ifc-lite-geometry 4.7.0

Geometry processing and mesh generation for IFC models
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at https://mozilla.org/MPL/2.0/.

use super::*;

/// A self-referential clipping result: `#10`'s FirstOperand is `#10` again,
/// with `#20` an `IfcPolygonalBoundedHalfSpace` cutter. Before the visited-id
/// guard, `collect_polygonal_chain` walked `current = first` forever.
const CYCLIC_IFC: &str = r#"ISO-10303-21;
HEADER;
FILE_DESCRIPTION((''),'2;1');
FILE_NAME('t.ifc','2024-01-01T00:00:00',(''),(''),'','','');
FILE_SCHEMA(('IFC4'));
ENDSEC;
DATA;
#10=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#10,#20);
#20=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);
ENDSEC;
END-ISO-10303-21;
"#;

/// Wrap a DATA-section body in a minimal STEP file.
fn wrap_ifc(data: &str) -> String {
    format!(
        "ISO-10303-21;\nHEADER;\nFILE_DESCRIPTION((''),'2;1');\n\
FILE_NAME('t.ifc','2024-01-01T00:00:00',(''),(''),'','','');\n\
FILE_SCHEMA(('IFC4'));\nENDSEC;\nDATA;\n{data}ENDSEC;\nEND-ISO-10303-21;\n"
    )
}

/// Run `collect_polygonal_chain` starting at `root_id` in a worker thread with
/// a timeout, so a regressed infinite walk fails the test instead of hanging
/// the suite. Returns `(base_id, cutter_ids)`.
fn collect_with_timeout(content: String, root_id: u32) -> (u32, Vec<u32>) {
    let (tx, rx) = std::sync::mpsc::channel();
    let handle = std::thread::spawn(move || {
        let mut decoder = EntityDecoder::new(&content);
        let entity = decoder.decode_by_id(root_id).expect("decode root");
        let processor = BooleanClippingProcessor::new();
        let result = processor.collect_polygonal_chain(entity, &mut decoder);
        let _ = tx.send(result.map(|(base, cutters)| {
            (base.id, cutters.iter().map(|c| c.id).collect::<Vec<_>>())
        }));
    });
    let outcome = rx.recv_timeout(std::time::Duration::from_secs(10));
    assert!(outcome.is_ok(), "collect_polygonal_chain hung (walk did not terminate)");
    let _ = handle.join();
    outcome.unwrap().expect("collect_polygonal_chain returned Err")
}

#[test]
fn collect_polygonal_chain_terminates_on_cyclic_first_operand() {
    // Run in a worker thread so a regression (infinite loop + unbounded
    // `chain.push`) is observed as a timeout instead of hanging the suite.
    let (tx, rx) = std::sync::mpsc::channel();
    let handle = std::thread::spawn(move || {
        let content = CYCLIC_IFC.to_string();
        let mut decoder = EntityDecoder::new(&content);
        let entity = decoder.decode_by_id(10).expect("decode #10");
        let processor = BooleanClippingProcessor::new();
        let result = processor.collect_polygonal_chain(entity, &mut decoder);
        let _ = tx.send(result.map(|(base, cutters)| (base.id, cutters.len())));
    });

    let outcome = rx.recv_timeout(std::time::Duration::from_secs(5));
    assert!(
        outcome.is_ok(),
        "collect_polygonal_chain hung on a cyclic FirstOperand chain"
    );
    let _ = handle.join();

    let (base_id, cutter_count) = outcome
        .unwrap()
        .expect("collect_polygonal_chain returned Err");
    // The walk bottoms out on the repeated entity and collects the single
    // PBHS cutter it saw before detecting the cycle.
    assert_eq!(base_id, 10, "cycle should bottom out on the repeated entity");
    assert_eq!(
        cutter_count, 1,
        "exactly one PBHS cutter collected before the cycle breaks"
    );
}

/// A 2-cycle where the repeated id is the ROOT: `#10 → #30 → #10`. The walk
/// must break when it re-reaches `#10`, having collected one cutter per node.
#[test]
fn collect_polygonal_chain_terminates_on_two_cycle_via_root() {
    let content = wrap_ifc(
        "#10=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#30,#20);\n\
#30=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#10,#40);\n\
#20=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n\
#40=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n",
    );
    let (base_id, cutters) = collect_with_timeout(content, 10);
    assert_eq!(base_id, 10, "2-cycle should bottom out on the repeated ROOT");
    // Reversed (innermost-first): #30's cutter #40, then #10's cutter #20.
    assert_eq!(cutters, vec![40, 20]);
}

/// A cycle on an INTERIOR node: `#10 → #30 → #30`. The repeat is detected at
/// `#30`, not the root.
#[test]
fn collect_polygonal_chain_terminates_on_interior_self_loop() {
    let content = wrap_ifc(
        "#10=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#30,#20);\n\
#30=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#30,#40);\n\
#20=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n\
#40=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n",
    );
    let (base_id, cutters) = collect_with_timeout(content, 10);
    assert_eq!(base_id, 30, "interior self-loop should bottom out on #30");
    assert_eq!(cutters, vec![40, 20]);
}

/// A legitimate 1000-deep left-spine chain with NO cycle must still be walked
/// to the bottom — the visited-set guard must not cap finite depth (the walk
/// is iterative precisely so deep chains bypass MAX_BOOLEAN_DEPTH, #960).
#[test]
fn collect_polygonal_chain_walks_thousand_deep_chain() {
    const DEPTH: u32 = 1000;
    let mut data = String::new();
    for i in 1..=DEPTH {
        let first = if i == DEPTH { 20000 } else { i + 1 };
        data.push_str(&format!(
            "#{i}=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#{first},#{cutter});\n",
            cutter = 10000 + i
        ));
    }
    for i in 1..=DEPTH {
        data.push_str(&format!(
            "#{}=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n",
            10000 + i
        ));
    }
    data.push_str("#20000=IFCEXTRUDEDAREASOLID($,$,$,$);\n");

    let (base_id, cutters) = collect_with_timeout(wrap_ifc(&data), 1);
    assert_eq!(base_id, 20000, "deep chain must bottom out on the base solid");
    assert_eq!(cutters.len() as u32, DEPTH, "every cutter must be collected");
    // Innermost-first ordering: the deepest node's cutter comes first.
    assert_eq!(cutters[0], 10000 + DEPTH);
    assert_eq!(*cutters.last().unwrap(), 10001);
}

/// A dangling FirstOperand (`#999` does not exist) must stop the walk cleanly
/// at the node that references it — no panic, no hang.
#[test]
fn collect_polygonal_chain_stops_on_dangling_first_operand() {
    let content = wrap_ifc(
        "#10=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,#999,#20);\n\
#20=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n",
    );
    let (base_id, cutters) = collect_with_timeout(content, 10);
    assert_eq!(
        base_id, 10,
        "walk should stop at the node whose FirstOperand dangles"
    );
    assert_eq!(cutters, vec![20]);
}

/// A `$` (null) FirstOperand must also stop the walk cleanly.
#[test]
fn collect_polygonal_chain_stops_on_null_first_operand() {
    let content = wrap_ifc(
        "#10=IFCBOOLEANCLIPPINGRESULT(.DIFFERENCE.,$,#20);\n\
#20=IFCPOLYGONALBOUNDEDHALFSPACE($,$,$,$);\n",
    );
    let (base_id, cutters) = collect_with_timeout(content, 10);
    assert_eq!(base_id, 10);
    assert_eq!(cutters, vec![20]);
}

/// A left-deep DIFFERENCE chain LONGER than `MAX_BOOLEAN_DEPTH` whose
/// cutters are plain solids (no PBHS batching applies) must still resolve:
/// chain length is walked iteratively and only operand nesting counts
/// against the depth cap. Revit exports building-element-part chains up to
/// 42 nodes deep; the recursive walk errored at 10 and the element's
/// geometry vanished.
///
/// Fixture: a 1000-unit cube minus the SAME slab cutter (z = 600..1600,
/// oversized in plan) subtracted 14 times in a left-deep chain. The
/// repeated subtract is idempotent, so the correct result is the cube
/// truncated at z = 600 — and any depth-cap error would surface as Err.
#[test]
fn deep_left_difference_chain_resolves_past_depth_cap() {
    const CHAIN: u32 = 14;
    // Compile-time guarantee the fixture actually exceeds the cap.
    const _: () = assert!(CHAIN > MAX_BOOLEAN_DEPTH);
    let mut data = String::from(
        "#100=IFCCARTESIANPOINT((0.,0.));\n\
#101=IFCAXIS2PLACEMENT2D(#100,$);\n\
#102=IFCRECTANGLEPROFILEDEF(.AREA.,$,#101,1000.,1000.);\n\
#103=IFCCARTESIANPOINT((0.,0.,0.));\n\
#104=IFCAXIS2PLACEMENT3D(#103,$,$);\n\
#105=IFCDIRECTION((0.,0.,1.));\n\
#106=IFCEXTRUDEDAREASOLID(#102,#104,#105,1000.);\n\
#202=IFCRECTANGLEPROFILEDEF(.AREA.,$,#101,4000.,4000.);\n\
#203=IFCCARTESIANPOINT((0.,0.,600.));\n\
#204=IFCAXIS2PLACEMENT3D(#203,$,$);\n\
#206=IFCEXTRUDEDAREASOLID(#202,#204,#105,1000.);\n",
    );
    for i in 0..CHAIN {
        let first = if i == 0 { 106 } else { 300 + i - 1 };
        data.push_str(&format!(
            "#{}=IFCBOOLEANRESULT(.DIFFERENCE.,#{first},#206);\n",
            300 + i
        ));
    }
    let content = wrap_ifc(&data);
    let mut decoder = EntityDecoder::new(&content);
    let entity = decoder
        .decode_by_id(300 + CHAIN - 1)
        .expect("decode chain root");
    let processor = BooleanClippingProcessor::new();
    let schema = IfcSchema::new();
    let mesh = processor
        .process(&entity, &mut decoder, &schema, TessellationQuality::Medium)
        .expect("a deep left chain must not hit the operand-nesting depth cap");
    assert!(!mesh.is_empty(), "the chain's base solid must survive");
    let (lo, hi) = mesh.bounds();
    assert!(
        (hi.z - 600.0).abs() < 1.0,
        "cutter truncates the cube at z=600; got max z = {}",
        hi.z
    );
    assert!(lo.z.abs() < 1.0, "cube base must stay at z=0; got {}", lo.z);
}

/// Exact f32-bit key for a vertex, so a sub-micron displacement of a shared
/// vertex splits the pair it was supposed to form instead of being rounded back
/// together. That exactness is what makes these instruments right for a seam.
/// Both buffers must be whole triplets. `chunks_exact` DISCARDS a ragged tail,
/// so a mesh with a stray coordinate or a two-index triangle would be silently
/// truncated and could then satisfy all three instruments below — a shorter
/// mesh than the one under test, certified as the one under test.
fn assert_mesh_buffer_layout(mesh: &Mesh) {
    assert_eq!(
        mesh.positions.len() % 3,
        0,
        "positions must be whole xyz triplets; got {}",
        mesh.positions.len()
    );
    assert_eq!(
        mesh.indices.len() % 3,
        0,
        "indices must be whole triangles; got {}",
        mesh.indices.len()
    );
}

fn vertex_keys(mesh: &Mesh) -> Vec<[u32; 3]> {
    assert_mesh_buffer_layout(mesh);
    mesh.positions
        .chunks_exact(3)
        .map(|p| [p[0].to_bits(), p[1].to_bits(), p[2].to_bits()])
        .collect()
}

/// Edges that are not manifold-paired. A watertight, orientable surface uses
/// every undirected edge exactly twice, once in each direction; anything else —
/// a crack (one incidence), a bowtie or T-junction (three or more), or two
/// same-way incidences — is reported here.
///
/// Counting the two directions SEPARATELY matters: a net-signed tally lets an
/// edge with two forward and two reverse incidences cancel to zero, so a
/// non-manifold seam would be certified watertight (see
/// `watertightness_instruments_reject_the_defects_they_guard`).
fn open_edge_count(mesh: &Mesh) -> usize {
    use std::collections::HashMap;
    let keys = vertex_keys(mesh);
    let mut edges: HashMap<([u32; 3], [u32; 3]), (u32, u32)> = HashMap::new();
    for t in mesh.indices.chunks_exact(3) {
        let k = [
            keys[t[0] as usize],
            keys[t[1] as usize],
            keys[t[2] as usize],
        ];
        for (u, v) in [(0, 1), (1, 2), (2, 0)] {
            let incidence = if k[u] <= k[v] {
                &mut edges.entry((k[u], k[v])).or_default().0
            } else {
                &mut edges.entry((k[v], k[u])).or_default().1
            };
            *incidence += 1;
        }
    }
    edges
        .values()
        .filter(|&&(forward, reverse)| forward != 1 || reverse != 1)
        .count()
}

/// Triangles that repeat the same three vertices, counted without regard to
/// winding. A coincident pair with opposite winding is a zero-thickness
/// duplicate surface: it contributes nothing to the signed volume and pairs its
/// own edges perfectly, so neither of the other two instruments sees it.
fn duplicate_face_count(mesh: &Mesh) -> usize {
    use std::collections::HashMap;
    let keys = vertex_keys(mesh);
    let mut faces: HashMap<[[u32; 3]; 3], usize> = HashMap::new();
    for t in mesh.indices.chunks_exact(3) {
        let mut k = [
            keys[t[0] as usize],
            keys[t[1] as usize],
            keys[t[2] as usize],
        ];
        k.sort_unstable();
        *faces.entry(k).or_insert(0) += 1;
    }
    faces.values().map(|&n| n - 1).sum()
}

/// SIGNED volume of a closed triangle soup (divergence theorem). The sign is
/// kept deliberately: outward winding is the geometry contract, and taking
/// `abs()` here would let a wholly inverted result report the expected
/// magnitude.
fn mesh_volume(mesh: &Mesh) -> f64 {
    assert_mesh_buffer_layout(mesh);
    let v = |i: u32| {
        let b = i as usize * 3;
        [
            mesh.positions[b] as f64,
            mesh.positions[b + 1] as f64,
            mesh.positions[b + 2] as f64,
        ]
    };
    let mut s = 0.0;
    for t in mesh.indices.chunks_exact(3) {
        let (a, b, c) = (v(t[0]), v(t[1]), v(t[2]));
        s += a[0] * (b[1] * c[2] - b[2] * c[1]) - a[1] * (b[0] * c[2] - b[2] * c[0])
            + a[2] * (b[0] * c[1] - b[1] * c[0]);
    }
    s / 6.0
}

/// A deep left-nested DIFFERENCE spine whose cutters SHARE SEAMS must come out
/// watertight AND compact, hop by hop (#2433).
///
/// #2433 proposed evaluating such a spine as ONE arrangement — staying in the
/// kernel's f64 `Vec<Tri>` across the whole chain and crossing the `Mesh`
/// boundary once at the end — on the theory that the per-hop
/// `f32 -> f64+snap -> f32` round trip in `mesh_bridge` re-jitters and re-cracks
/// the previous hop's seams. Measurement refuted that: dropping the round trip
/// leaves the open-edge count unchanged (the cracks are already present in the
/// f64 arrangement output, before any narrowing), while dropping the per-hop
/// `Mesh` step also drops the `consolidate_coplanar` that runs inside
/// `ClippingProcessor::subtract_mesh`. That consolidation is what keeps the
/// accumulator from fragmenting: on the real depth-12 spine that motivated the
/// issue it holds the result at 60 triangles instead of 702, and the resulting
/// operand growth cost three orders of magnitude of wall time.
///
/// So the per-hop `Mesh` boundary is not overhead to be collapsed — it is where
/// the accumulator is reduced. This test pins that: the fixture is 12 cutters on
/// an off-snap-grid pitch (0.37 m against a 2^-16 m grid), each overlapping its
/// predecessor so hop N+1 always lands on hop N's fresh seam — the exact regime
/// the issue argued was damaged.
#[test]
fn deep_seam_sharing_difference_spine_stays_watertight_and_compact() {
    const CHAIN: usize = 12;
    const _: () = assert!(CHAIN > MAX_BOOLEAN_DEPTH as usize);
    // 12 x 0.3 x 3 m wall host.
    let mut data = String::from(
        "#100=IFCCARTESIANPOINT((0.,0.));\n\
#101=IFCAXIS2PLACEMENT2D(#100,$);\n\
#102=IFCRECTANGLEPROFILEDEF(.AREA.,$,#101,12.,0.3);\n\
#103=IFCCARTESIANPOINT((0.,0.,0.));\n\
#104=IFCAXIS2PLACEMENT3D(#103,$,$);\n\
#105=IFCDIRECTION((0.,0.,1.));\n\
#106=IFCEXTRUDEDAREASOLID(#102,#104,#105,3.);\n\
#110=IFCRECTANGLEPROFILEDEF(.AREA.,$,#101,0.5,1.);\n",
    );
    // Cutters: 0.5 m wide on a 0.37 m pitch, so consecutive cutters overlap by
    // 0.13 m and every hop re-cuts the seam the previous hop just created. Each
    // is a through-cut (1.0 m across a 0.3 m wall) spanning z = 0.6..2.0.
    for i in 0..CHAIN {
        let x = -5.5 + (i as f64) * 0.37;
        let id = 1000 + i * 10;
        data.push_str(&format!(
            "#{p}=IFCCARTESIANPOINT(({x:.9},0.,0.6));\n\
#{a}=IFCAXIS2PLACEMENT3D(#{p},$,$);\n\
#{s}=IFCEXTRUDEDAREASOLID(#110,#{a},#105,1.4);\n",
            p = id,
            a = id + 1,
            s = id + 2,
        ));
    }
    for i in 0..CHAIN {
        let first = if i == 0 { 106 } else { 5000 + i - 1 };
        data.push_str(&format!(
            "#{}=IFCBOOLEANRESULT(.DIFFERENCE.,#{first},#{cut});\n",
            5000 + i,
            cut = 1000 + i * 10 + 2
        ));
    }
    let content = wrap_ifc(&data);
    let mut decoder = EntityDecoder::new(&content);
    let entity = decoder
        .decode_by_id((5000 + CHAIN - 1) as u32)
        .expect("decode spine root");
    let processor = BooleanClippingProcessor::new();
    let mesh = processor
        .process(
            &entity,
            &mut decoder,
            &IfcSchema::new(),
            TessellationQuality::Medium,
        )
        .expect("a 12-deep solid-cutter spine must resolve");

    // `process` returning Ok only says the walk finished; a hop that fell back
    // instead of cutting is recorded here, and the spine must take none.
    let failures = processor.take_failures();
    assert!(
        failures.is_empty(),
        "the deep spine must resolve without entering a boolean failure path; got {failures:?}"
    );

    assert_eq!(
        open_edge_count(&mesh),
        0,
        "every hop's seam must stay closed across a 12-deep seam-sharing spine"
    );
    assert_eq!(
        duplicate_face_count(&mesh),
        0,
        "no hop may leave a coincident duplicate face behind"
    );

    // The 12 overlapping cutters merge into ONE notch spanning
    // x = -5.75 .. -1.18, full wall thickness, 1.4 m tall:
    // 12*0.3*3 - 4.57*0.3*1.4 = 8.8806 m^3. Compared SIGNED, so an inward-wound
    // result fails instead of matching on magnitude.
    let volume = mesh_volume(&mesh);
    assert!(
        (volume - 8.8806).abs() < 1.0e-2,
        "spine must remove exactly the merged notch and stay outward-wound; \
         expected ~+8.8806 m^3, got {volume}"
    );

    // Fragmentation guard. The merged notch is a simple prismatic cavity, so the
    // consolidated result is a few dozen triangles. Without the per-hop
    // reduction the same spine fragments by an order of magnitude, which is both
    // the wrong geometry to hand the renderer and the reason an all-at-once
    // arrangement is dramatically slower.
    assert!(
        mesh.triangle_count() <= 64,
        "a 12-hop spine over one merged notch must stay consolidated; got {} triangles",
        mesh.triangle_count()
    );
}

/// A guard is worth exactly what it can catch. Each mesh below is INVALID and
/// each is INVISIBLE to the other two instruments, which is why the spine
/// regression asserts on all three: weaken any one of them and the
/// corresponding case here starts certifying broken geometry.
#[test]
fn watertightness_instruments_reject_the_defects_they_guard() {
    /// Append an outward-wound tetrahedron over four positively oriented
    /// corners, i.e. `(c1-c0) x (c2-c0) . (c3-c0) > 0`.
    fn push_tetra(positions: &mut Vec<f32>, indices: &mut Vec<u32>, corners: [[f32; 3]; 4]) {
        let base = (positions.len() / 3) as u32;
        for c in corners {
            positions.extend_from_slice(&c);
        }
        for f in [[0u32, 2, 1], [0, 1, 3], [1, 2, 3], [0, 3, 2]] {
            indices.extend_from_slice(&[base + f[0], base + f[1], base + f[2]]);
        }
    }
    fn mesh_of(positions: Vec<f32>, indices: Vec<u32>) -> Mesh {
        let mut mesh = Mesh::new();
        mesh.normals = vec![0.0; positions.len()];
        mesh.positions = positions;
        mesh.indices = indices;
        mesh
    }
    const UNIT: [[f32; 3]; 4] = [
        [0.0, 0.0, 0.0],
        [1.0, 0.0, 0.0],
        [0.0, 1.0, 0.0],
        [0.0, 0.0, 1.0],
    ];

    // Control: a single closed tetrahedron is clean on all three instruments.
    let (mut positions, mut indices) = (Vec::new(), Vec::new());
    push_tetra(&mut positions, &mut indices, UNIT);
    let good = mesh_of(positions, indices);
    assert_eq!(open_edge_count(&good), 0, "control tetra has no open edge");
    assert_eq!(
        duplicate_face_count(&good),
        0,
        "control tetra has no duplicate face"
    );
    assert!(
        (mesh_volume(&good) - 1.0 / 6.0).abs() < 1.0e-6,
        "control tetra encloses +1/6 m^3, got {}",
        mesh_volume(&good)
    );

    // (1) BOWTIE. Two closed tetrahedra meeting along one shared edge. That edge
    // carries two forward and two reverse incidences, which a net-signed tally
    // cancels to zero — this is the exact regression `open_edge_count` counting
    // the two directions separately exists to catch.
    let (mut positions, mut indices) = (Vec::new(), Vec::new());
    push_tetra(&mut positions, &mut indices, UNIT);
    push_tetra(
        &mut positions,
        &mut indices,
        [
            [0.0, 0.0, 0.0],
            [1.0, 0.0, 0.0],
            [0.0, -1.0, 0.0],
            [0.0, 0.0, -1.0],
        ],
    );
    let bowtie = mesh_of(positions, indices);
    assert_eq!(
        open_edge_count(&bowtie),
        1,
        "the shared edge is non-manifold and must be reported, not cancelled"
    );
    assert_eq!(
        duplicate_face_count(&bowtie),
        0,
        "the bowtie is invisible to the duplicate-face instrument"
    );
    assert!(
        (mesh_volume(&bowtie) - 2.0 / 6.0).abs() < 1.0e-6,
        "the bowtie is invisible to the volume instrument"
    );

    // (2) ZERO-THICKNESS DUPLICATE SURFACE. A coincident pair of opposite-wound
    // triangles pairs its own edges perfectly and contributes nothing to the
    // signed volume, so only `duplicate_face_count` can see it.
    let (mut positions, mut indices) = (Vec::new(), Vec::new());
    push_tetra(&mut positions, &mut indices, UNIT);
    let sheet = (positions.len() / 3) as u32;
    positions.extend_from_slice(&[5.0, 0.0, 0.0, 6.0, 0.0, 0.0, 5.0, 1.0, 0.0]);
    indices.extend_from_slice(&[sheet, sheet + 1, sheet + 2, sheet, sheet + 2, sheet + 1]);
    let doubled = mesh_of(positions, indices);
    assert_eq!(
        duplicate_face_count(&doubled),
        1,
        "the coincident pair must be reported"
    );
    assert_eq!(
        open_edge_count(&doubled),
        0,
        "the duplicate surface is invisible to the edge instrument"
    );
    assert!(
        (mesh_volume(&doubled) - 1.0 / 6.0).abs() < 1.0e-6,
        "the duplicate surface is invisible to the volume instrument"
    );

    // (3) FULLY INVERTED WINDING. Reversing every triangle keeps the surface
    // manifold and duplicate-free; only a SIGNED volume notices.
    let (mut positions, mut indices) = (Vec::new(), Vec::new());
    push_tetra(&mut positions, &mut indices, UNIT);
    for t in indices.chunks_exact_mut(3) {
        t.swap(1, 2);
    }
    let inverted = mesh_of(positions, indices);
    assert!(
        (mesh_volume(&inverted) + 1.0 / 6.0).abs() < 1.0e-6,
        "an inverted solid must report a NEGATIVE volume, got {}",
        mesh_volume(&inverted)
    );
    assert_eq!(
        open_edge_count(&inverted),
        0,
        "inverted winding is invisible to the edge instrument"
    );
    assert_eq!(
        duplicate_face_count(&inverted),
        0,
        "inverted winding is invisible to the duplicate-face instrument"
    );
}

/// A ragged buffer must be REJECTED, not quietly truncated. Both instruments
/// that read the raw buffers are covered: `open_edge_count` and
/// `duplicate_face_count` go through `vertex_keys`, `mesh_volume` asserts for
/// itself. Split into two tests so each panic is attributed to the buffer that
/// caused it — one combined test would pass on a guard that only checks
/// positions.
#[test]
#[should_panic(expected = "positions must be whole xyz triplets")]
fn a_ragged_position_buffer_is_rejected() {
    let mut mesh = Mesh::new();
    // One trailing coordinate: `chunks_exact(3)` would drop the partial vertex
    // and hand back a mesh one vertex short of the one under test.
    mesh.positions = vec![0.0; 3 * 3 + 1];
    mesh.normals = vec![0.0; mesh.positions.len()];
    mesh.indices = vec![0, 1, 2];
    let _ = open_edge_count(&mesh);
}

#[test]
#[should_panic(expected = "indices must be whole triangles")]
fn a_ragged_index_buffer_is_rejected() {
    let mut mesh = Mesh::new();
    mesh.positions = vec![0.0; 3 * 3];
    mesh.normals = vec![0.0; mesh.positions.len()];
    // A two-index tail: the dropped pair is exactly the kind of open edge these
    // instruments exist to find.
    mesh.indices = vec![0, 1, 2, 0, 1];
    let _ = mesh_volume(&mesh);
}

/// The FULL `process()` path on a self-referential boolean must terminate
/// (via the cycle guard + MAX_BOOLEAN_DEPTH recursion cap), returning a
/// Result — Ok or Err both acceptable — instead of hanging the worker.
#[test]
fn full_process_terminates_on_cyclic_boolean() {
    let (tx, rx) = std::sync::mpsc::channel();
    let handle = std::thread::spawn(move || {
        let content = CYCLIC_IFC.to_string();
        let mut decoder = EntityDecoder::new(&content);
        let entity = decoder.decode_by_id(10).expect("decode #10");
        let processor = BooleanClippingProcessor::new();
        let schema = IfcSchema::new();
        let result = processor.process(
            &entity,
            &mut decoder,
            &schema,
            TessellationQuality::Medium,
        );
        let _ = tx.send(result.is_ok());
    });
    let outcome = rx.recv_timeout(std::time::Duration::from_secs(10));
    assert!(outcome.is_ok(), "full process() hung on a cyclic boolean chain");
    let _ = handle.join();
}