#[cfg(feature = "software-renderer")]
pub use tiny_skia::IntRect as Rect;
#[derive(Debug, Clone, Copy, Default)]
pub struct Size {
pub width: u32,
pub height: u32,
}
#[derive(Clone, Copy, Debug, strum::Display)]
pub enum PixelFormat {
Rgb,
Rgba,
RgbaPremultiplied,
AlphaMap([u8; 3]),
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct Texture {
pub total_size: Size,
pub original_size: Size,
pub rect: Rect,
pub data: Vec<u8>,
pub format: PixelFormat,
}
#[cfg(feature = "software-renderer")]
impl Texture {
pub fn new_empty() -> Self {
Self {
total_size: Size::default(),
original_size: Size::default(),
rect: Rect::from_xywh(0, 0, 1, 1).unwrap(),
data: vec![0, 0, 0, 0],
format: PixelFormat::Rgba,
}
}
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone, Default)]
pub struct BitmapGlyph {
pub x: i16,
pub y: i16,
pub width: i16,
pub height: i16,
pub x_advance: i16,
pub data: Vec<u8>, }
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct BitmapGlyphs {
pub pixel_size: i16,
pub glyph_data: Vec<BitmapGlyph>,
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct CharacterMapEntry {
pub code_point: char,
pub glyph_index: u16,
}
#[cfg(feature = "software-renderer")]
#[derive(Debug, Clone)]
pub struct BitmapFont {
pub family_name: String,
pub character_map: Vec<CharacterMapEntry>, pub units_per_em: f32,
pub ascent: f32,
pub descent: f32,
pub glyphs: Vec<BitmapGlyphs>,
}
#[derive(Debug, Clone)]
pub enum EmbeddedResourcesKind {
RawData,
#[cfg(feature = "software-renderer")]
TextureData(Texture),
#[cfg(feature = "software-renderer")]
BitmapFontData(BitmapFont),
}
#[derive(Debug, Clone)]
pub struct EmbeddedResources {
pub id: usize,
pub kind: EmbeddedResourcesKind,
}