icosphere 0.1.1

Subdivided icosahedrons for rendering and meshing, both sparse and tightly packed
Documentation
[dependencies.bytemuck]
version = "1.23.0"

[dependencies.glam]
version = "0.30.3"

[lib]
name = "icosphere"
path = "src/lib.rs"

[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["data-structures", "game-development", "rendering"]
description = "Subdivided icosahedrons for rendering and meshing, both sparse and tightly packed"
edition = "2024"
keywords = ["gamedev", "graphics", "mesh", "rendering"]
license = "MIT OR Apache-2.0"
name = "icosphere"
readme = "README.md"
repository = "https://github.com/ambrosia13/icosphere"
version = "0.1.1"