1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
use super::compressor::Compressor;
use super::COMPRESSIONDEFAULT;
use snap;
use std::fmt;
use std::str;
use std::string::String;
use std::vec::Vec;
use str_util::to_bytes;
#[derive(Debug, Clone)]
pub struct PString {
pub compression: bool,
codepoints: Vec<u8>,
}
impl fmt::Display for PString {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.clone().to_string_backend())
}
}
impl PString {
#[inline]
pub fn new() -> PString {
PString {
compression: COMPRESSIONDEFAULT,
codepoints: Vec::new(),
}
}
#[inline]
pub fn char_at(&self, index: usize) -> char {
let bytes = self.decompress_to_bytes();
bytes[index] as char
}
#[inline]
pub fn with_capacity(capacity: usize) -> PString {
PString {
compression: COMPRESSIONDEFAULT,
codepoints: Vec::with_capacity(capacity),
}
}
#[inline]
pub fn from_bytes(codepoints: Vec<u8>) -> PString {
PString {
compression: COMPRESSIONDEFAULT,
codepoints: Compressor::compress_bytes(codepoints, COMPRESSIONDEFAULT),
}
}
#[inline]
pub fn set_bytes(&mut self, codepoints: Vec<u8>) {
self.codepoints = Compressor::compress_bytes(codepoints, self.compression);
}
#[inline]
pub fn set_str(&mut self, string: &'static str) {
self.codepoints = Compressor::compress_bytes(to_bytes::str_to_bytes(string), self.compression);
}
#[inline]
pub fn set_string(&mut self, string: String) {
self.codepoints = Compressor::compress_bytes(to_bytes::string_to_bytes(string), self.compression);
}
#[inline]
pub fn from_str(string: &'static str) -> PString {
let returnvalue: PString = PString::from_bytes(to_bytes::str_to_bytes(string));
returnvalue
}
#[inline]
pub fn from_string(string: String) -> PString {
let returnvalue: PString = PString::from_bytes(to_bytes::string_to_bytes(string));
returnvalue
}
#[inline]
fn to_string_backend(&mut self) -> String {
let bytes = Compressor::decompress_bytes(self.codepoints.clone(), self.compression);
String::from_utf8(bytes).unwrap()
}
#[inline]
pub fn as_bytes(&mut self) -> Vec<u8> {
self.decompress_to_bytes()
}
#[inline]
pub fn as_bytes_raw(&self) -> Vec<u8> {
self.codepoints.clone()
}
pub fn chars(&self) -> Vec<char> {
let mut chararray: Vec<char> = Vec::new();
for byte in self.decompress_to_bytes() {
chararray.push(byte as char);
}
chararray
}
pub fn compress(&mut self) {
if self.compression == false {
let mut encoder = snap::Encoder::new();
self.codepoints = encoder.compress_vec(&self.codepoints[..]).unwrap();
self.compression = true;
}
}
pub fn decompress(&mut self) {
if self.compression == true {
let mut decoder = snap::Decoder::new();
self.codepoints = decoder.decompress_vec(&self.codepoints[..]).unwrap();
self.compression = false;
}
}
#[allow(dead_code)]
#[inline(always)]
fn compress_to_bytes(&self) -> Vec<u8> {
if self.compression == true {
let mut encoder = snap::Encoder::new();
return encoder.compress_vec(&self.codepoints[..]).unwrap();
}
self.codepoints.clone()
}
#[allow(dead_code)]
#[inline(always)]
fn decompress_to_bytes(&self) -> Vec<u8> {
if self.compression == true {
let mut decoder = snap::Decoder::new();
return decoder.decompress_vec(&self.codepoints[..]).unwrap();
}
self.codepoints.clone()
}
#[allow(dead_code)]
#[inline(always)]
fn autocompress(&mut self) {
if self.compression {
let mut encoder = snap::Encoder::new();
self.codepoints = encoder.compress_vec(&self.codepoints[..]).unwrap();
}
}
#[allow(dead_code)]
#[inline(always)]
fn autodecompress(&mut self) {
if self.compression {
let mut decoder = snap::Decoder::new();
self.codepoints = decoder.decompress_vec(&self.codepoints[..]).unwrap();
}
}
}