use fontdue::Font;
#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
pub struct FontHandle(pub(crate) usize);
#[cfg(feature = "builtin_font")]
pub const BUILTIN_FONT: FontHandle = FontHandle(0);
impl Default for FontHandle {
fn default() -> Self {
#[cfg(feature = "builtin_font")] { BUILTIN_FONT }
#[cfg(not(feature = "builtin_font"))] { Self(usize::MAX) }
}
}
#[cfg(feature = "builtin_font")]
const BUILTIN_FONT_DATA: &[u8] = include_bytes!("../../assets/font/ProggyTiny.ttf");
pub struct FontManager {
fonts: Vec<Font>,
}
impl FontManager {
pub fn new() -> Self {
let mut this = Self {
fonts: Vec::new(),
};
#[cfg(feature = "builtin_font")]
{
let font = Font::from_bytes(
BUILTIN_FONT_DATA,
fontdue::FontSettings::default()
).unwrap();
this.add_font(font);
};
this
}
pub fn add_font(&mut self, font: Font) -> FontHandle {
self.fonts.push(font);
FontHandle(self.fonts.len() - 1)
}
pub fn get(&self, handle: FontHandle) -> Option<&Font> {
self.fonts.get(handle.0)
}
}
impl Default for FontManager {
fn default() -> Self {
Self::new()
}
}