use num_traits::{Float, FloatConst};
use dsp_process::SplitProcess;
pub struct State<T> {
pub lp: T,
pub hp: T,
pub bp: T,
}
impl<T: Float> State<T> {
pub fn br(&self) -> T {
self.hp + self.lp
}
}
#[derive(Copy, Clone, Debug, PartialEq, PartialOrd)]
pub struct Svf<T> {
f: T,
q: T,
}
impl<T: Float + FloatConst> Svf<T> {
pub fn set_frequency(&mut self, f0: T) {
self.f = (T::one() + T::one()) * (T::PI() * f0).sin();
}
pub fn set_q(&mut self, q: T) {
self.q = T::one() / q;
}
}
impl<T> SplitProcess<T, (), State<T>> for Svf<T>
where
T: Float + FloatConst + Copy,
{
fn process(&self, state: &mut State<T>, x: T) {
state.lp = state.bp * self.f + state.lp;
state.hp = x - state.lp - state.bp * self.q;
state.bp = state.hp * self.f + state.bp;
}
}