use std::path::PathBuf;
use clap::{Arg, ArgMatches, App};
use failure::Fallible as Result;
use libimagstore::storeid::StoreId;
use libimagstore::storeid::IntoStoreId;
use libimagrt::runtime::IdPathProvider;
pub fn build_ui<'a>(app: App<'a, 'a>) -> App<'a, 'a> {
app.arg(Arg::with_name("id")
.index(1)
.takes_value(true)
.required(false)
.multiple(true)
.help("Entries to create"))
.arg(Arg::with_name("force")
.long("force")
.short("F")
.takes_value(false)
.required(false)
.multiple(false)
.help("Do not fail if entry already exists"))
}
pub struct PathProvider;
impl IdPathProvider for PathProvider {
fn get_ids(matches: &ArgMatches) -> Result<Option<Vec<StoreId>>> {
matches.values_of("id")
.map(|v| v
.map(PathBuf::from)
.map(|pb| pb.into_storeid())
.collect::<Result<Vec<_>>>()
)
.transpose()
}
}