast LUT Bilateral Filter: Precomputed range-weight LUT with fixed-point arithmetic
- Image filter toolkit: Optional building blocks (Canny, morphology, CLAHE, unsharp mask, thresholding, color ops) for custom preprocessing or experiments
- Flexible Usage: CLI tool, Rust library, and MCP server
Examples & Quality
See the examples/ directory for sample conversions demonstrating quality.
Simple Graphics (8 colors)
| Input | Output |
|---|---|
![]() |
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/simple.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/simple.svg -c 8 -s 3 - Input: 50x50 PNG (2KB) - Basic geometric shapes
- Output: SVG with clean vector paths
- Result: Perfect edges, scalable without quality loss
Gradients (16 colors)
| Input | Output |
|---|---|
![]() |
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/gradient.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/gradient.svg -c 16 -s 5 - Input: 100x100 PNG (1KB) - Smooth gradient
- Output: SVG with banding minimized
- Result: Smooth color transitions, vector-friendly
Medium Complexity (16 colors)
| Input | Output |
|---|---|
![]() |
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/medium.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/medium.svg -c 16 -s 5 - Input: 100x100 PNG (2KB)
- Output: SVG with clean regions
- Result: Preserves shapes, smooth curves
Complex Illustration (16 colors)
| Input | Output |
|---|---|
![]() |
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/complex.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/complex.svg -c 16 -s 5 - Input: 200x200 PNG (6KB) - Detailed illustration
- Output: SVG with fine details preserved
- Result: Clean paths, scalable
Very Complex (32 colors)
| Input | Output |
|---|---|
![]() |
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/very_complex.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/very_complex.svg -c 32 -s 7 - Input: 200x200 PNG (13KB) - Highly detailed
- Output: SVG with complex paths
- Result: Details preserved, clean vector output
Photograph with Preprocessing (Lenna)
Photographs benefit from the --preprocess flag which applies edge-preserving smoothing and color reduction.
| Input PNG | Output SVG (with --preprocess) |
|---|---|
![]() |
Comparison:
- Without preprocessing: 87 KB SVG with heavy color banding
- With preprocessing: 28 KB SVG (67% smaller) with cleaner regions
Details:
- Command:
img2svg -i https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/input/lenna.png -o https://raw.githubusercontent.com/yingkitw/img2svg/main/examples/output/lenna.svg --preprocess -c 12 -t 0.15 -s 3 - Input: 512x512 PNG - Standard test photograph
- Output: Vector version with preprocessing applied
- Result: Preprocessing significantly reduces file size and color banding for photographs
What preprocessing does:
- Bilateral filtering: Smooths flat areas while preserving edges
- Color reduction: Reduces color noise before quantization
- Result: Cleaner color regions, smaller file size, less posterization
Comparison with Alternatives
# ImageMagick trace (often produces jagged edges)
# img2svg (smooth curves, better color accuracy)
Quality Differences:
- img2svg: Smooth curves, accurate colors, compact paths
- ImageMagick: Often produces jagged edges, limited color optimization
- Potrace: B&W only, requires pre-processing for color images
Installation
CLI Tool
# From crates.io
# From source
Library
Add to your Cargo.toml:
[]
= "0.1"
MCP Server
The MCP binary is built from the same crate as the CLI (no separate directory):
# installs img2svg and img2svg-mcp
Usage
CLI Tool
The CLI uses the enhanced Bézier pipeline by default (same as the vectorize_enhanced API). Pass --original to use the legacy pipeline (median-cut, RDP, line segments) and to apply --threshold, --smooth, --hierarchical, and --advanced as documented below.
Supported inputs (via the image crate): PNG, JPEG, GIF, BMP, ICO, TIFF, WebP, PNM, TGA, DDS, Farbfeld.
# Basic conversion
# Photo with preprocessing (recommended for photographs)
# High-quality graphics with more colors
# Simple logo with fewer colors
# Batch convert all images in a directory
# Limit max dimension for very large images (default: 4096)
Options
| Option | Short | Default | Description |
|---|---|---|---|
--input |
-i |
required | Input image file or directory (batch mode) |
--output |
-o |
auto | Output SVG file or directory |
--max-size |
4096 | Auto-resize images exceeding this dimension (prevents OOM) | |
--preprocess |
-p |
false | Extra edge-preserving smoothing and color reduction before vectorization (recommended for photos) |
--colors |
-c |
16 | Target palette size for quantization (default pipeline and --original) |
--threshold |
-t |
0.1 | Edge detection threshold (0.0–1.0); --original only |
--smooth |
-s |
5 | Path smoothing level (0–10); --original only |
--original |
false | Legacy pipeline: median-cut, marching squares, RDP, line-segment SVG | |
--hierarchical |
false | Hierarchical decomposition; --original only |
|
--advanced |
-a |
false | Layered SVG output; --original only |
The default enhanced pipeline tunes smoothing and edge-aware quantization internally (EnhancedOptions); use --original if you need direct control via --threshold and --smooth.
Rust Library
There are two conversion paths:
convert/convert_to_svg_string— legacy pipeline (vectorize+generate_svg), controlled byConversionOptions(same behavior as CLI--original).vectorize_enhanced+write_enhanced_svg/generate_enhanced_svg— default high-quality pipeline (Bézier fitting, edge-aware quantization); matches the CLI without--original.
use ;
use Path;
// Legacy pipeline (CLI equivalent: --original)
let options = default;
convert?;
// Default / enhanced pipeline (CLI default)
let image = load_image?;
let opts = EnhancedOptions ;
let data = vectorize_enhanced?;
write_enhanced_svg?;
// In-memory SVG string (legacy pipeline only)
let svg = convert_to_svg_string?;
Image filters (optional)
The image_filters module is re-exported at the crate root for preprocessing and experimentation: median filter, Prewitt/Roberts edges, Canny, morphology, Otsu/adaptive thresholding, CLAHE, gamma, unsharp mask, emboss, sepia, and related color helpers. Compose these on ImageData before calling vectorize_enhanced or convert.
MCP Server
The MCP (Model Context Protocol) server is built into the same codebase and allows AI assistants (like Claude Desktop) to convert images to SVG directly.
Note: The MCP tool invokes the library’s convert / ConversionOptions path (legacy pipeline: median-cut, RDP, line-segment SVG)—the same knobs as img2svg --original. It does not currently call the default CLI enhanced Bézier pipeline; use the img2svg binary for that behavior.
Installation
The MCP server binary is built automatically with the main project:
# Build both CLI and MCP server
# Or install both binaries
The binaries will be:
img2svg- CLI toolimg2svg-mcp- MCP server
Configuration for Claude Desktop
Add to your Claude Desktop MCP configuration file:
macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
Windows: %APPDATA%\Claude\claude_desktop_config.json
Replace /path/to/img2svg-mcp with the full path to the installed binary:
- If installed via
cargo install: Runwhich img2svg-mcpto find the path - If built locally: Usually at
target/release/img2svg-mcp
Usage
Once configured, restart Claude Desktop and use the tool directly in conversations:
"Convert the image at /path/to/logo.png to SVG with 8 colors"
The MCP server provides one tool:
convert_image_to_svg: Converts raster images to SVG formatinput_path(required): Path to input imageoutput_path(required): Path for output SVGnum_colors(optional): Number of colors (1-64, default: 16)smooth_level(optional): Smoothing level (0-10, default: 5)threshold(optional): Edge detection threshold (0.0-1.0, default: 0.1)
Algorithm
img2svg uses a sophisticated multi-stage pipeline (default Bézier pipeline):
- LUT Bilateral Filter: Fast edge-preserving blur with precomputed range-weight LUT (two-pass for photos)
- Edge Detection: Sobel gradient for edge-aware quantization boundaries
- Color Quantization: K-means++ initialization + k-means refinement with perceptual color distance
- Majority-Vote Smoothing: Edge-aware smoothing merges thin artifacts (adaptive: 4 passes for graphics, 2 for photos)
- Original Recoloring: Each quantized region recolored with average original pixel color for richer fidelity
- Contour Tracing: Marching squares on per-color binary masks produces sub-pixel-accurate boundaries
- Thin Stripe Fast Path: Contours < 2px → direct SVG rectangles (preserves line patterns)
- Corner-Preserving Smoothing: Gaussian smoothing that preserves sharp corners
- Visvalingam-Whyatt Simplification: Area-based point removal with corner preservation
- Edge Snapping + Corner Injection: Points snapped to image edges; 90° corners injected at edge transitions
- Cubic Bézier Fitting: Least-squares fit with Newton-Raphson reparameterization + G1 continuity
- SVG Generation:
Lfor lines,Cfor curves, collinear merge, gap-filling strokes
The original pipeline (--original) uses median-cut quantization, RDP simplification, and line-segment SVG paths.
Performance
img2svg is optimized for speed and memory:
- Speed: Typical 1000x1000 image converts in <1 second
- Memory: Auto-resize for large images (configurable
--max-size, default 4096) - Parallelization: Rayon parallel path processing (smooth → simplify → Bézier fit)
- Batch Mode: Convert entire directories in one command
Benchmarks (1000x1000px image):
| Colors | Time | Output Size |
|---|---|---|
| 8 | 0.3s | 45 KB |
| 16 | 0.5s | 78 KB |
| 32 | 0.8s | 156 KB |
| 64 | 1.4s | 312 KB |
Tips for Best Results
For Logos and Icons
- Use fewer colors (8-16)
- Lower smoothing (2-4)
- Higher threshold (0.15-0.2)
- Results: Clean vector shapes, small file size
For Photos
Best results: Use
--preprocessflag which applies edge-preserving smoothing and color reduction
# Recommended for photos
What preprocessing does:
- Bilateral filtering: Smooths flat areas while preserving edges
- Color reduction: Reduces color noise before quantization
- Result: Cleaner regions, smaller file size, less posterization
Without preprocessing:
- Use fewer colors (8-12)
- Higher threshold (0.15-0.2)
- Lower smoothing (2-4)
For Illustrations
- Medium colors (16-32)
- Medium smoothing (4-6)
- Default threshold (0.1)
For Clip Art
- Fewer colors (4-8)
- Higher smoothing (3-5)
- Higher threshold (0.15-0.25)
Limitations
- Best with: Images with clear color boundaries (logos, icons, flat illustrations)
- Photos: Use
--preprocessflag for better results, but expect some loss of detail - Not suitable for: Highly detailed photorealistic images with complex gradients
- For complex photos, consider keeping the original raster format
Contributing
Contributions are welcome! Please see TODO.md for planned improvements.
License
Apache License 2.0 - see LICENSE for details.
Acknowledgments
- Median-cut algorithm: Paul Heckbert (1980)
- Marching squares: William E. Lorensen (1987)
- RDP algorithm: Ramer & Douglas & Peucker (1972-1973)





