hydrate-base 0.0.2

Game asset pipeline and authoring framework
Documentation
pub mod hashing;

pub mod uuid_path;

pub mod built_artifact_metadata;
pub use built_artifact_metadata::{
    ArtifactManifestData, BuiltArtifactHeaderData, DebugArtifactManifestDataJson,
    DebugManifestFileJson,
};

mod asset_id;
pub use asset_id::AssetId;

mod artifact_id;
pub use artifact_id::ArtifactId;

pub mod handle;
pub use handle::Handle;
pub use handle::LoadHandle;

mod string_hash;
pub use string_hash::StringHash;

pub mod b3f;

pub mod lru_cache;