Struct httpcodec::BodyDecoder
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pub struct BodyDecoder<D: Decode>(_);
Basic HTTP body decoder.
It is typically used for making a body decoder from a Decode implementor.
Methods
impl<D: Decode> BodyDecoder<D>[src]
Trait Implementations
impl<D: Debug + Decode> Debug for BodyDecoder<D>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<D: Default + Decode> Default for BodyDecoder<D>[src]
fn default() -> BodyDecoder<D>[src]
Returns the "default value" for a type. Read more
impl<D: Decode> Decode for BodyDecoder<D>[src]
type Item = D::Item
The type of items to be decoded.
fn decode(&mut self, buf: &[u8], eos: Eos) -> Result<usize>[src]
Consumes the given buffer (a part of a byte sequence), and proceeds the decoding process. Read more
fn finish_decoding(&mut self) -> Result<Self::Item>[src]
Finishes the current decoding process and returns the decoded item. Read more
fn requiring_bytes(&self) -> ByteCount[src]
Returns the lower bound of the number of bytes needed to decode the next item. Read more
fn is_idle(&self) -> bool[src]
Returns true if there are no items to be decoded by the decoder at the next invocation of decode method, otherwise false. Read more
impl<D: Decode> BodyDecode for BodyDecoder<D>[src]
Auto Trait Implementations
impl<D> Send for BodyDecoder<D> where
D: Send,
D: Send,
impl<D> Sync for BodyDecoder<D> where
D: Sync,
D: Sync,