use iced::advanced::layout::{self, Layout};
use iced::advanced::widget::operation::Focusable;
use iced::advanced::widget::{Operation, Tree, Widget};
use iced::advanced::{Clipboard, Shell, overlay, renderer};
use iced::keyboard::key::Named;
use iced::widget::container;
use iced::{
Element, Event, Length, Rectangle, Renderer, Size, Theme, Vector, keyboard, mouse, widget,
};
use crate::keys::{self, Chord, Keymap};
use crate::overlay::anchored::{Placement, anchored, surface_style};
use crate::theme::{Tokens, space};
pub use crate::overlay::anchored::{Align, Side};
pub const WIDTH: f32 = 288.0;
pub struct Popover<'a, Message> {
trigger: Element<'a, Message>,
content: Element<'a, Message>,
open: bool,
on_dismiss: Option<Message>,
placement: Placement,
width: Length,
padding: f32,
keymap: Keymap<Action>,
}
impl<Message> std::fmt::Debug for Popover<'_, Message> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Popover")
.field("open", &self.open)
.field("dismissable", &self.on_dismiss.is_some())
.field("placement", &self.placement)
.field("width", &self.width)
.field("padding", &self.padding)
.field("keymap", &self.keymap)
.finish_non_exhaustive()
}
}
pub fn popover<'a, Message>(
trigger: impl Into<Element<'a, Message>>,
content: impl Into<Element<'a, Message>>,
) -> Popover<'a, Message> {
Popover {
trigger: trigger.into(),
content: content.into(),
open: false,
on_dismiss: None,
placement: Placement::default(),
width: Length::Fixed(WIDTH),
padding: space::LG,
keymap: default_keymap(),
}
}
impl<'a, Message> Popover<'a, Message> {
pub fn open(mut self, open: bool) -> Self {
self.open = open;
self
}
pub fn on_dismiss(mut self, message: Message) -> Self {
self.on_dismiss = Some(message);
self
}
pub fn side(mut self, side: Side) -> Self {
self.placement.side = side;
self
}
pub fn align(mut self, align: Align) -> Self {
self.placement.align = align;
self
}
pub fn gap(mut self, gap: f32) -> Self {
self.placement.gap = gap;
self
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn padding(mut self, padding: f32) -> Self {
self.padding = padding;
self
}
pub fn keymap(mut self, keymap: Keymap<Action>) -> Self {
self.keymap = keymap;
self
}
}
impl<'a, Message: Clone + 'a> From<Popover<'a, Message>> for Element<'a, Message> {
fn from(popover: Popover<'a, Message>) -> Self {
let Popover {
trigger,
content,
open,
on_dismiss,
placement,
width,
padding,
keymap,
} = popover;
let cycle = Cycle {
content,
keymap: keymap.clone(),
};
let panel = open.then(|| {
container(Element::new(cycle))
.width(width)
.padding(padding)
.style(|theme| style(&Tokens::of(theme)))
.into()
});
anchored(trigger)
.content(panel)
.placement(placement)
.pass_through(true)
.dismiss_keys(keymap.chords(&Action::Close).into_iter().cloned())
.on_dismiss_maybe(on_dismiss)
.into()
}
}
pub fn style(tokens: &Tokens) -> container::Style {
surface_style(tokens)
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Action {
Toggle,
Close,
FocusNext,
FocusPrevious,
}
impl Action {
pub fn apply(self, open: bool) -> Option<bool> {
match self {
Action::Toggle => Some(!open),
Action::Close => open.then_some(false),
Action::FocusNext | Action::FocusPrevious => None,
}
}
}
impl keys::Action for Action {
const ALL: &'static [Self] = &[
Action::Toggle,
Action::Close,
Action::FocusNext,
Action::FocusPrevious,
];
fn defaults() -> Keymap<Self> {
default_keymap()
}
fn name(self) -> &'static str {
match self {
Action::Toggle => "Toggle",
Action::Close => "Close",
Action::FocusNext => "FocusNext",
Action::FocusPrevious => "FocusPrevious",
}
}
fn description(self) -> &'static str {
match self {
Action::Toggle => "Opens the popover, or closes it when it is open.",
Action::Close => "Closes the popover.",
Action::FocusNext => {
"Moves from a field in the popover to its next field, wrapping at the end."
}
Action::FocusPrevious => {
"Moves from a field in the popover to its previous field, wrapping at the start."
}
}
}
}
pub fn default_keymap() -> Keymap<Action> {
Keymap::new()
.bind(Chord::named(Named::Escape), Action::Close)
.bind(Chord::named(Named::Tab), Action::FocusNext)
.bind(Chord::named(Named::Tab).shift(), Action::FocusPrevious)
}
fn cycle_target(focused: &[bool], forward: bool) -> Option<usize> {
let current = focused.iter().position(|focused| *focused)?;
let count = focused.len();
Some(if forward {
(current + 1) % count
} else {
(current + count - 1) % count
})
}
struct Cycle<'a, Message> {
content: Element<'a, Message>,
keymap: Keymap<Action>,
}
#[derive(Default)]
struct Survey {
focused: Vec<bool>,
}
impl Operation for Survey {
fn traverse(&mut self, operate: &mut dyn FnMut(&mut dyn Operation)) {
operate(self);
}
fn focusable(
&mut self,
_id: Option<&widget::Id>,
_bounds: Rectangle,
state: &mut dyn Focusable,
) {
self.focused.push(state.is_focused());
}
}
struct Apply {
target: usize,
index: usize,
}
impl Operation for Apply {
fn traverse(&mut self, operate: &mut dyn FnMut(&mut dyn Operation)) {
operate(self);
}
fn focusable(
&mut self,
_id: Option<&widget::Id>,
_bounds: Rectangle,
state: &mut dyn Focusable,
) {
if self.index == self.target {
state.focus();
} else {
state.unfocus();
}
self.index += 1;
}
}
impl<Message> Cycle<'_, Message> {
fn movement(&self, event: &Event) -> Option<bool> {
let Event::Keyboard(keyboard::Event::KeyPressed { key, modifiers, .. }) = event else {
return None;
};
match self.keymap.resolve(key, *modifiers)? {
Action::FocusNext => Some(true),
Action::FocusPrevious => Some(false),
Action::Toggle | Action::Close => None,
}
}
}
impl<Message> Widget<Message, Theme, Renderer> for Cycle<'_, Message> {
fn size(&self) -> Size<Length> {
self.content.as_widget().size()
}
fn size_hint(&self) -> Size<Length> {
self.content.as_widget().size_hint()
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(std::slice::from_ref(&self.content));
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
self.content
.as_widget_mut()
.layout(&mut tree.children[0], renderer, limits)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
style,
layout,
cursor,
viewport,
);
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
self.content
.as_widget_mut()
.operate(&mut tree.children[0], layout, renderer, operation);
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
let content = &mut tree.children[0];
self.content.as_widget_mut().update(
content, event, layout, cursor, renderer, clipboard, shell, viewport,
);
if shell.is_event_captured() {
return;
}
let Some(forward) = self.movement(event) else {
return;
};
let mut survey = Survey::default();
self.content
.as_widget_mut()
.operate(content, layout, renderer, &mut survey);
let Some(target) = cycle_target(&survey.focused, forward) else {
return;
};
self.content.as_widget_mut().operate(
content,
layout,
renderer,
&mut Apply { target, index: 0 },
);
shell.capture_event();
shell.request_redraw();
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout,
cursor,
viewport,
renderer,
)
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout,
renderer,
viewport,
translation,
)
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::theme::{dark, light};
use iced::widget::text;
#[test]
fn builder_defaults_to_closed_below_and_centred() {
let popover: Popover<'_, ()> = popover(text("Open"), text("Content"));
assert!(!popover.open);
assert!(popover.on_dismiss.is_none());
assert_eq!(popover.placement, Placement::default());
assert_eq!(popover.placement.side, Side::Bottom);
assert_eq!(popover.placement.align, Align::Center);
assert_eq!(popover.width, Length::Fixed(WIDTH));
assert_eq!(popover.padding, space::LG);
assert_eq!(popover.keymap, default_keymap());
}
#[test]
fn builder_sets_every_option() {
let popover: Popover<'_, u8> = popover(text("Open"), text("Content"))
.open(true)
.on_dismiss(1)
.side(Side::Right)
.align(Align::End)
.gap(10.0)
.width(Length::Shrink)
.padding(4.0)
.keymap(Keymap::new());
assert!(popover.keymap.is_empty());
assert!(popover.open);
assert_eq!(popover.on_dismiss, Some(1));
assert_eq!(popover.placement.side, Side::Right);
assert_eq!(popover.placement.align, Align::End);
assert_eq!(popover.placement.gap, 10.0);
assert_eq!(popover.width, Length::Shrink);
assert_eq!(popover.padding, 4.0);
}
#[test]
fn panel_uses_the_shared_surface_in_both_themes() {
for theme in [light(), dark()] {
let tokens = Tokens::of(&theme);
assert_eq!(style(&tokens), surface_style(&tokens));
}
}
fn press(keymap: &Keymap<Action>, chord: &str) -> Option<Action> {
let chord: Chord = chord.parse().unwrap();
keymap.resolve(chord.key(), chord.modifiers())
}
#[test]
fn default_keymap_closes_on_escape_and_moves_focus_on_tab() {
let keymap = default_keymap();
assert_eq!(press(&keymap, "Escape"), Some(Action::Close));
assert_eq!(press(&keymap, "Tab"), Some(Action::FocusNext));
assert_eq!(press(&keymap, "Shift+Tab"), Some(Action::FocusPrevious));
assert!(keymap.chords(&Action::Toggle).is_empty());
assert_eq!(keymap.len(), 3);
assert_eq!(Keymap::<Action>::defaults(), keymap);
}
#[test]
fn focus_moves_between_fields_and_wraps() {
assert_eq!(cycle_target(&[true, false, false], true), Some(1));
assert_eq!(cycle_target(&[false, false, true], true), Some(0));
assert_eq!(cycle_target(&[true, false, false], false), Some(2));
assert_eq!(cycle_target(&[false, true], false), Some(0));
assert_eq!(
cycle_target(&[true], true),
Some(0),
"a lone field keeps focus"
);
assert_eq!(
cycle_target(&[false, false], true),
None,
"no field in the panel has focus"
);
assert_eq!(cycle_target(&[], true), None);
}
#[test]
fn focus_actions_leave_the_open_state_alone() {
assert_eq!(Action::FocusNext.apply(true), None);
assert_eq!(Action::FocusPrevious.apply(false), None);
}
#[test]
fn keymap_overrides_and_unbinding() {
let keymap = default_keymap()
.bind("I".parse().unwrap(), Action::Toggle)
.unbind(&"Escape".parse().unwrap());
assert_eq!(press(&keymap, "i"), Some(Action::Toggle));
assert_eq!(press(&keymap, "Escape"), None);
}
#[test]
fn actions_map_to_the_next_open_state() {
assert_eq!(Action::Toggle.apply(false), Some(true));
assert_eq!(Action::Toggle.apply(true), Some(false));
assert_eq!(Action::Close.apply(true), Some(false));
assert_eq!(Action::Close.apply(false), None);
}
}