image-blp 1.2.0

Library to encode/decode Blizzard BLP texture format
Documentation
1
2
3
4
5
pub use super::error::Error;
use nom::IResult;

/// Binary parser for BLP format that produces [Error] when something went wrong
pub type Parser<'a, T> = IResult<&'a [u8], T, Error<&'a [u8]>>;