use std::rc::Rc;
use iced::{
Border, Element, Event, Length, Rectangle, Renderer, Shadow, Size, Theme, Vector,
advanced::{
Clipboard, Layout, Shell, Widget, layout, renderer,
widget::{Operation, Tree, tree},
},
event, mouse, overlay,
};
pub struct LeftBorder<'a, Message> {
width: Length,
height: Length,
content: Element<'a, Message, Theme, Renderer>,
style_fn: StyleFn<'a>,
}
pub fn left_border<'a, Message>(
content: impl Into<Element<'a, Message>>,
) -> LeftBorder<'a, Message> {
LeftBorder::new(content)
}
impl<'a, Message> LeftBorder<'a, Message> {
fn new(content: impl Into<Element<'a, Message, Theme, Renderer>>) -> Self {
let content = content.into();
let size = content.as_widget().size_hint();
LeftBorder {
width: size.width.fluid(),
height: size.height.fluid(),
content,
style_fn: StyleFn::default(),
}
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
pub fn style(mut self, style_fn: impl Fn(&Theme) -> Border + 'a) -> Self {
self.style_fn = StyleFn(Rc::new(style_fn));
self
}
}
impl<'a, Message> From<LeftBorder<'a, Message>> for Element<'a, Message>
where
Message: 'a,
{
fn from(container: LeftBorder<'a, Message>) -> Element<'a, Message> {
Element::new(container)
}
}
impl<'a, Message> Widget<Message, Theme, Renderer> for LeftBorder<'a, Message>
where
Renderer: iced::advanced::Renderer,
{
fn tag(&self) -> tree::Tag {
self.content.as_widget().tag()
}
fn state(&self) -> tree::State {
self.content.as_widget().state()
}
fn children(&self) -> Vec<Tree> {
self.content.as_widget().children()
}
fn diff(&self, tree: &mut Tree) {
self.content.as_widget().diff(tree);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout::contained(&limits, self.width, self.height, |limits| {
self.content.as_widget().layout(tree, renderer, limits)
})
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.content.as_widget().operate(
tree,
layout.children().next().unwrap(),
renderer,
operation,
);
});
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
self.content.as_widget_mut().on_event(
tree,
event,
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
tree,
layout.children().next().unwrap(),
cursor,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) where
Renderer: iced::advanced::Renderer,
{
let bounds = layout.bounds();
let border = self.style_fn.0(theme);
draw_border(renderer, &border, bounds);
if let Some(clipped_viewport) = bounds.intersection(viewport) {
self.content.as_widget().draw(
tree,
renderer,
theme,
&renderer::Style {
text_color: renderer_style.text_color,
},
layout.children().next().unwrap(),
cursor,
&clipped_viewport,
);
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
tree,
layout.children().next().unwrap(),
renderer,
translation,
)
}
}
fn draw_border<Renderer>(renderer: &mut Renderer, border: &Border, bounds: Rectangle)
where
Renderer: iced::advanced::Renderer,
{
if border.width > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
width: border.width * 2.0,
..bounds
},
border: border.clone(),
shadow: Shadow::default(),
},
border.color,
)
}
}
#[derive(Clone)]
struct StyleFn<'a>(Rc<dyn Fn(&iced::Theme) -> Border + 'a>);
impl<'a> Default for StyleFn<'a> {
fn default() -> Self {
StyleFn(Rc::new(|_theme: &iced::Theme| Border::default()))
}
}