#ifndef CONSTCOMPONENTVISITOR_H
#define CONSTCOMPONENTVISITOR_H
namespace ue2 {
class AsciiComponentClass;
class Component;
class ComponentAlternation;
class ComponentAssertion;
class ComponentAtomicGroup;
class ComponentBackReference;
class ComponentBoundary;
class ComponentByte;
class ComponentCondReference;
class ComponentClass;
class ComponentEmpty;
class ComponentEUS;
class ComponentRepeat;
class ComponentSequence;
class ComponentWordBoundary;
class UTF8ComponentClass;
class ConstComponentVisitor {
public:
virtual ~ConstComponentVisitor();
virtual void pre(const AsciiComponentClass &c) = 0;
virtual void pre(const ComponentAlternation &c) = 0;
virtual void pre(const ComponentAssertion &c) = 0;
virtual void pre(const ComponentAtomicGroup &c) = 0;
virtual void pre(const ComponentBackReference &c) = 0;
virtual void pre(const ComponentBoundary &c) = 0;
virtual void pre(const ComponentByte &c) = 0;
virtual void pre(const ComponentCondReference &c) = 0;
virtual void pre(const ComponentEmpty &c) = 0;
virtual void pre(const ComponentEUS &c) = 0;
virtual void pre(const ComponentRepeat &c) = 0;
virtual void pre(const ComponentSequence &c) = 0;
virtual void pre(const ComponentWordBoundary &c) = 0;
virtual void pre(const UTF8ComponentClass &c) = 0;
virtual void during(const AsciiComponentClass &c) = 0;
virtual void during(const ComponentAlternation &c) = 0;
virtual void during(const ComponentAssertion &c) = 0;
virtual void during(const ComponentAtomicGroup &c) = 0;
virtual void during(const ComponentBackReference &c) = 0;
virtual void during(const ComponentBoundary &c) = 0;
virtual void during(const ComponentByte &c) = 0;
virtual void during(const ComponentCondReference &c) = 0;
virtual void during(const ComponentEmpty &c) = 0;
virtual void during(const ComponentEUS &c) = 0;
virtual void during(const ComponentRepeat &c) = 0;
virtual void during(const ComponentSequence &c) = 0;
virtual void during(const ComponentWordBoundary &c) = 0;
virtual void during(const UTF8ComponentClass &c) = 0;
virtual void post(const AsciiComponentClass &c) = 0;
virtual void post(const ComponentAlternation &c) = 0;
virtual void post(const ComponentAssertion &c) = 0;
virtual void post(const ComponentAtomicGroup &c) = 0;
virtual void post(const ComponentBackReference &c) = 0;
virtual void post(const ComponentBoundary &c) = 0;
virtual void post(const ComponentByte &c) = 0;
virtual void post(const ComponentCondReference &c) = 0;
virtual void post(const ComponentEmpty &c) = 0;
virtual void post(const ComponentEUS &c) = 0;
virtual void post(const ComponentRepeat &c) = 0;
virtual void post(const ComponentSequence &c) = 0;
virtual void post(const ComponentWordBoundary &c) = 0;
virtual void post(const UTF8ComponentClass &c) = 0;
};
class DefaultConstComponentVisitor : public ConstComponentVisitor {
public:
DefaultConstComponentVisitor();
~DefaultConstComponentVisitor() override;
void pre(const AsciiComponentClass &c) override;
void pre(const ComponentAlternation &c) override;
void pre(const ComponentAssertion &c) override;
void pre(const ComponentAtomicGroup &c) override;
void pre(const ComponentBackReference &c) override;
void pre(const ComponentBoundary &c) override;
void pre(const ComponentByte &c) override;
void pre(const ComponentCondReference &c) override;
void pre(const ComponentEmpty &c) override;
void pre(const ComponentEUS &c) override;
void pre(const ComponentRepeat &c) override;
void pre(const ComponentSequence &c) override;
void pre(const ComponentWordBoundary &c) override;
void pre(const UTF8ComponentClass &c) override;
void during(const AsciiComponentClass &c) override;
void during(const ComponentAlternation &c) override;
void during(const ComponentAssertion &c) override;
void during(const ComponentAtomicGroup &c) override;
void during(const ComponentBackReference &c) override;
void during(const ComponentBoundary &c) override;
void during(const ComponentByte &c) override;
void during(const ComponentCondReference &c) override;
void during(const ComponentEmpty &c) override;
void during(const ComponentEUS &c) override;
void during(const ComponentRepeat &c) override;
void during(const ComponentSequence &c) override;
void during(const ComponentWordBoundary &c) override;
void during(const UTF8ComponentClass &c) override;
void post(const AsciiComponentClass &c) override;
void post(const ComponentAlternation &c) override;
void post(const ComponentAssertion &c) override;
void post(const ComponentAtomicGroup &c) override;
void post(const ComponentBackReference &c) override;
void post(const ComponentBoundary &c) override;
void post(const ComponentByte &c) override;
void post(const ComponentCondReference &c) override;
void post(const ComponentEmpty &c) override;
void post(const ComponentEUS &c) override;
void post(const ComponentRepeat &c) override;
void post(const ComponentSequence &c) override;
void post(const ComponentWordBoundary &c) override;
void post(const UTF8ComponentClass &c) override;
};
}
#endif