use std::sync::mpsc;
use std::thread::JoinHandle;
pub type RealtimeEventReceiver = mpsc::Receiver<super::ImEvent>;
pub struct RealtimeHandle {
pub events: RealtimeEventReceiver,
pub control: super::RealtimeControl,
_worker: Option<JoinHandle<()>>,
}
impl RealtimeHandle {
pub(crate) fn new(events: RealtimeEventReceiver, control: super::RealtimeControl) -> Self {
Self {
events,
control,
_worker: None,
}
}
pub(crate) fn with_worker(
events: RealtimeEventReceiver,
control: super::RealtimeControl,
worker: JoinHandle<()>,
) -> Self {
Self {
events,
control,
_worker: Some(worker),
}
}
}