//! Surface textures and coordinate mappings.
mod coordinate;
mod image;
mod map;
mod surface;
mod vertex;
pub use coordinate::TextureCoordinate;
pub use image::ImageTexture;
pub use map::IndexedTextureMap;
pub use surface::{BlobTexture, PixelTexture, SurfaceTexture};
pub use vertex::{TextureVertex, TextureVertexList};