use crate::base::data::{Contour, Shape, Shapes};
use crate::flat::float::FloatFlatContoursBuffer;
use crate::float::adapter::{
BufferToInt, PathToFloat, PathToInt, ShapeToFloat, ShapeToInt, ShapesToFloat, ShapesToInt,
};
use crate::int::simple::Simplify as IntSimplify;
use i_float::adapter::FloatPointAdapter;
use i_float::float::compatible::FloatPointCompatible;
use i_float::int::number::int::IntNumber;
pub trait SimplifyContour<P: FloatPointCompatible, I: IntNumber> {
fn simplify_contour(&mut self, adapter: &FloatPointAdapter<P, I>) -> bool;
}
impl<P: FloatPointCompatible, I: IntNumber> SimplifyContour<P, I> for Contour<P> {
fn simplify_contour(&mut self, adapter: &FloatPointAdapter<P, I>) -> bool {
let mut int_contour = self.to_int(adapter);
if !int_contour.simplify_contour() {
return false;
}
if int_contour.is_empty() {
self.clear();
} else {
*self = int_contour.to_float(adapter);
}
true
}
}
impl<P: FloatPointCompatible, I: IntNumber> SimplifyContour<P, I> for Shape<P> {
fn simplify_contour(&mut self, adapter: &FloatPointAdapter<P, I>) -> bool {
let mut int_shape = self.to_int(adapter);
if !int_shape.simplify_contour() {
return false;
}
if int_shape.is_empty() {
self.clear();
} else {
*self = int_shape.to_float(adapter);
}
true
}
}
impl<P: FloatPointCompatible, I: IntNumber> SimplifyContour<P, I> for Shapes<P> {
fn simplify_contour(&mut self, adapter: &FloatPointAdapter<P, I>) -> bool {
let mut int_shapes = self.to_int(adapter);
if !int_shapes.simplify_contour() {
return false;
}
if int_shapes.is_empty() {
self.clear();
} else {
*self = int_shapes.to_float(adapter);
}
true
}
}
impl<P: FloatPointCompatible, I: IntNumber> SimplifyContour<P, I> for FloatFlatContoursBuffer<P> {
fn simplify_contour(&mut self, adapter: &FloatPointAdapter<P, I>) -> bool {
let int_buffer = self.to_int(adapter);
let mut output =
FloatFlatContoursBuffer::with_capacity(int_buffer.points.len(), int_buffer.ranges.len());
let mut changed = false;
for mut contour in int_buffer.to_contours().into_iter() {
changed |= contour.simplify_contour();
if !contour.is_empty() {
output.add_contour_iter(contour.iter().map(|p| adapter.int_to_float(p)));
}
}
if changed {
*self = output;
}
changed
}
}
#[cfg(test)]
mod tests {
use super::SimplifyContour;
use crate::flat::float::FloatFlatContoursBuffer;
use i_float::adapter::FloatPointAdapter;
use i_float::float::rect::FloatRect;
#[test]
fn unchanged_buffer_is_not_quantized() {
let contour = [[0.13, 0.13], [1.13, 0.13], [0.13, 1.13]];
let mut buffer = FloatFlatContoursBuffer::default();
buffer.add_contour(&contour);
let original = buffer.clone();
let adapter = FloatPointAdapter::<_, i32>::with_scale(FloatRect::new(0.0, 2.0, 0.0, 2.0), 10.0);
let changed = buffer.simplify_contour(&adapter);
assert!(!changed);
assert_eq!(buffer, original);
}
}