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Please check the build logs for more information.
See Builds for ideas on how to fix a failed build, or Metadata for how to configure docs.rs builds.
If you believe this is docs.rs' fault, open an issue.
Hydrolysis
Hydrolysis is WaterUI's GPU-required self-drawn backend. It renders the complete retained view tree through Vello on wgpu and owns its desktop, web, accessibility, input, testing, examples, and release matrix independently from the WaterUI facade.
Hydrolysis intentionally has no CPU fallback and does not bundle a widget theme. Applications select a compatible theme separately; the Material 3 implementation is maintained in water-rs/hydrolysis-m3.