[dependencies.ahash]
version = "0.7.4"
[dependencies.base64]
version = "0.20.0"
[dependencies.bincode]
version = "1.3.1"
[dependencies.dunce]
version = "1.0.4"
[dependencies.globwalk]
version = "0.8.1"
[dependencies.hydrate-base]
version = "0.0.2"
[dependencies.hydrate-schema]
version = "0.0.2"
[dependencies.lazy_static]
version = "1.4.0"
[dependencies.log]
version = "0.4.14"
[dependencies.profiling]
version = "1.0"
[dependencies.serde]
default-features = false
features = ["derive"]
version = "1.0.145"
[dependencies.serde_json]
default-features = false
features = ["std"]
version = "1.0.85"
[dependencies.siphasher]
version = "0.3"
[dependencies.uuid]
features = ["v4", "serde"]
version = "0.8.2"
[package]
authors = ["Philip Degarmo <aclysma@gmail.com>"]
categories = ["game-development", "game-engines"]
description = "Game asset pipeline and authoring framework"
edition = "2021"
homepage = "https://github.com/aclysma/hydrate"
keywords = ["gamedev"]
license = "MIT OR Apache-2.0"
name = "hydrate-data"
readme = "README.md"
repository = "https://github.com/aclysma/hydrate"
version = "0.0.2"