1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
// Distributed under The MIT License (MIT)
//
// Copyright (c) 2019, 2020 The `image-rs` developers
//! # Matrix
//!
//! An image compatible with transmuting its byte content.
//!
//! This library is strictly `no_std`, and aims to offer utilities to represent and share image
//! buffers between platforms, byte representations, and processing methods. It acknowledges that,
//! in a typical image pipeline, there may exist many valid but competing representations:
//!
//! - A reader that decodes pixel representations into bytes (in network endian).
//! - Some other decoder that returns `Vec<[[u16; 3]]>` of native endian data.
//! - Some library transformation that consumes `&[Rgb<u16>]`.
//! - Some SIMD usage that requires data is passed as `&[Simd<u16, 16>]`.
//! - Some GPU buffer written by a highly-aligned, and line-padded `&[u8]`.
//! - Some GPU buffer containing texels of 4×2 pixels each.
//! - A *shared* buffer that represents pixels as `&[[AtomicU8; 4]]`.
//! - A non-planar layout that splits channels to different pages.
//!
//! This crate offers the language to ensure that as many uses cases as possible can share
//! allocations, or even offer zero-copy conversion.
//!
//! ## Usage
//!
//! ```
//! # fn send_over_network(_: &[u8]) { };
//! use image_texel::Matrix;
//! let mut image = Matrix::<[u8; 4]>::with_width_and_height(400, 400);
//!
//! // Draw a bright red line.
//! for i in 0..400 {
//! // Assign color as u8-RGBA
//! image[(i, i)] = [0xFF, 0x00, 0x00, 0xFF];
//! }
//!
//! // Encode to network endian.
//! let mut encoded = image.transmute::<u32>();
//! encoded
//! .as_mut_slice()
//! .iter_mut()
//! .for_each(|p| *p = p.to_be());
//!
//! // Send the raw bytes
//! send_over_network(encoded.as_bytes());
//! ```
// Be std for doctests, avoids a weird warning about missing allocator.
// The only module allowed to be `unsafe` is `texel`. We need it however, as we have a custom
// dynamically sized type with an unsafe alignment invariant.
extern crate alloc;
pub use Image;
pub use ;
pub use ;
pub use ;
/// Constants for predefined texel types.
///
/// Holding an instance of `Texel<T>` certifies that the type `T` is compatible with the texel
/// concept, that is: its alignment requirement is *small* enough, its size is non-zero, it does
/// not contain any padding, and it is a plain old data type without any inner invariants
/// (including sharing predicates). These assertions allow a number of operations such as
/// reinterpreting aligned byte slices, writing to and read from byte buffers, fallible cast to
/// other texels, etc.
///
/// For types that guarantee the property, see [`AsTexel`] and its impls.
///
/// # Extending
///
/// The recommended method of extending this with a custom type is by implementing `bytemuck::Pod`
/// for this type. This applies a number of consistency checks.
///
/// ```rust
/// use bytemuck::{Pod, Zeroable};
/// use image_texel::{AsTexel, Texel};
///
/// #[derive(Clone, Copy, Pod, Zeroable)]
/// #[repr(C)]
/// struct Rgb(pub [u8; 3]);
///
/// impl AsTexel for Rgb {
/// fn texel() -> Texel<Rgb> {
/// Texel::for_type().expect("verified by bytemuck and image_texel")
/// }
/// }
///
/// impl Rgb {
/// const TEXEL: Texel<Self> = match Texel::for_type() {
/// Some(texel) => texel,
/// None => panic!("compilation error"),
/// };
/// }
/// ```