use iced_core::{
Alignment, Clipboard, Element, Layout, Length, Padding, Pixels, Point, Rectangle, Shell, Size,
Vector, Widget, alignment,
event::Event,
layout::{self, Node},
mouse, overlay, renderer,
widget::{Operation, tree::Tree},
};
use iced_widget::Row;
#[allow(missing_debug_implementations)]
pub struct FlushColumn<'a, Message, Theme = iced_widget::Theme, Renderer = iced_widget::Renderer> {
spacing: Pixels,
padding: Padding,
width: Length,
height: Length,
max_width: f32,
align: Alignment,
clip: bool,
children: Vec<Element<'a, Message, Theme, Renderer>>,
flush: bool,
}
impl<'a, Message: 'a, Theme: 'a, Renderer> FlushColumn<'a, Message, Theme, Renderer>
where
Renderer: iced_core::Renderer + 'a,
{
#[must_use]
pub fn new() -> Self {
Self::from_vec(Vec::new())
}
#[must_use]
pub fn with_capacity(capacity: usize) -> Self {
Self::from_vec(Vec::with_capacity(capacity))
}
#[must_use]
pub fn with_children(
children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>,
) -> Self {
let iterator = children.into_iter();
Self::with_capacity(iterator.size_hint().0).extend(iterator)
}
#[must_use]
pub fn from_vec(children: Vec<Row<'a, Message, Theme, Renderer>>) -> Self {
let children = children
.into_iter()
.map(|x| Element::into(x.into()))
.collect();
Self {
spacing: Pixels::ZERO,
padding: Padding::ZERO,
width: Length::Shrink,
height: Length::Shrink,
max_width: f32::INFINITY,
align: Alignment::Start,
clip: false,
children,
flush: true,
}
}
#[must_use]
pub fn spacing(mut self, amount: impl Into<Pixels>) -> Self {
self.spacing = amount.into();
self
}
#[must_use]
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
#[must_use]
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
#[must_use]
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
#[must_use]
pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
self.max_width = max_width.into().0;
self
}
#[must_use]
pub fn align_x(mut self, align: impl Into<alignment::Vertical>) -> Self {
self.align = Alignment::from(align.into());
self
}
#[must_use]
pub fn clip(mut self, clip: bool) -> Self {
self.clip = clip;
self
}
#[must_use]
pub fn flush(mut self, flush: bool) -> Self {
self.flush = flush;
self
}
#[must_use]
pub fn push(mut self, child: impl Into<Row<'a, Message, Theme, Renderer>>) -> Self {
let child = child.into();
let child_size = child.size_hint();
self.width = self.width.enclose(child_size.width);
self.height = self.height.enclose(child_size.height);
self.children.push(child.into());
self
}
#[must_use]
pub fn push_maybe(self, child: Option<impl Into<Row<'a, Message, Theme, Renderer>>>) -> Self {
if let Some(child) = child {
self.push(child)
} else {
self
}
}
#[must_use]
pub fn extend(
self,
children: impl IntoIterator<Item = Row<'a, Message, Theme, Renderer>>,
) -> Self {
children.into_iter().fold(self, Self::push)
}
}
#[allow(clippy::mismatching_type_param_order)]
impl<'a, Message: 'a, Renderer> Default for FlushColumn<'a, Message, Renderer>
where
Renderer: iced_core::Renderer + 'a,
{
fn default() -> Self {
Self::new()
}
}
impl<'a, Message: 'a, Theme: 'a, Renderer: iced_core::Renderer + 'a>
FromIterator<Row<'a, Message, Theme, Renderer>> for FlushColumn<'a, Message, Theme, Renderer>
{
fn from_iter<T: IntoIterator<Item = Row<'a, Message, Theme, Renderer>>>(iter: T) -> Self {
Self::with_children(iter)
}
}
impl<'a, Message: 'a, Theme: 'a, Renderer> Widget<Message, Theme, Renderer>
for FlushColumn<'a, Message, Theme, Renderer>
where
Renderer: iced_core::Renderer,
{
fn children(&self) -> Vec<Tree> {
self.children.iter().map(Tree::new).collect()
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(&self.children);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits.max_width(self.max_width);
let node = layout::flex::resolve(
layout::flex::Axis::Vertical,
renderer,
&limits,
self.width,
self.height,
self.padding,
self.spacing.0,
self.align,
&mut self.children,
&mut tree.children,
);
let mut container_x = f32::MAX;
let mut container_width = 0.0f32;
for row in node.children() {
if row.size().width > container_width {
container_width = row.size().width;
}
if row.bounds().x < container_x {
container_x = row.bounds().x;
}
}
let mut children = Vec::<Node>::new();
for row in node.children() {
let mut row_children = Vec::<Node>::new();
let bounds = row.bounds();
let width_diff = container_width - bounds.width;
if !row.children().is_empty() {
for element in row.children() {
let bounds = element.bounds();
let x = bounds.x
+ match self.align {
Alignment::Start => 0.0,
Alignment::Center => width_diff / 2.0,
Alignment::End => width_diff,
};
let mut element_node =
Node::with_children(element.size(), element.children().to_owned());
element_node.move_to_mut(Point::new(x, bounds.y));
row_children.push(element_node);
}
if row_children.len() > 1 {
match self.align {
Alignment::Start => {
let element = row_children.last().expect("Always exists.");
let bounds = element.bounds();
let mut position = bounds.position();
let mut element_node =
Node::with_children(bounds.size(), element.children().to_owned());
position.x += width_diff;
element_node.move_to_mut(position);
let node = row_children.last_mut().expect("Always exists.");
*node = element_node;
}
Alignment::Center => {}
Alignment::End => {
let element = row_children.first().expect("Always exists.");
let bounds = element.bounds();
let mut position = bounds.position();
let mut element_node =
Node::with_children(bounds.size(), element.children().to_owned());
position.x -= width_diff;
element_node.move_to_mut(position);
let node = row_children.first_mut().expect("Always exists.");
*node = element_node;
}
}
}
}
let mut row_node =
Node::with_children(Size::new(container_width, row.size().height), row_children);
row_node.move_to_mut(Point::new(container_x, bounds.y));
children.push(row_node);
}
Node::with_children(node.size(), children)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<()>,
) {
operation.container(None, layout.bounds());
operation.traverse(&mut |operation| {
self.children
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
.for_each(|((child, state), layout)| {
child
.as_widget_mut()
.operate(state, layout, renderer, operation);
});
});
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
for ((child, state), layout) in self
.children
.iter_mut()
.zip(&mut tree.children)
.zip(layout.children())
{
child.as_widget_mut().update(
state, event, layout, cursor, renderer, clipboard, shell, viewport,
);
}
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.children
.iter()
.zip(&tree.children)
.zip(layout.children())
.map(|((child, state), layout)| {
child
.as_widget()
.mouse_interaction(state, layout, cursor, viewport, renderer)
})
.max()
.unwrap_or_default()
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
if let Some(clipped_viewport) = layout.bounds().intersection(viewport) {
for ((child, state), layout) in self
.children
.iter()
.zip(&tree.children)
.zip(layout.children())
{
child.as_widget().draw(
state,
renderer,
theme,
style,
layout,
cursor,
if self.clip {
&clipped_viewport
} else {
viewport
},
);
}
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
overlay::from_children(
&mut self.children,
tree,
layout,
renderer,
viewport,
translation,
)
}
}
impl<'a, Message, Theme, Renderer> From<FlushColumn<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: 'a,
Renderer: iced_core::Renderer + 'a,
{
fn from(column: FlushColumn<'a, Message, Theme, Renderer>) -> Self {
Self::new(column)
}
}