ibapi 5.0.0

An unofficial Rust client for the Interactive Brokers TWS API. Async (Tokio) and blocking clients for TWS and IB Gateway.
Documentation
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use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};

use tokio::sync::Semaphore;

use time_tz::timezones;

use super::*;
use crate::client::ids::RequestId;
use crate::client::r#async::Client;
use crate::common::test_utils::helpers::{error_frame, managed_accounts_frame, next_valid_id_frame};
use crate::messages::IncomingMessages;
use crate::server_versions;
use crate::transport::common::MAX_RECONNECT_ATTEMPTS;
use crate::transport::r#async::{AsyncIo, AsyncMessageBus, AsyncReconnect, AsyncStream, AsyncTcpMessageBus, MemoryStream, ShutdownSignal};

const CLIENT_ID: i32 = 100;
const SERVER_VERSION: i32 = server_versions::PROTOBUF_REST_MESSAGES_3;

fn push_handshake(stream: &MemoryStream) {
    push_handshake_in_zone(stream, "EST");
}

fn push_handshake_in_zone(stream: &MemoryStream, zone: &str) {
    let handshake = format!("{SERVER_VERSION}\020240120 12:00:00 {zone}\0");
    stream.push_inbound(handshake.into_bytes());
    stream.push_inbound(next_valid_id_frame(90));
    stream.push_inbound(managed_accounts_frame("DU1234567"));
}

fn binary_text(msg_id: i32, payload: &str) -> Vec<u8> {
    let mut data = Vec::with_capacity(4 + payload.len());
    data.extend_from_slice(&msg_id.to_be_bytes());
    data.extend_from_slice(payload.as_bytes());
    data
}

#[tokio::test]
async fn establish_connection_rejects_pre_protobuf_server() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    let too_old = server_versions::PROTOBUF_REST_MESSAGES_3 - 1;
    let handshake = format!("{}\020240120 12:00:00 EST\0", too_old);
    stream.push_inbound(handshake.into_bytes());

    let err = connection.establish_connection().await.expect_err("must reject old server");
    match err {
        crate::errors::Error::ServerVersion(required, got, ref msg) => {
            assert_eq!(required, server_versions::PROTOBUF_REST_MESSAGES_3);
            assert_eq!(got, too_old);
            assert!(msg.contains("protobuf"), "message should mention protobuf: {msg}");
        }
        other => panic!("expected Error::ServerVersion, got {other:?}"),
    }

    // We must not have sent the StartApi request: only the handshake bytes reach the wire.
    let captured = stream.captured();
    let expected = connection.connection_handler.format_handshake();
    assert_eq!(captured, expected, "no bytes should follow the handshake when version check fails");
}

#[tokio::test]
async fn establish_connection_populates_metadata() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);
    push_handshake(&stream);

    connection.establish_connection().await.expect("establish_connection failed");

    assert_eq!(connection.client_id, CLIENT_ID);
    assert_eq!(connection.server_version(), SERVER_VERSION);

    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.next_order_id, 90);
    assert_eq!(metadata.managed_accounts, "DU1234567");
    assert_eq!(metadata.time_zone, Some(timezones::db::america::NEW_YORK));
}

#[tokio::test]
async fn establish_connection_tolerates_unknown_time_zone() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);
    push_handshake_in_zone(&stream, "Bogus Standard Time");

    connection.establish_connection().await.expect("unknown zone must not fail the handshake");

    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.time_zone, None);
    assert_eq!(metadata.connection_time, None);
    assert_eq!(metadata.managed_accounts, "DU1234567");
}

#[tokio::test]
async fn disconnect_completes() {
    let client = make_client().await;

    tokio::time::timeout(Duration::from_secs(2), client.disconnect())
        .await
        .expect("disconnect did not complete in time");

    assert!(!client.is_connected());
}

#[tokio::test]
async fn disconnect_is_idempotent() {
    let client = make_client().await;

    tokio::time::timeout(Duration::from_secs(2), async {
        client.disconnect().await;
        client.disconnect().await;
    })
    .await
    .expect("repeated disconnect did not complete in time");

    assert!(!client.is_connected());
}

async fn make_client() -> Client {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);
    push_handshake(&stream);
    connection.establish_connection().await.expect("establish_connection failed");
    let server_version = connection.server_version();

    let bus = Arc::new(AsyncTcpMessageBus::new(connection).expect("AsyncTcpMessageBus::new"));
    bus.clone()
        .process_messages(server_version, Duration::from_secs(0))
        .expect("process_messages");

    Client::stubbed(bus, server_version)
}

/// Async mirror of `handshake_callbacks_and_notice_stream_survive_reconnect`
/// (sync) — drive `establish_connection` twice and assert the startup callback
/// fires both times AND any 21xx farm-status notices reach a `broadcast::Receiver`
/// subscribed pre-handshake. The broadcaster lives on `AsyncConnection`, so
/// the same receiver survives reconnects.
#[tokio::test]
async fn handshake_callbacks_and_notice_stream_survive_reconnect() {
    let stream = MemoryStream::default();
    let mut connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    let startup_count = Arc::new(Mutex::new(0_usize));
    let startup_count_clone = startup_count.clone();

    connection.startup_callback = Some(Arc::new(move |_msg: crate::connection::common::StartupMessage| {
        *startup_count_clone.lock().unwrap() += 1;
    }));

    // Subscribe to the per-connection broadcaster BEFORE the handshake — same
    // shape as ClientBuilder::connect_with_notice_stream's pre-bind.
    let mut notice_rx = connection.notice_broadcaster.subscribe();

    // OpenOrderEnd is a unit marker (no payload to decode), so the typed
    // callback fires regardless of wire framing.
    let handshake_bytes = format!("{}\020240120 12:00:00 EST\0", SERVER_VERSION).into_bytes();
    stream.push_inbound(handshake_bytes.clone());
    stream.push_inbound(binary_text(IncomingMessages::OpenOrderEnd as i32, "1\0"));
    stream.push_inbound(error_frame(-1, 2104, "farm OK"));
    stream.push_inbound(next_valid_id_frame(90));
    stream.push_inbound(managed_accounts_frame("DU1234567"));

    connection.establish_connection().await.expect("first establish_connection failed");
    assert_eq!(*startup_count.lock().unwrap(), 1, "startup callback should fire on first handshake");
    let n1 = notice_rx.try_recv().expect("first farm-status notice should be on the stream");
    assert_eq!(n1.code, 2104);

    stream.push_inbound(handshake_bytes);
    stream.push_inbound(binary_text(IncomingMessages::OpenOrderEnd as i32, "1\0"));
    stream.push_inbound(error_frame(-1, 2106, "HMDS farm OK"));
    stream.push_inbound(next_valid_id_frame(91));
    stream.push_inbound(managed_accounts_frame("DU1234567"));

    connection.establish_connection().await.expect("second establish_connection failed");
    assert_eq!(*startup_count.lock().unwrap(), 2, "startup callback should fire on reconnect handshake");
    let n2 = notice_rx.try_recv().expect("second farm-status notice should be on the same stream");
    assert_eq!(n2.code, 2106);
}

/// Debug impl is wired up — print and check the client id is in the output.
#[test]
fn debug_impl_formats_connection() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream, CLIENT_ID);
    let rendered = format!("{connection:?}");
    assert!(rendered.contains("AsyncConnection"), "{rendered}");
    assert!(rendered.contains(&CLIENT_ID.to_string()), "{rendered}");
}

/// A closed stream surfaces `Io(UnexpectedEof)` from `read_message`, which
/// `handshake` must translate to `Error::ConnectionRejected` — the
/// user-visible signal for a host allow-list mismatch.
#[tokio::test]
async fn handshake_unexpected_eof_returns_connection_rejected() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    // EOF before any handshake response: read_message → UnexpectedEof.
    stream.close();

    let err = connection.handshake().await.expect_err("must surface rejection error");
    match err {
        crate::errors::Error::ConnectionRejected(ref msg) => {
            assert!(msg.contains("server may be rejecting"), "unexpected message: {msg}");
        }
        other => panic!("expected Error::ConnectionRejected, got {other:?}"),
    }
}

/// Reconnect succeeds once the socket stops failing. The Fibonacci backoff
/// loop counts down `reconnect_failures` (3 here), then `establish_connection`
/// replays the handshake against the pre-queued inbound frames.
#[tokio::test]
async fn reconnect_succeeds_after_transient_failures() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    // Initial connection.
    push_handshake(&stream);
    connection.establish_connection().await.expect("initial establish_connection failed");
    assert_eq!(connection.server_version(), SERVER_VERSION);

    // Fail 3 reconnect attempts, then succeed; queue a fresh handshake for the
    // post-reconnect establish_connection replay.
    stream.set_reconnect_failures(3);
    push_handshake(&stream);

    connection.reconnect().await.expect("reconnect must succeed after transient failures");
    // Handshake replay updates the server-version cache.
    assert_eq!(connection.server_version(), SERVER_VERSION);
}

#[tokio::test]
async fn reconnect_retries_after_transient_handshake_failure() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("initial establish_connection failed");

    let too_old = server_versions::PROTOBUF_REST_MESSAGES_3 - 1;
    stream.push_inbound(format!("{}\020240120 12:00:00 EST\0", too_old).into_bytes());
    push_handshake(&stream);

    connection.reconnect().await.expect("reconnect must retry a failed handshake");

    assert_eq!(connection.server_version(), SERVER_VERSION);
    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.next_order_id, 90);
    assert_eq!(metadata.managed_accounts, "DU1234567");
}

/// When the socket refuses reconnects through every Fibonacci attempt, the
/// loop exits with the *last attempt's* error — not a generic
/// `Error::ConnectionFailed` that hides the cause. Pre-arming with exactly
/// `MAX_RECONNECT_ATTEMPTS` failures binds the test to the loop's exit
/// condition (rather than a hardcoded count).
#[tokio::test]
async fn reconnect_returns_last_error_after_exhausting_attempts() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("initial establish_connection failed");

    stream.set_reconnect_failures(MAX_RECONNECT_ATTEMPTS as usize);

    let err = connection.reconnect().await.expect_err("must give up after MAX_RECONNECT_ATTEMPTS");
    assert!(
        matches!(&err, crate::errors::Error::Simple(msg) if msg == "simulated reconnect failure"),
        "got {err:?}"
    );
}

/// During a reconnect, any caller of `connection_metadata()` must see cleared
/// state rather than the prior session's `server_version` / `next_order_id` /
/// `managed_accounts`. Without `reset_connection_metadata()` in the reconnect
/// path, stale values are observable until the new handshake completes.
#[tokio::test]
async fn reconnect_clears_metadata_while_waiting_for_handshake() {
    let stream = MemoryStream::default();
    let connection = AsyncConnection::stubbed(stream.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("initial establish_connection failed");

    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.server_version, SERVER_VERSION);
    assert_eq!(metadata.next_order_id, 90);
    assert_eq!(metadata.managed_accounts, "DU1234567");

    let initial_capture_len = stream.captured().len();

    // Spawn reconnect with no handshake responses queued: the task will write
    // the new handshake magic and block on the first read.
    let connection = Arc::new(connection);
    let conn_for_task = Arc::clone(&connection);
    let reconnect_task = tokio::spawn(async move { conn_for_task.reconnect().await });

    // Wait until the reconnect's handshake bytes appear on the wire. By that
    // point `reset_connection_metadata()` has already run.
    tokio::time::timeout(Duration::from_secs(2), async {
        loop {
            if stream.captured().len() > initial_capture_len {
                break;
            }
            tokio::task::yield_now().await;
        }
    })
    .await
    .expect("reconnect must reach handshake-write phase");

    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.client_id, CLIENT_ID);
    assert_eq!(metadata.server_version, 0);
    assert_eq!(metadata.next_order_id, 0);
    assert_eq!(metadata.managed_accounts, "");
    assert!(metadata.connection_time.is_none());
    assert!(metadata.time_zone.is_none());

    // Release: feed the reconnect handshake responses.
    push_handshake(&stream);

    reconnect_task.await.expect("reconnect task panicked").expect("reconnect failed");

    let metadata = connection.connection_metadata().await;
    assert_eq!(metadata.server_version, SERVER_VERSION);
    assert_eq!(metadata.next_order_id, 90);
    assert_eq!(metadata.managed_accounts, "DU1234567");
    assert_eq!(metadata.time_zone, Some(timezones::db::america::NEW_YORK));
}

/// Socket for the shutdown-during-reconnect tests. Reads and writes delegate
/// to a `MemoryStream` and the backoff wait goes through the production
/// `ShutdownSignal`, so the loop spends its time exactly where the shutdown
/// has to be observed. `reconnect` either fails immediately (TWS stays down)
/// or waits for the test to release it and then succeeds.
///
/// Cloning yields another handle to the same state, so the test keeps one
/// while the connection owns the other.
#[derive(Clone, Debug)]
struct TestSocket {
    stream: MemoryStream,
    state: Arc<SocketState>,
}

#[derive(Debug)]
struct SocketState {
    sleep_started: AtomicBool,
    reconnect_started: AtomicBool,
    /// `Some`: `reconnect` waits on the gate, then succeeds. `None`: it fails
    /// immediately.
    gate: Option<Semaphore>,
}

impl TestSocket {
    fn unreachable(stream: MemoryStream) -> Self {
        Self::new(stream, None)
    }

    fn gated(stream: MemoryStream) -> Self {
        Self::new(stream, Some(Semaphore::new(0)))
    }

    fn new(stream: MemoryStream, gate: Option<Semaphore>) -> Self {
        Self {
            stream,
            state: Arc::new(SocketState {
                sleep_started: AtomicBool::new(false),
                reconnect_started: AtomicBool::new(false),
                gate,
            }),
        }
    }

    /// Let the pending `reconnect` complete.
    fn release(&self) {
        self.state.gate.as_ref().expect("socket has no gate").add_permits(1);
    }

    fn sleep_started(&self) -> bool {
        self.state.sleep_started.load(Ordering::SeqCst)
    }

    fn reconnect_started(&self) -> bool {
        self.state.reconnect_started.load(Ordering::SeqCst)
    }
}

#[async_trait::async_trait]
impl AsyncIo for TestSocket {
    async fn read_message(&self) -> Result<Vec<u8>, Error> {
        self.stream.read_message().await
    }

    async fn write_all(&self, buf: &[u8]) -> Result<(), Error> {
        self.stream.write_all(buf).await
    }
}

#[async_trait::async_trait]
impl AsyncReconnect for TestSocket {
    async fn reconnect(&self) -> Result<(), Error> {
        self.state.reconnect_started.store(true, Ordering::SeqCst);
        match &self.state.gate {
            Some(gate) => {
                gate.acquire().await.expect("gate closed").forget();
                Ok(())
            }
            None => Err(Error::Simple("simulated connect failure".into())),
        }
    }

    async fn sleep(&self, duration: Duration, shutdown: &ShutdownSignal) {
        self.state.sleep_started.store(true, Ordering::SeqCst);
        shutdown.sleep(duration).await
    }
}

impl AsyncStream for TestSocket {}

/// Poll `condition` until it holds, failing rather than hanging.
async fn wait_for(label: &str, condition: impl Fn() -> bool) {
    tokio::time::timeout(Duration::from_secs(10), async {
        while !condition() {
            tokio::time::sleep(Duration::from_millis(5)).await;
        }
    })
    .await
    .unwrap_or_else(|_| panic!("timed out waiting for {label}"));
}

/// A shutdown requested while `reconnect` is waiting out its backoff must end
/// the wait and return `Error::Shutdown`, not run the whole Fibonacci
/// schedule. With `max_reconnect_attempts = None` the pre-fix loop never
/// returned at all, so the timeout is what fails a regression.
#[tokio::test]
async fn reconnect_returns_shutdown_while_waiting_out_backoff() {
    let socket = TestSocket::unreachable(MemoryStream::default());
    let mut connection = AsyncConnection::stubbed(socket.clone(), CLIENT_ID);
    connection.max_reconnect_attempts = None;

    let connection = Arc::new(connection);
    let shutdown = connection.shutdown_signal();

    let conn_for_task = Arc::clone(&connection);
    let reconnect_task = tokio::spawn(async move { conn_for_task.reconnect().await });

    // The first backoff delay is a second; request shutdown well inside it.
    wait_for("reconnect backoff to start", || socket.sleep_started()).await;
    let requested_at = Instant::now();
    shutdown.request();

    let result = tokio::time::timeout(Duration::from_secs(5), reconnect_task)
        .await
        .expect("reconnect did not return")
        .expect("reconnect task panicked");

    assert!(matches!(result, Err(Error::Shutdown)), "expected Error::Shutdown, got {result:?}");
    // The wait is against a 1 s backoff, so a few hundred milliseconds is
    // slack enough under load while still failing a non-interruptible wait.
    assert!(
        requested_at.elapsed() < Duration::from_millis(250),
        "reconnect waited out the backoff: {:?}",
        requested_at.elapsed()
    );
    assert!(!socket.reconnect_started(), "reconnect must not attempt a connect after shutdown");
}

/// A shutdown requested while a connect is in flight must still stop the
/// dispatcher task, even though that connect then succeeds. `notify_waiters`
/// dropped such a request on the floor - the loop had left its `select!`, so
/// nothing was registered to wake - and the task, its bus and the TWS session
/// stayed alive.
#[tokio::test]
async fn dispatcher_task_finishes_when_shutdown_requested_during_reconnect() {
    let stream = MemoryStream::default();
    let socket = TestSocket::gated(stream.clone());
    let connection = AsyncConnection::stubbed(socket.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("establish_connection failed");
    let server_version = connection.server_version();

    let bus = Arc::new(AsyncTcpMessageBus::new(connection).expect("AsyncTcpMessageBus::new"));
    bus.clone()
        .process_messages(server_version, Duration::from_millis(0))
        .expect("process_messages");
    let message_bus: &dyn AsyncMessageBus = bus.as_ref();

    // Break the read: the dispatcher enters reconnect, waits out its backoff
    // and blocks on the gated connect.
    stream.close();
    wait_for("reconnect to start", || socket.reconnect_started()).await;

    // Request shutdown the way `Client::drop` does, then let the connect and
    // its handshake replay succeed.
    message_bus.request_shutdown_sync();
    push_handshake(&stream);
    socket.release();

    // ensure_shutdown awaits the dispatcher's JoinHandle.
    tokio::time::timeout(Duration::from_secs(10), message_bus.ensure_shutdown())
        .await
        .expect("dispatcher task did not finish");
    assert!(!message_bus.is_connected());
}

/// Async mirror of `in_flight_subscription_is_reset_before_the_reconnect_completes`:
/// a subscription in flight when the connection drops must be failed with
/// `Error::ConnectionReset` before the reconnect runs, not after it. The
/// timeout is what fails a regression, which would otherwise hang until the
/// gate opens.
///
/// The session stays disconnected for that whole window, so a caller that
/// polls `is_connected` before registering a request cannot create one in a
/// window where the channels are about to be cleared.
#[tokio::test]
async fn in_flight_subscription_is_reset_before_the_reconnect_completes() {
    let stream = MemoryStream::default();
    let socket = TestSocket::gated(stream.clone());
    let connection = AsyncConnection::stubbed(socket.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("establish_connection failed");
    let server_version = connection.server_version();

    let bus = Arc::new(AsyncTcpMessageBus::new(connection).expect("AsyncTcpMessageBus::new"));
    bus.clone()
        .process_messages(server_version, Duration::from_millis(0))
        .expect("process_messages");
    let message_bus: &dyn AsyncMessageBus = bus.as_ref();

    let mut subscription = message_bus
        .send_request(RequestId::nth(0), b"req-bytes".to_vec())
        .await
        .expect("send_request");

    // Break the read: the dispatcher enters reconnect and blocks on the gated
    // connect, which only `release` below completes.
    stream.close();
    wait_for("reconnect to start", || socket.reconnect_started()).await;

    let item = tokio::time::timeout(Duration::from_secs(5), subscription.next())
        .await
        .expect("subscription was not notified during the reconnect")
        .expect("subscription channel closed");
    assert!(matches!(item, Err(Error::ConnectionReset)), "expected ConnectionReset, got {item:?}");
    assert!(!message_bus.is_connected(), "session reported connected during the reconnect");

    // Let the connect and its handshake replay succeed.
    stream.reopen();
    push_handshake(&stream);
    socket.release();

    wait_for("session to report connected", || message_bus.is_connected()).await;

    message_bus.request_shutdown_sync();
    tokio::time::timeout(Duration::from_secs(10), message_bus.ensure_shutdown())
        .await
        .expect("dispatcher task did not finish");
}

/// How many times `request` has been written to the stream.
fn count_writes(stream: &MemoryStream, request: &[u8]) -> usize {
    let captured = stream.captured();
    captured.windows(request.len()).filter(|window| *window == request).count()
}

/// Async mirror of `one_shot_request_is_retried_after_the_reconnect`: a
/// one-shot in flight when the connection drops is retried, not failed. The
/// reset wakes it, `wait_connected` holds the retry until the handshake has
/// replayed, and the resend is answered on the new session.
#[tokio::test]
async fn one_shot_request_is_retried_after_the_reconnect() {
    let stream = MemoryStream::default();
    let socket = TestSocket::gated(stream.clone());
    let connection = AsyncConnection::stubbed(socket.clone(), CLIENT_ID);

    push_handshake(&stream);
    connection.establish_connection().await.expect("establish_connection failed");
    let server_version = connection.server_version();

    let bus = Arc::new(AsyncTcpMessageBus::new(connection).expect("AsyncTcpMessageBus::new"));
    bus.clone()
        .process_messages(server_version, Duration::from_millis(0))
        .expect("process_messages");
    let client = Arc::new(Client::stubbed(bus.clone(), server_version));

    let request = crate::accounts::common::encoders::encode_request_managed_accounts().expect("encode");
    let caller = Arc::clone(&client);
    let call = tokio::spawn(async move { caller.managed_accounts().await });

    wait_for("the first request", || count_writes(&stream, &request) == 1).await;

    // Break the connection while the one-shot is waiting for its answer.
    stream.close();
    wait_for("reconnect to start", || socket.reconnect_started()).await;

    // Nothing was resent into the reconnect: the retry is parked in
    // `wait_connected`.
    assert_eq!(count_writes(&stream, &request), 1, "the retry must not write while disconnected");

    stream.reopen();
    push_handshake(&stream);
    socket.release();

    wait_for("the retried request", || count_writes(&stream, &request) == 2).await;
    stream.push_inbound(managed_accounts_frame("DU1234567"));

    let accounts = tokio::time::timeout(Duration::from_secs(10), call)
        .await
        .expect("managed_accounts did not return")
        .expect("caller task panicked")
        .expect("managed_accounts failed");
    assert_eq!(accounts, vec!["DU1234567".to_string()]);

    let message_bus: &dyn AsyncMessageBus = bus.as_ref();
    message_bus.request_shutdown_sync();
    tokio::time::timeout(Duration::from_secs(10), message_bus.ensure_shutdown())
        .await
        .expect("dispatcher task did not finish");
}