icosphere 0.2.0

Subdivided icosahedrons for rendering and meshing, both sparse and tightly packed
Documentation
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[package]
name = "icosphere"
description = "Subdivided icosahedrons for rendering and meshing, both sparse and tightly packed"
version = "0.2.0"
edition = "2024"
license = "MIT OR Apache-2.0"
repository = "https://github.com/ambrosia13/icosphere"
keywords = ["gamedev", "graphics", "mesh", "rendering"]
categories = ["data-structures", "game-development", "rendering"]


[dependencies]
bytemuck = "1.23.0"
glam = "0.30.3"