use_client_imports!();
create_client!(AgeRatingsClient, AgeRating, age_ratings);
create_client!(ArtworksClient, Artwork, artworks);
create_client!(
CharacterMugshotsClient,
CharacterMugshot,
character_mug_shots
);
create_client!(CharactersClient, Character, characters);
create_client!(CompaniesClient, Company, companies);
create_client!(CoversClient, Cover, covers);
create_client!(ExternalGameClient, ExternalGame, external_games);
create_client!(GamesClient, Game, games);
create_client!(GameModesClient, GameMode, game_modes);
create_client!(GameVideosClient, GameVideo, game_videos);
create_client!(EnginesClient, Engine, game_engines);
create_client!(FranchisesClient, Franchise, franchises);
create_client!(MultiPlayerModesClient, MultiplayerMode, multiplayer_modes);
create_client!(PlatformsClient, Platform, platforms);
create_client!(PlatformLogosClient, PlatformLogo, platform_logos);
create_client!(
PlayerPerpectivesClient,
PlayerPerspective,
player_perspectives
);
create_client!(ReleaseDatesClient, ReleaseDate, release_dates);
create_client!(ScreenshotsClient, Screenshot, screenshots);
create_client!(ThemesClient, Theme, themes);
create_client!(WebsitesClient, Website, websites);
expand_media_download!(ArtworksClient);
expand_media_download!(CoversClient);
expand_media_download!(ScreenshotsClient);
expand_media_download!(PlatformLogosClient);
expand_media_download!(CharacterMugshotsClient);
expand_get_by_game_id!(ArtworksClient, Artwork);
expand_get_by_game_id!(CoversClient, Cover);
expand_get_by_game_id!(ExternalGameClient, ExternalGame);
expand_get_by_game_id!(GameVideosClient, GameVideo);
expand_get_by_game_id!(MultiPlayerModesClient, MultiplayerMode);
expand_get_by_game_id!(ReleaseDatesClient, ReleaseDate);
expand_get_by_game_id!(ScreenshotsClient, Screenshot);
expand_get_by_game_id!(WebsitesClient, Website);
pub struct IGDBClient {
client_id: String,
token: String,
}
impl IGDBClient {
pub fn new<S: Into<String>>(client_id: S, token: S) -> IGDBClient {
IGDBClient {
client_id: client_id.into(),
token: token.into(),
}
}
pub fn create_request() -> RequestBuilder {
RequestBuilder::new()
}
}