#[derive(Debug, Hash, Ord, PartialOrd, PartialEq, Eq, Clone, Copy)]
pub enum ButtonState {
Pressed,
Released,
}
#[cfg(feature = "winit")]
impl From<winit::event::ElementState> for ButtonState {
fn from(element_state: winit::event::ElementState) -> Self {
match element_state {
winit::event::ElementState::Pressed => ButtonState::Pressed,
winit::event::ElementState::Released => ButtonState::Released,
}
}
}