use crate::widget::{Id, Operation};
use crate::{Rectangle, Vector};
pub trait Scrollable {
fn snap_to(&mut self, offset: RelativeOffset<Option<f32>>);
fn scroll_to(&mut self, offset: AbsoluteOffset<Option<f32>>);
fn scroll_by(
&mut self,
offset: AbsoluteOffset,
bounds: Rectangle,
content_bounds: Rectangle,
);
}
pub fn snap_to<T>(
target: Id,
offset: RelativeOffset<Option<f32>>,
) -> impl Operation<T> {
struct SnapTo {
target: Id,
offset: RelativeOffset<Option<f32>>,
}
impl<T> Operation<T> for SnapTo {
fn traverse(&mut self, operate: &mut dyn FnMut(&mut dyn Operation<T>)) {
operate(self);
}
fn scrollable(
&mut self,
id: Option<&Id>,
_bounds: Rectangle,
_content_bounds: Rectangle,
_translation: Vector,
state: &mut dyn Scrollable,
) {
if Some(&self.target) == id {
state.snap_to(self.offset);
}
}
}
SnapTo { target, offset }
}
pub fn scroll_to<T>(
target: Id,
offset: AbsoluteOffset<Option<f32>>,
) -> impl Operation<T> {
struct ScrollTo {
target: Id,
offset: AbsoluteOffset<Option<f32>>,
}
impl<T> Operation<T> for ScrollTo {
fn traverse(&mut self, operate: &mut dyn FnMut(&mut dyn Operation<T>)) {
operate(self);
}
fn scrollable(
&mut self,
id: Option<&Id>,
_bounds: Rectangle,
_content_bounds: Rectangle,
_translation: Vector,
state: &mut dyn Scrollable,
) {
if Some(&self.target) == id {
state.scroll_to(self.offset);
}
}
}
ScrollTo { target, offset }
}
pub fn scroll_by<T>(target: Id, offset: AbsoluteOffset) -> impl Operation<T> {
struct ScrollBy {
target: Id,
offset: AbsoluteOffset,
}
impl<T> Operation<T> for ScrollBy {
fn traverse(&mut self, operate: &mut dyn FnMut(&mut dyn Operation<T>)) {
operate(self);
}
fn scrollable(
&mut self,
id: Option<&Id>,
bounds: Rectangle,
content_bounds: Rectangle,
_translation: Vector,
state: &mut dyn Scrollable,
) {
if Some(&self.target) == id {
state.scroll_by(self.offset, bounds, content_bounds);
}
}
}
ScrollBy { target, offset }
}
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct AbsoluteOffset<T = f32> {
pub x: T,
pub y: T,
}
impl From<AbsoluteOffset> for AbsoluteOffset<Option<f32>> {
fn from(offset: AbsoluteOffset) -> Self {
Self {
x: Some(offset.x),
y: Some(offset.y),
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct RelativeOffset<T = f32> {
pub x: T,
pub y: T,
}
impl RelativeOffset {
pub const START: Self = Self { x: 0.0, y: 0.0 };
pub const END: Self = Self { x: 1.0, y: 1.0 };
}
impl From<RelativeOffset> for RelativeOffset<Option<f32>> {
fn from(offset: RelativeOffset) -> Self {
Self {
x: Some(offset.x),
y: Some(offset.y),
}
}
}